Player Matchup

Yemoja
Yemoja
Frozenghost369
Yemoja
Level 98
God Stats
1W - 7L
1,245 SR
Queue Stats
205W - 231L
1,444 Elo+
Solo
Sol
Sol
I am Gullit5670
Sol
Level 114
God Stats
1W - 7L
1,203 SR
Queue Stats
219W - 246L
1,426 Elo+
Solo
Neith
Neith
RikuDarkSpawn
Neith
Level 123
God Stats
8W - 8L
1,497 SR
Queue Stats
284W - 260L
1,554 Elo+
Party 1
Zeus
Zeus
locatedgold666
Zeus
Level 120
God Stats
3W - 3L
1,741 SR
Queue Stats
153W - 141L
1,496 Elo+
Party 1
Bastet
Bastet
syx660
Bastet
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 165L
1,518 Elo+
Solo
Team Averages
Level 110
1,437 SR
1,488 Elo+

VS

Team Averages
Level 101
1,437 SR
1,584 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
CaptainSpacey
Bacchus
Level 35
God Stats
1W - 1L
1,253 SR
Queue Stats
160W - 69L
1,625 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DarkManatee
Morgan Le Fay
Level 95
God Stats
7W - 4L
1,573 SR
Queue Stats
156W - 68L
1,616 Elo+
Party 2
Heimdallr
Heimdallr
KingdomlessKing
Heimdallr
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,624 Elo+
Party 3
Rama
Rama
KyroKyuubi
Rama
Level 156
God Stats
3W - 0L
1,358 SR
Queue Stats
97W - 80L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 11
12,348
686
7,056
30,366
16,875
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
4 / 6 / 6
11,533
641
14,554
19,042
6,712
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 4 / 8
13,126
729
18,180
18,444
8,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 7 / 10
11,037
613
32,270
17,136
5,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
syx660
Bastet
16
2 / 4 / 10
10,581
588
14,661
15,591
5,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
2 / 3 / 14
11,836
658
9,218
18,995
11,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
20
5 / 4 / 14
13,271
737
16,323
26,647
41,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
DarkManatee
Morgan Le Fay
20
5 / 2 / 13
12,470
693
22,354
15,634
7,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
KingdomlessKing
Heimdallr
19
3 / 4 / 15
11,978
665
23,044
19,852
10,039
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 4 / 12
13,712
762
19,847
19,112
8,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
91
17
Kills
23
24
Deaths
17
45
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
3
14
3
W
Bacchus
5
4
14
3
W
Morgan Le Fay
DarkManatee
Morgan Le Fay
5
2
13
5.75
L
2
3
11
2.5
L
4
6
6
1.17
W
Heimdallr
KingdomlessKing
Heimdallr
3
4
15
2.63
W
8
4
12
3.5
L
7
4
8
2.75
L
2
7
10
1
L
Bastet
syx660
Bastet
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,721
Damage
90,786
100,579
Taken
100,240
43,703
Mitigated
78,541
49,488
Healing
43,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,218
1,176
12,150
9,697
18,995
11,137
584
11,698
6,923
23,506
0
W
Bacchus
16,323
1,159
2,783
3,654
26,647
41,204
105
9,899
16,221
28,509
0
W
Morgan Le Fay
DarkManatee
Morgan Le Fay
22,354
1,356
1,873
1,685
15,634
7,262
1,078
10,143
5,065
45,099
0
L
7,056
2,150
13,950
13,494
30,366
16,875
837
15,157
15,209
13,289
0
L
14,554
1,452
2,111
4,943
19,042
6,712
1,013
9,744
9,298
34,031
0
W
Heimdallr
KingdomlessKing
Heimdallr
23,044
3,184
2,279
2,300
19,852
10,039
1,613
9,469
9,983
0
45,922
W
19,847
10,710
2,678
4,605
19,112
8,899
2,076
10,584
8,168
0
45,350
L
18,180
5,654
1,374
4,703
18,444
8,393
1,664
7,468
10,976
0
53,510
L
32,270
741
1,380
2,457
17,136
5,760
468
8,696
8,437
49,571
0
L
Bastet
syx660
Bastet
14,661
3,403
1,901
3,175
15,591
5,963
69
6,830
8,761
0
19,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,625
Gold Earned
63,267
187
Minions Killed
208
0
Camps Cleared
0
1,635,366
Distance Traveled
1,726,587
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,836
658
47
3
0
324,839
0
W
Bacchus
13,271
737
15
1
0
365,465
0
W
Morgan Le Fay
12,470
693
41
2
0
361,499
1
L
Yemoja
12,348
686
13
1
0
305,646
0
L
Sol
11,533
641
40
2
0
297,228
4
W
Heimdallr
11,978
665
46
3
0
351,444
1
W
Rama
13,712
762
59
3
0
323,340
3
L
Neith
13,126
729
73
4
0
365,485
0
L
Zeus
11,037
613
50
3
0
343,695
0
L
Bastet
10,581
588
11
1
0
323,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role