Player Matchup

Awilix
Awilix
 
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AJShadmus
Bellona
Level 154
God Stats
67W - 54L
1,681 SR
Queue Stats
406W - 435L
1,578 Elo+
Solo
Neith
Neith
Riakouz
Neith
Level 146
God Stats
2W - 1L
1,357 SR
Queue Stats
82W - 79L
1,526 Elo+
Party 1
Team Averages
Level 147
1,508 SR
1,521 Elo+

VS

Team Averages
Level 141
1,459 SR
1,561 Elo+
Thoth
Thoth
Blackmamba44z
Thoth
Level 146
God Stats
8W - 15L
1,367 SR
Queue Stats
200W - 189L
1,575 Elo+
Party 2
Erlang Shen
Erlang Shen
Chiefum
Erlang Shen
Level 137
God Stats
3W - 3L
1,571 SR
Queue Stats
321W - 322L
1,549 Elo+
Solo
Poseidon
Poseidon
CoachkeithYTlive
Poseidon
Level 138
God Stats
11W - 14L
1,483 SR
Queue Stats
121W - 126L
1,559 Elo+
Solo
Ares
Ares
SisterCelest
Ares
Level 146
God Stats
2W - 2L
1,336 SR
Queue Stats
186W - 176L
1,590 Elo+
Party 2
Charybdis
Charybdis
theanthonyxx
Charybdis
Level 138
God Stats
2W - 2L
1,538 SR
Queue Stats
29W - 29L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
16 / 1 / 2
10,129
724
13,627
10,452
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
 
Nu Wa
13
2 / 3 / 6
7,925
566
7,528
8,062
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
 
Khepri
12
0 / 1 / 7
7,191
514
3,436
7,112
3,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
AJShadmus
Bellona
14
2 / 0 / 2
8,139
581
8,731
8,087
8,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Riakouz
Neith
14
7 / 1 / 2
8,323
595
11,140
6,752
2,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
7,121
509
6,402
7,393
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Chiefum
Erlang Shen
13
0 / 3 / 0
7,103
507
6,799
15,771
13,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 9 / 2
6,687
478
5,374
11,057
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
1 / 5 / 0
5,883
420
2,880
11,585
9,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
theanthonyxx
Charybdis
11
1 / 5 / 0
6,765
483
4,540
11,182
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
27
Kills
6
6
Deaths
27
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
16
1
2
17
W
Nu Wa
 
Nu Wa
2
3
6
1.67
W
Khepri
 
Khepri
0
1
7
3.5
W
Bellona
AJShadmus
Bellona
2
0
2
3
L
2
5
0
0.4
L
Erlang Shen
Chiefum
Erlang Shen
0
3
0
0
L
2
9
2
0.33
W
Neith
Riakouz
Neith
7
1
2
8
L
1
5
0
0.2
L
Charybdis
theanthonyxx
Charybdis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,462
Damage
25,995
40,465
Taken
56,988
22,485
Mitigated
30,954
16,914
Healing
13,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
13,627
6,087
0
4,116
10,452
4,567
582
1,878
8,360
0
64,569
W
Nu Wa
 
Nu Wa
7,528
899
59
2,933
8,062
2,348
238
6,577
1,371
50,110
0
W
Khepri
 
Khepri
3,436
614
317
2,777
7,112
3,983
72
1,812
5,144
18,850
4,560
W
Bellona
AJShadmus
Bellona
8,731
3,499
0
3,986
8,087
8,962
0
697
7,322
0
57,339
L
6,402
375
0
658
7,393
2,261
0
3,534
3,859
55,359
0
L
Erlang Shen
Chiefum
Erlang Shen
6,799
4,175
0
7,123
15,771
13,719
0
589
15,182
0
48,419
L
5,374
1,086
0
715
11,057
2,739
0
1,652
9,405
36,105
0
W
Neith
Riakouz
Neith
11,140
4,913
0
2,726
6,752
2,625
198
3,202
3,484
0
64,414
L
2,880
246
106
1,812
11,585
9,294
0
3,550
8,035
10,148
0
L
Charybdis
theanthonyxx
Charybdis
4,540
2,248
0
3,306
11,182
2,941
0
1,464
9,718
0
42,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,707
Gold Earned
33,559
474
Minions Killed
392
0
Camps Cleared
0
1,346,914
Distance Traveled
1,187,415
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,129
724
114
8
0
318,347
4
W
Nu Wa
7,925
566
86
6
0
264,261
3
W
Khepri
7,191
514
39
3
0
253,124
7
W
Bellona
8,139
581
116
8
0
276,790
6
L
Thoth
7,121
509
106
8
0
224,351
5
L
Erlang Shen
7,103
507
112
8
0
250,675
6
L
Poseidon
6,687
478
74
5
0
261,479
3
W
Neith
8,323
595
119
9
0
234,392
3
L
Ares
5,883
420
22
2
0
237,107
4
L
Charybdis
6,765
483
78
6
0
213,803
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role