Player Matchup

Athena
Athena
LasoNAR
Athena
Level 109
God Stats
0W - 1L
1,434 SR
Queue Stats
9W - 19L
1,391 Elo+
Solo
Janus
Janus
Mourrrou
Janus
Level 88
God Stats
45W - 32L
1,501 SR
Queue Stats
222W - 223L
1,396 Elo+
Party 1
Neith
Neith
OUI93
Neith
Level 69
God Stats
4W - 2L
1,566 SR
Queue Stats
478W - 332L
1,651 Elo+
Party 1
King Arthur
King Arthur
Wasabii_on_YTB
King Arthur
Level 99
God Stats
13W - 13L
1,684 SR
Queue Stats
200W - 170L
1,620 Elo+
Party 1
Ao Kuang
Ao Kuang
anticancer39170
Ao Kuang
Level 27
God Stats
6W - 1L
1,500 SR
Queue Stats
292W - 269L
1,622 Elo+
Party 1
Team Averages
Level 78
1,537 SR
1,536 Elo+

VS

Team Averages
Level 87
1,498 SR
1,585 Elo+
Yu Huang
Yu Huang
CowMooLesturs
Yu Huang
Level 115
God Stats
4W - 3L
1,308 SR
Queue Stats
89W - 84L
1,382 Elo+
Solo
Sol
Sol
ISOBEL
Sol
Level 107
God Stats
28W - 41L
1,472 SR
Queue Stats
93W - 109L
1,468 Elo+
Solo
Horus
Horus
Jarlbalker
Horus
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 61L
1,636 Elo+
Party 2
Mulan
Mulan
NotQumuqy
Mulan
Level 26
God Stats
9W - 4L
1,929 SR
Queue Stats
253W - 148L
1,848 Elo+
Party 2
Hun Batz
Hun Batz
kalata456
Hun Batz
Level 120
God Stats
2W - 2L
1,281 SR
Queue Stats
132W - 130L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
LasoNAR
Athena
3
0 / 3 / 0
6,457
269
178
4,236
1,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Mourrrou
Janus
18
2 / 8 / 3
11,079
462
15,385
15,087
5,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
OUI93
Neith
20
9 / 8 / 8
13,154
548
29,345
19,743
9,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Wasabii_on_YTB
King Arthur
16
2 / 8 / 4
10,606
442
16,418
33,359
31,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
18
7 / 8 / 4
11,903
496
9,162
25,259
9,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CowMooLesturs
Yu Huang
20
6 / 4 / 11
13,633
568
13,410
14,408
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
ISOBEL
Sol
20
4 / 8 / 6
13,499
562
13,483
20,128
7,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
18
4 / 1 / 19
12,988
541
12,963
24,963
29,142
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
NotQumuqy
Mulan
20
14 / 1 / 6
15,172
632
24,218
24,728
32,469
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
kalata456
Hun Batz
20
7 / 6 / 9
13,945
581
13,525
21,409
9,078
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
86
20
Kills
35
35
Deaths
20
19
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
CowMooLesturs
Yu Huang
6
4
11
2.88
W
Sol
ISOBEL
Sol
4
8
6
0.88
W
Horus
4
1
19
13.5
L
Athena
LasoNAR
Athena
0
3
0
0
L
Janus
Mourrrou
Janus
2
8
3
0.44
W
Mulan
NotQumuqy
Mulan
14
1
6
17
L
Neith
OUI93
Neith
9
8
8
1.63
L
King Arthur
Wasabii_on_YTB
King Arthur
2
8
4
0.5
L
Ao Kuang
7
8
4
1.13
W
Hun Batz
kalata456
Hun Batz
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,488
Damage
77,599
97,684
Taken
105,636
57,046
Mitigated
83,023
12,555
Healing
33,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
CowMooLesturs
Yu Huang
13,410
441
0
820
14,408
4,588
609
5,603
8,533
81,713
0
W
Sol
ISOBEL
Sol
13,483
6,059
0
8,542
20,128
7,746
7,133
2,641
17,421
95,292
11,440
W
Horus
12,963
6,400
3,906
7,440
24,963
29,142
615
7,178
17,387
0
32,139
L
Athena
LasoNAR
Athena
178
68
0
120
4,236
1,248
0
1,963
2,273
2,027
0
L
Janus
Mourrrou
Janus
15,385
1,155
0
359
15,087
5,014
34
3,628
11,275
78,436
0
W
Mulan
NotQumuqy
Mulan
24,218
4,012
0
5,655
24,728
32,469
1,015
4,755
19,849
0
110,903
L
Neith
OUI93
Neith
29,345
13,485
0
4,464
19,743
9,321
735
6,418
13,183
0
106,489
L
King Arthur
Wasabii_on_YTB
King Arthur
16,418
2,603
0
880
33,359
31,703
0
8,371
24,840
0
68,082
L
Ao Kuang
9,162
1,697
0
6,732
25,259
9,760
0
4,859
20,182
53,553
0
W
Hun Batz
kalata456
Hun Batz
13,525
3,265
0
7,303
21,409
9,078
1,067
3,556
17,721
0
108,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,199
Gold Earned
69,237
501
Minions Killed
646
0
Camps Cleared
0
1,734,093
Distance Traveled
2,301,479
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
13,633
568
141
6
0
431,479
0
W
Sol
13,499
562
181
8
0
421,873
0
W
Horus
12,988
541
26
1
0
529,157
6
L
Athena
6,457
269
1
0
0
44,961
0
L
Janus
11,079
462
131
5
0
439,646
3
W
Mulan
15,172
632
156
7
0
465,140
6
L
Neith
13,154
548
162
7
0
375,714
2
L
King Arthur
10,606
442
116
5
0
408,118
4
L
Ao Kuang
11,903
496
91
4
0
465,654
1
W
Hun Batz
13,945
581
142
6
0
453,830
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role