Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BrandoBrakin
Ah Muzen Cab
Level 17
God Stats
7W - 8L
1,618 SR
Queue Stats
197W - 103L
1,704 Elo+
Party 3
Thanatos
Thanatos
DeathR0se
Thanatos
Level 68
God Stats
50W - 48L
1,605 SR
Queue Stats
247W - 186L
1,614 Elo+
Party 3
Sylvanus
Sylvanus
Epickiller813
Sylvanus
Level 66
God Stats
10W - 9L
1,561 SR
Queue Stats
237W - 166L
1,661 Elo+
Party 3
Scylla
Scylla
FlowingLoX
Scylla
Level 41
God Stats
17W - 11L
1,634 SR
Queue Stats
139W - 105L
1,574 Elo+
Party 1
Horus
Horus
VerzikVitter
Horus
Level 105
God Stats
6W - 2L
1,668 SR
Queue Stats
381W - 302L
1,607 Elo+
Party 1
Team Averages
Level 59
1,617 SR
1,632 Elo+

VS

Team Averages
Level 50
1,468 SR
1,531 Elo+
Medusa
Medusa
CanceroursSmurf
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,602 Elo+
Party 2
Yemoja
Yemoja
CrustGod420
Yemoja
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,550 Elo+
Party 2
Shiva
Shiva
Weak3nsPapi
Shiva
Level 27
God Stats
1W - 1L
1,342 SR
Queue Stats
16W - 17L
1,517 Elo+
Party 2
Nu Wa
Nu Wa
oLegit-o
Nu Wa
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 16L
1,551 Elo+
Party 2
Bakasura
Bakasura
xpalidin420x
Bakasura
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BrandoBrakin
Ah Muzen Cab
20
8 / 4 / 4
12,909
561
20,254
18,977
7,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
DeathR0se
Thanatos
18
10 / 6 / 8
12,280
534
16,807
19,520
8,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Epickiller813
Sylvanus
16
0 / 2 / 12
10,302
448
11,134
25,752
25,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
FlowingLoX
Scylla
16
2 / 5 / 11
10,448
454
9,662
10,363
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 3 / 7
14,293
621
26,879
23,635
23,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 1
11,311
492
12,121
23,333
6,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
15
0 / 4 / 6
10,134
441
8,285
20,367
20,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
2 / 6 / 3
10,792
469
13,140
26,300
21,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
oLegit-o
Nu Wa
15
5 / 8 / 4
10,375
451
18,172
14,816
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
xpalidin420x
Bakasura
17
9 / 10 / 3
11,619
505
15,981
23,133
8,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
37
36
Kills
20
20
Deaths
36
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BrandoBrakin
Ah Muzen Cab
8
4
4
2.5
L
4
8
1
0.56
L
Yemoja
0
4
6
0.75
W
Thanatos
DeathR0se
Thanatos
10
6
8
2.33
W
Sylvanus
Epickiller813
Sylvanus
0
2
12
3
W
Scylla
FlowingLoX
Scylla
2
5
11
1.5
W
16
3
7
6.5
L
2
6
3
0.58
L
Nu Wa
oLegit-o
Nu Wa
5
8
4
0.88
L
Bakasura
xpalidin420x
Bakasura
9
10
3
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,736
Damage
67,699
98,247
Taken
107,949
66,916
Mitigated
61,912
41,419
Healing
22,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BrandoBrakin
Ah Muzen Cab
20,254
8,777
0
8,415
18,977
7,452
2,472
3,089
15,753
0
112,119
L
12,121
5,135
0
3,004
23,333
6,887
504
2,309
21,024
0
74,679
L
Yemoja
8,285
807
3,993
3,836
20,367
20,785
491
5,531
14,836
35,488
0
W
Thanatos
DeathR0se
Thanatos
16,807
4,473
81
14,033
19,520
8,207
210
7,141
11,650
0
74,160
W
Sylvanus
Epickiller813
Sylvanus
11,134
3,884
1,729
6,137
25,752
25,185
533
7,504
16,728
42,860
15,895
W
Scylla
FlowingLoX
Scylla
9,662
527
0
1,713
10,363
2,828
531
5,455
4,512
50,152
0
W
26,879
12,906
2,174
7,137
23,635
23,244
2,442
5,967
16,905
0
98,907
L
13,140
2,093
0
7,394
26,300
21,449
683
4,966
21,334
0
75,105
L
Nu Wa
oLegit-o
Nu Wa
18,172
2,591
0
947
14,816
4,483
564
2,077
12,739
65,675
0
L
Bakasura
xpalidin420x
Bakasura
15,981
10,315
0
3,041
23,133
8,308
0
4,775
17,836
0
73,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,232
Gold Earned
54,231
578
Minions Killed
525
0
Camps Cleared
0
2,126,432
Distance Traveled
2,006,658
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,909
561
161
7
0
395,820
3
L
Medusa
11,311
492
127
6
0
382,921
8
L
Yemoja
10,134
441
63
3
0
406,548
8
W
Thanatos
12,280
534
102
4
0
438,855
2
W
Sylvanus
10,302
448
85
4
0
406,539
2
W
Scylla
10,448
454
87
4
0
411,080
0
W
Horus
14,293
621
143
6
0
474,138
5
L
Shiva
10,792
469
132
6
0
393,195
3
L
Nu Wa
10,375
451
101
4
0
363,304
2
L
Bakasura
11,619
505
102
4
0
460,690
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role