Player Matchup

Hercules
Hercules
Masters
AceOfDubss
Hercules
Masters
Level 153
God Stats
1W - 1L
1,702 SR
Queue Stats
278W - 259L
2,321 MMR
Solo
Artemis
Artemis
Masters
Susedo
Artemis
Masters
Level 160
God Stats
26W - 17L
1,878 SR
Queue Stats
234W - 212L
2,701 MMR
Party 2
Bakasura
Bakasura
Diamond I
SuuWhooq
Bakasura
Diamond I
Level 160
God Stats
1W - 1L
1,619 SR
Queue Stats
149W - 141L
2,505 MMR
Solo
Tiamat
Tiamat
Masters
WuBBaa______
Tiamat
Masters
Level 156
God Stats
14W - 11L
1,627 SR
Queue Stats
315W - 266L
2,826 MMR
Party 2
Janus
Janus
Diamond I
iShutemDown
Janus
Diamond I
Level 72
God Stats
1W - 1L
1,820 SR
Queue Stats
59W - 45L
2,495 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 140
1,729 SR
2,569 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,682 SR
2,573 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond II
ChaleFool
Ah Muzen Cab
Diamond II
Level 136
God Stats
6W - 2L
1,818 SR
Queue Stats
176W - 162L
2,316 MMR
Solo
Kukulkan
Kukulkan
Masters
CoGNueve
Kukulkan
Masters
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 58L
2,784 MMR
Party 1
Medusa
Medusa
Diamond II
MyBestYourWorst
Medusa
Diamond II
Level 160
God Stats
5W - 7L
1,444 SR
Queue Stats
303W - 298L
2,361 MMR
Solo
Thanatos
Thanatos
Diamond II
Selphyre
Thanatos
Diamond II
Level 89
God Stats
4W - 0L
1,859 SR
Queue Stats
150W - 62L
2,723 MMR
Party 1
Ganesha
Ganesha
Masters
Smurfzone2853
Ganesha
Masters
Level 87
God Stats
8W - 8L
1,790 SR
Queue Stats
549W - 543L
2,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AceOfDubss
Hercules
12
0 / 3 / 2
6,901
493
2,621
10,326
4,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Susedo
Artemis
12
1 / 2 / 0
6,721
480
3,836
6,522
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
SuuWhooq
Bakasura
11
2 / 7 / 1
6,632
474
4,792
11,915
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
12
0 / 3 / 2
6,702
479
5,082
6,490
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 8 / 1
6,148
439
3,888
12,398
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AtlasCliodhnaShivaGeb

VS

Bans
Erlang ShenArachneLokiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChaleFool
Ah Muzen Cab
14
2 / 2 / 2
8,414
601
6,967
9,149
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
CoGNueve
Kukulkan
15
3 / 2 / 6
9,379
670
6,405
4,580
1,941
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 0 / 1
8,742
624
2,744
4,188
1,203
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Selphyre
Thanatos
16
16 / 0 / 5
10,343
739
16,326
13,107
5,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
12
0 / 1 / 9
7,347
525
3,467
8,999
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
23
23
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
AceOfDubss
Hercules
0
3
2
0.33
W
Ah Muzen Cab
ChaleFool
Ah Muzen Cab
2
2
2
1.5
W
Kukulkan
CoGNueve
Kukulkan
3
2
6
3
W
2
0
1
2.5
W
Thanatos
Selphyre
Thanatos
16
0
5
18.5
W
Ganesha
0
1
9
4.5
L
Artemis
Susedo
Artemis
1
2
0
0.5
L
Bakasura
SuuWhooq
Bakasura
2
7
1
0.36
L
Tiamat
0
3
2
0.33
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,219
Damage
35,909
47,651
Taken
40,023
14,115
Mitigated
14,988
10,067
Healing
20,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AceOfDubss
Hercules
2,621
681
0
2,962
10,326
4,806
0
2,137
8,103
0
38,277
W
Ah Muzen Cab
ChaleFool
Ah Muzen Cab
6,967
2,830
0
3,850
9,149
2,809
2,543
3,067
5,549
0
64,499
W
Kukulkan
CoGNueve
Kukulkan
6,405
359
0
565
4,580
1,941
658
389
4,020
67,587
0
W
2,744
871
0
2,712
4,188
1,203
1,386
223
3,961
0
58,883
W
Thanatos
Selphyre
Thanatos
16,326
6,601
0
12,963
13,107
5,587
0
2,764
9,452
0
66,856
W
Ganesha
3,467
293
0
125
8,999
3,448
0
2,072
6,731
24,806
0
L
Artemis
Susedo
Artemis
3,836
1,396
0
2,259
6,522
1,758
0
890
5,558
0
41,022
L
Bakasura
SuuWhooq
Bakasura
4,792
3,387
0
1,029
11,915
3,283
0
2,792
9,107
0
31,759
L
Tiamat
5,082
929
0
1,557
6,490
2,436
0
450
6,040
41,735
0
L
3,888
317
0
2,260
12,398
1,832
0
3,239
8,971
30,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,104
Gold Earned
44,225
408
Minions Killed
548
0
Camps Cleared
0
1,294,313
Distance Traveled
1,444,262
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,901
493
100
7
0
241,857
2
W
Ah Muzen Cab
8,414
601
121
9
0
271,099
4
W
Kukulkan
9,379
670
157
11
0
274,153
1
W
Medusa
8,742
624
138
10
0
282,639
2
W
Thanatos
10,343
739
97
7
0
327,242
3
W
Ganesha
7,347
525
35
3
0
289,129
6
L
Artemis
6,721
480
77
6
0
245,202
4
L
Bakasura
6,632
474
78
6
0
279,774
3
L
Tiamat
6,702
479
94
7
0
263,919
7
L
Janus
6,148
439
59
4
0
263,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role