Player Matchup

Guan Yu
Guan Yu
Jejnatan
Guan Yu
Level 89
God Stats
7W - 5L
1,712 SR
Queue Stats
63W - 57L
1,505 Elo+
Party 2
Cupid
Cupid
l Ikonyk z
Cupid
Level 120
God Stats
20W - 13L
1,306 SR
Queue Stats
161W - 154L
1,559 Elo+
Party 3
Cabrakan
Cabrakan
l lMagick z
Cabrakan
Level 106
God Stats
3W - 1L
1,748 SR
Queue Stats
24W - 24L
1,433 Elo+
Party 3
Chang'e
Chang'e
sank1e
Chang'e
Level 67
God Stats
3W - 0L
1,728 SR
Queue Stats
29W - 15L
1,681 Elo+
Party 2
Da Ji
Da Ji
skyeberries
Da Ji
Level 76
God Stats
3W - 5L
1,500 SR
Queue Stats
58W - 57L
1,505 Elo+
Party 2
Team Averages
Level 92
1,599 SR
1,537 Elo+

VS

Team Averages
Level 139
1,572 SR
1,376 Elo+
Cthulhu
Cthulhu
Gutta56
Cthulhu
Level 137
God Stats
1W - 2L
1,573 SR
Queue Stats
46W - 44L
1,292 Elo+
Party 1
Serqet
Serqet
Mvrdaa
Serqet
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,397 Elo+
Party 1
Nu Wa
Nu Wa
StOokGoLoO
Nu Wa
Level 157
God Stats
4W - 2L
1,786 SR
Queue Stats
131W - 168L
1,445 Elo+
Solo
Neith
Neith
The Daisy Chain
Neith
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,297 Elo+
Solo
Amaterasu
Amaterasu
Xemplified
Amaterasu
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 59L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jejnatan
Guan Yu
20
9 / 5 / 15
17,234
663
19,811
55,487
60,252
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
20
7 / 5 / 22
18,846
725
38,845
29,921
12,329
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
l lMagick z
Cabrakan
20
5 / 4 / 20
18,300
704
19,177
37,632
65,555
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
sank1e
Chang'e
20
11 / 7 / 12
19,355
744
35,666
45,576
21,827
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 10 / 15
16,938
651
21,989
31,456
15,872
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gutta56
Cthulhu
20
4 / 6 / 20
17,396
669
43,545
47,342
62,997
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Mvrdaa
Serqet
20
9 / 10 / 8
18,304
704
16,568
27,800
21,183
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
20
3 / 6 / 20
16,963
652
47,460
17,404
7,008
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
0 / 9 / 14
16,444
632
24,797
23,621
8,262
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
Xemplified
Amaterasu
20
15 / 7 / 12
19,685
757
36,630
50,722
67,945
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
105
38
Kills
31
31
Deaths
38
84
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Gutta56
Cthulhu
4
6
20
2.33
W
Guan Yu
Jejnatan
Guan Yu
9
5
15
3.3
L
Serqet
Mvrdaa
Serqet
9
10
8
1.3
L
Nu Wa
3
6
20
2.17
L
0
9
14
0.78
L
Amaterasu
Xemplified
Amaterasu
15
7
12
3
W
Cupid
7
5
22
3.6
W
Cabrakan
l lMagick z
Cabrakan
5
4
20
3.75
W
Chang'e
sank1e
Chang'e
11
7
12
2.43
W
6
10
15
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,488
Damage
169,000
200,072
Taken
166,889
175,835
Mitigated
167,395
72,795
Healing
34,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Gutta56
Cthulhu
43,545
1,837
1,855
6,472
47,342
62,997
697
12,539
34,210
77,695
0
W
Guan Yu
Jejnatan
Guan Yu
19,811
2,032
8,028
13,053
55,487
60,252
816
23,283
29,263
0
58,167
L
Serqet
Mvrdaa
Serqet
16,568
1,245
0
3,463
27,800
21,183
1,428
8,424
18,191
0
42,266
L
Nu Wa
47,460
7,404
788
2,741
17,404
7,008
1,692
3,616
13,773
90,498
0
L
24,797
6,614
0
3,528
23,621
8,262
3,935
6,464
16,977
0
85,190
L
Amaterasu
Xemplified
Amaterasu
36,630
14,054
0
15,170
50,722
67,945
3,329
22,413
27,520
170
79,935
W
Cupid
38,845
23,479
1,043
10,956
29,921
12,329
6,080
14,277
14,149
0
153,284
W
Cabrakan
l lMagick z
Cabrakan
19,177
1,894
1,190
9,203
37,632
65,555
369
15,377
20,063
48,324
0
W
Chang'e
sank1e
Chang'e
35,666
2,115
12,277
16,074
45,576
21,827
349
18,880
23,912
124,144
0
W
21,989
4,520
0
971
31,456
15,872
715
14,248
15,722
0
43,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,673
Gold Earned
88,792
448
Minions Killed
347
0
Camps Cleared
0
2,529,816
Distance Traveled
2,380,179
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
17,396
669
69
3
0
512,335
1
W
Guan Yu
17,234
663
60
2
0
593,434
1
L
Serqet
18,304
704
54
2
0
460,587
1
L
Nu Wa
16,963
652
78
3
0
426,400
1
L
Neith
16,444
632
95
4
0
444,582
0
L
Amaterasu
19,685
757
51
2
0
536,275
3
W
Cupid
18,846
725
193
7
0
446,248
1
W
Cabrakan
18,300
704
35
1
0
499,341
13
W
Chang'e
19,355
744
137
5
0
507,555
0
W
Da Ji
16,938
651
23
1
0
483,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role