Player Matchup

Eset
Eset
Big Smoke6073
Eset
Level 109
God Stats
1W - 1L
1,233 SR
Queue Stats
90W - 97L
1,450 Elo+
Party 2
Nu Wa
Nu Wa
Danielsnowly
Nu Wa
Level 89
God Stats
17W - 7L
1,641 SR
Queue Stats
387W - 429L
1,461 Elo+
Solo
Cu Chulainn
Cu Chulainn
Merlinswond
Cu Chulainn
Level 127
God Stats
27W - 38L
1,533 SR
Queue Stats
1,133W - 1,408L
1,384 Elo+
Solo
Tyr
Tyr
Tybo123183
Tyr
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 59L
1,475 Elo+
Party 2
Baba Yaga
Baba Yaga
gumbybear
Baba Yaga
Level 85
God Stats
5W - 3L
1,737 SR
Queue Stats
261W - 254L
1,445 Elo+
Solo
Team Averages
Level 107
1,529 SR
1,443 Elo+

VS

Team Averages
Level 131
1,434 SR
1,412 Elo+
Jormungandr
Jormungandr
BMBKOLD2
Jormungandr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 82L
1,385 Elo+
Solo
Hera
Hera
Cali TSB
Hera
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,334 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HenriqueDutra026
Ah Muzen Cab
Level 146
God Stats
4W - 3L
1,249 SR
Queue Stats
357W - 372L
1,456 Elo+
Solo
Thor
Thor
SPARK KOMPANY
Thor
Level 125
God Stats
3W - 3L
1,524 SR
Queue Stats
285W - 338L
1,469 Elo+
Party 1
Tyr
Tyr
fragma68
Tyr
Level 160
God Stats
5W - 13L
1,398 SR
Queue Stats
194W - 253L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 17
11,910
851
11,105
13,138
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 6 / 13
11,769
841
20,232
12,735
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Merlinswond
Cu Chulainn
16
2 / 6 / 20
10,313
737
5,404
16,235
10,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 5 / 24
11,718
837
11,069
16,599
22,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
gumbybear
Baba Yaga
20
12 / 3 / 14
12,454
890
17,990
12,839
5,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BMBKOLD2
Jormungandr
20
3 / 7 / 13
11,689
835
15,163
17,726
13,775
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
18
4 / 4 / 10
10,765
769
6,669
9,291
3,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
HenriqueDutra026
Ah Muzen Cab
20
11 / 7 / 6
12,183
870
21,164
14,939
4,895
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 8 / 7
11,171
798
7,805
16,358
7,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 7 / 9
9,519
680
4,648
15,748
12,224
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
70
33
Kills
25
25
Deaths
33
88
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BMBKOLD2
Jormungandr
3
7
13
1.36
W
7
5
17
3.1
L
Hera
4
4
10
2.25
W
8
6
13
2.42
L
Ah Muzen Cab
HenriqueDutra026
Ah Muzen Cab
11
7
6
2
W
Cu Chulainn
Merlinswond
Cu Chulainn
2
6
20
2
L
6
8
7
1.19
W
4
5
24
3.2
L
1
7
9
0.79
W
Baba Yaga
gumbybear
Baba Yaga
12
3
14
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,800
Damage
55,449
71,546
Taken
74,062
48,100
Mitigated
41,195
26,026
Healing
17,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BMBKOLD2
Jormungandr
15,163
2,648
1,639
4,316
17,726
13,775
331
11,374
5,599
42,664
0
W
11,105
239
3,481
2,475
13,138
5,124
692
4,225
8,913
24,454
0
L
Hera
6,669
1,593
315
1,983
9,291
3,038
783
5,739
3,187
18,205
0
W
20,232
4,266
1,215
1,424
12,735
4,076
1,912
4,742
7,993
32,057
0
L
Ah Muzen Cab
HenriqueDutra026
Ah Muzen Cab
21,164
5,598
162
3,025
14,939
4,895
1,589
9,089
5,406
0
44,268
W
Cu Chulainn
Merlinswond
Cu Chulainn
5,404
507
1,977
3,734
16,235
10,967
755
5,490
10,745
573
16,209
L
7,805
933
1,047
1,867
16,358
7,263
631
11,130
4,575
0
16,396
W
11,069
1,066
898
3,469
16,599
22,868
678
4,811
11,788
0
21,073
L
4,648
135
1,428
1,970
15,748
12,224
153
10,788
4,141
0
8,844
W
Baba Yaga
gumbybear
Baba Yaga
17,990
2,436
2,249
5,104
12,839
5,065
769
2,564
10,275
42,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,164
Gold Earned
55,327
165
Minions Killed
143
0
Camps Cleared
0
1,264,909
Distance Traveled
1,183,441
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,689
835
41
3
0
228,388
1
W
Eset
11,910
851
29
2
0
245,489
0
L
Hera
10,765
769
27
2
0
277,713
0
W
Nu Wa
11,769
841
29
2
0
224,242
1
L
Ah Muzen Cab
12,183
870
48
3
0
180,156
0
W
Cu Chulainn
10,313
737
32
2
0
230,460
7
L
Thor
11,171
798
16
1
0
219,480
0
W
Tyr
11,718
837
29
2
0
290,426
0
L
Tyr
9,519
680
11
1
0
277,704
0
W
Baba Yaga
12,454
890
46
3
0
274,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role