Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Birfclaw
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,589 Elo+
Party 2
Baron Samedi
Baron Samedi
SickSixthSense
Baron Samedi
Level 69
God Stats
15W - 7L
1,943 SR
Queue Stats
101W - 65L
1,641 Elo+
Party 2
Bellona
Bellona
dreal1002
Bellona
Level 108
God Stats
21W - 23L
1,450 SR
Queue Stats
743W - 878L
1,433 Elo+
Solo
Team Averages
Level 77
1,579 SR
1,533 Elo+

VS

Team Averages
Level 89
1,664 SR
1,543 Elo+
Cernunnos
Cernunnos
FiishHat
Cernunnos
Level 108
God Stats
24W - 10L
1,793 SR
Queue Stats
184W - 140L
1,609 Elo+
Party 1
Baron Samedi
Baron Samedi
IM BIG TURBO
Baron Samedi
Level 70
God Stats
28W - 33L
1,499 SR
Queue Stats
340W - 333L
1,542 Elo+
Party 1
Awilix
Awilix
SwankTomcat810
Awilix
Level 141
God Stats
4W - 3L
1,803 SR
Queue Stats
159W - 164L
1,588 Elo+
Party 1
Bellona
Bellona
forjandotr3cho
Bellona
Level 109
God Stats
5W - 3L
1,681 SR
Queue Stats
160W - 171L
1,445 Elo+
Solo
Horus
Horus
l_Dixtain_l
Horus
Level 15
God Stats
18W - 19L
1,544 SR
Queue Stats
34W - 35L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 3 / 0
5,567
557
1,400
5,842
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
 
Cliodhna
9
0 / 1 / 1
5,299
530
3,820
6,667
1,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Birfclaw
Izanami
8
0 / 2 / 0
4,670
467
3,026
5,265
899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SickSixthSense
Baron Samedi
8
0 / 3 / 0
5,050
505
4,408
8,155
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
dreal1002
Bellona
11
1 / 1 / 0
6,396
640
4,769
5,745
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FiishHat
Cernunnos
8
1 / 0 / 3
5,124
512
5,610
6,354
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
IM BIG TURBO
Baron Samedi
11
0 / 0 / 2
5,783
578
1,971
4,017
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 1 / 2
6,571
657
6,918
6,375
1,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 1
5,253
525
3,370
7,108
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
3 / 0 / 5
6,185
619
3,577
6,461
1,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
10
10
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
0
0.33
L
Cliodhna
 
Cliodhna
0
1
1
0.5
L
Izanami
Birfclaw
Izanami
0
2
0
0
W
Cernunnos
FiishHat
Cernunnos
1
0
3
2.5
W
Baron Samedi
IM BIG TURBO
Baron Samedi
0
0
2
1
L
Baron Samedi
SickSixthSense
Baron Samedi
0
3
0
0
W
6
1
2
7
L
Bellona
dreal1002
Bellona
1
1
0
1
W
0
1
1
0.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,423
Damage
21,446
31,674
Taken
30,315
14,025
Mitigated
13,894
10,547
Healing
10,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,400
67
0
1,197
5,842
1,899
0
1,145
4,697
29,954
0
L
Cliodhna
 
Cliodhna
3,820
345
0
1,537
6,667
1,808
0
581
6,086
0
35,721
L
Izanami
Birfclaw
Izanami
3,026
1,793
0
1,454
5,265
899
0
245
5,020
0
26,094
W
Cernunnos
FiishHat
Cernunnos
5,610
3,402
0
1,990
6,354
1,731
929
2,435
3,919
0
29,689
W
Baron Samedi
IM BIG TURBO
Baron Samedi
1,971
386
70
1,023
4,017
1,944
0
788
3,229
33,904
0
L
Baron Samedi
SickSixthSense
Baron Samedi
4,408
681
773
3,230
8,155
4,210
0
0
8,155
15,958
0
W
6,918
3,090
0
450
6,375
1,986
0
817
5,558
0
40,448
L
Bellona
dreal1002
Bellona
4,769
2,609
0
2,356
5,745
5,209
0
0
5,745
0
37,137
W
3,370
2,312
0
2,534
7,108
6,236
621
0
7,108
0
25,310
W
3,577
1,394
1,538
2,700
6,461
1,997
0
1,768
4,693
0
14,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,982
Gold Earned
28,916
313
Minions Killed
289
0
Camps Cleared
0
958,643
Distance Traveled
1,001,125
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,567
557
69
7
0
180,133
2
L
Cliodhna
5,299
530
65
7
0
220,658
5
L
Izanami
4,670
467
65
7
0
179,627
2
W
Cernunnos
5,124
512
52
5
0
177,606
2
W
Baron Samedi
5,783
578
71
7
0
188,792
0
L
Baron Samedi
5,050
505
20
2
0
173,765
3
W
Awilix
6,571
657
84
8
0
232,655
1
L
Bellona
6,396
640
94
9
0
204,460
5
W
Bellona
5,253
525
58
6
0
185,469
1
W
Horus
6,185
619
24
2
0
216,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role