Player Matchup

Cliodhna
Cliodhna
Jammboy1
Cliodhna
Level 117
God Stats
11W - 9L
1,599 SR
Queue Stats
152W - 193L
1,390 Elo+
Party 2
Sobek
Sobek
Krabnuts
Sobek
Level 79
God Stats
3W - 3L
1,352 SR
Queue Stats
206W - 263L
1,395 Elo+
Party 2
Bellona
Bellona
Kumonai
Bellona
Level 64
God Stats
3W - 0L
1,720 SR
Queue Stats
104W - 99L
1,526 Elo+
Solo
Ullr
Ullr
MaccaSax
Ullr
Level 105
God Stats
10W - 7L
1,549 SR
Queue Stats
166W - 202L
1,403 Elo+
Party 2
Hel
Hel
smarts123
Hel
Level 145
God Stats
2W - 1L
1,717 SR
Queue Stats
288W - 273L
1,470 Elo+
Solo
Team Averages
Level 102
1,587 SR
1,437 Elo+

VS

Team Averages
Level 70
1,399 SR
1,405 Elo+
Khepri
Khepri
Donny201
Khepri
Level 73
God Stats
6W - 9L
1,218 SR
Queue Stats
97W - 133L
1,427 Elo+
Party 1
Zhong Kui
Zhong Kui
Foosinie
Zhong Kui
Level 80
God Stats
11W - 20L
1,344 SR
Queue Stats
141W - 195L
1,406 Elo+
Party 1
Sun Wukong
Sun Wukong
Mapache Mx
Sun Wukong
Level 68
God Stats
28W - 23L
1,648 SR
Queue Stats
91W - 139L
1,422 Elo+
Party 1
Arachne
Arachne
Tok LuidmiMX
Arachne
Level 59
God Stats
8W - 23L
1,500 SR
Queue Stats
10W - 32L
1,340 Elo+
Party 1
Medusa
Medusa
mashingun53
Medusa
Level 68
God Stats
16W - 20L
1,284 SR
Queue Stats
83W - 131L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Jammboy1
Cliodhna
20
16 / 2 / 6
17,150
613
30,841
23,266
14,264
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Krabnuts
Sobek
19
3 / 1 / 16
13,566
485
9,199
27,191
40,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Kumonai
Bellona
20
1 / 2 / 14
13,844
494
15,461
25,513
34,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ullr
19
3 / 3 / 8
12,476
446
18,704
18,168
7,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 4 / 10
13,925
497
20,305
22,118
10,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Donny201
Khepri
15
1 / 3 / 2
9,677
346
10,842
27,211
33,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Foosinie
Zhong Kui
18
3 / 7 / 0
12,534
448
17,074
19,939
15,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Mapache Mx
Sun Wukong
19
2 / 7 / 1
12,757
456
22,174
33,889
41,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Tok LuidmiMX
Arachne
20
1 / 4 / 3
12,541
448
8,735
19,149
12,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
16
4 / 5 / 2
11,119
397
13,391
19,471
7,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
26
Kills
11
12
Deaths
26
54
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
Donny201
Khepri
1
3
2
0.67
L
Zhong Kui
Foosinie
Zhong Kui
3
7
0
0.43
W
Cliodhna
Jammboy1
Cliodhna
16
2
6
9.5
W
Sobek
Krabnuts
Sobek
3
1
16
11
W
Bellona
Kumonai
Bellona
1
2
14
4
W
Ullr
3
3
8
2.33
L
Sun Wukong
Mapache Mx
Sun Wukong
2
7
1
0.36
L
Arachne
Tok LuidmiMX
Arachne
1
4
3
0.63
L
Medusa
4
5
2
1
W
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,510
Damage
72,216
116,256
Taken
119,659
107,100
Mitigated
110,614
47,680
Healing
27,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Donny201
Khepri
10,842
1,134
1,282
4,616
27,211
33,309
42
6,726
20,485
29,296
5,182
L
Zhong Kui
Foosinie
Zhong Kui
17,074
3,230
0
3,112
19,939
15,535
824
6,726
13,213
91,856
0
W
Cliodhna
Jammboy1
Cliodhna
30,841
1,530
0
11,568
23,266
14,264
1,340
3,315
19,655
0
182,014
W
Sobek
Krabnuts
Sobek
9,199
811
684
6,394
27,191
40,746
101
6,646
19,558
30,856
0
W
Bellona
Kumonai
Bellona
15,461
4,577
0
6,743
25,513
34,359
1,372
1,876
23,530
813
90,488
W
Ullr
18,704
6,764
0
619
18,168
7,465
5,633
2,781
15,103
0
94,814
L
Sun Wukong
Mapache Mx
Sun Wukong
22,174
5,111
81
9,540
33,889
41,713
413
7,604
26,285
0
99,898
L
Arachne
Tok LuidmiMX
Arachne
8,735
5,583
0
3,911
19,149
12,953
435
3,370
15,779
0
108,944
L
Medusa
13,391
4,922
0
5,060
19,471
7,104
1,272
5,278
14,193
0
62,049
W
20,305
712
9,937
11,735
22,118
10,266
2,218
10,087
11,423
118,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,961
Gold Earned
58,628
743
Minions Killed
652
0
Camps Cleared
0
2,646,617
Distance Traveled
2,594,531
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,677
346
39
1
0
524,771
14
L
Zhong Kui
12,534
448
165
6
0
429,114
4
W
Cliodhna
17,150
613
213
8
0
599,719
5
W
Sobek
13,566
485
37
1
0
543,283
0
W
Bellona
13,844
494
171
6
0
516,016
3
W
Ullr
12,476
446
132
5
0
514,740
1
L
Sun Wukong
12,757
456
176
6
0
489,939
1
L
Arachne
12,541
448
169
6
0
643,442
5
L
Medusa
11,119
397
103
4
0
507,265
4
W
Hel
13,925
497
190
7
0
472,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role