Player Matchup

Horus
Horus
KaiOhte
Horus
Level 42
God Stats
24W - 44L
1,290 SR
Queue Stats
126W - 236L
1,362 Elo+
Party 1
Nemesis
Nemesis
Ugly8581
Nemesis
Level 19
God Stats
0W - 4L
1,199 SR
Queue Stats
5W - 26L
1,137 Elo+
Party 1
Nox
Nox
mommymilkeregirl
Nox
Level 18
God Stats
0W - 4L
1,199 SR
Queue Stats
0W - 12L
1,252 Elo+
Party 1
Team Averages
Level 26
1,229 SR
1,250 Elo+

VS

Team Averages
Level 26
1,354 SR
1,273 Elo+
Artemis
Artemis
TekoFreako
Artemis
Level 8
God Stats
8W - 22L
1,223 SR
Queue Stats
8W - 22L
1,192 Elo+
Party 2
Aphrodite
Aphrodite
bubblybeaniebaby
Aphrodite
Level 43
God Stats
14W - 13L
1,205 SR
Queue Stats
285W - 329L
1,265 Elo+
Party 2
Ares
Ares
runedas
Ares
Level 26
God Stats
4W - 4L
1,633 SR
Queue Stats
43W - 44L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
KaiOhte
Horus
14
3 / 5 / 1
9,983
666
11,872
20,144
10,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Ugly8581
Nemesis
14
1 / 4 / 4
9,582
639
8,814
17,294
15,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 7 / 4
9,065
604
7,884
10,663
4,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
TekoFreako
Artemis
13
5 / 2 / 8
10,594
706
12,929
12,335
5,106
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
14
3 / 1 / 12
10,453
697
11,988
12,510
7,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
runedas
Ares
15
8 / 3 / 6
11,953
797
12,821
23,882
36,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
5
Kills
16
16
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Horus
KaiOhte
Horus
3
5
1
0.7
W
Artemis
TekoFreako
Artemis
5
2
8
4.5
L
Nemesis
Ugly8581
Nemesis
1
4
4
0.75
W
Aphrodite
3
1
12
9
L
1
7
4
0.43
W
Ares
runedas
Ares
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,570
Damage
37,738
48,101
Taken
48,727
30,113
Mitigated
49,591
6,448
Healing
22,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
KaiOhte
Horus
11,872
6,158
1,457
3,270
20,144
10,076
0
9,772
10,372
0
40,951
W
Artemis
TekoFreako
Artemis
12,929
9,220
0
3,279
12,335
5,106
2,191
1,325
11,010
0
35,367
L
Nemesis
Ugly8581
Nemesis
8,814
2,260
0
1,205
17,294
15,917
0
8,607
8,687
0
21,795
W
Aphrodite
11,988
1,796
10,018
7,671
12,510
7,688
388
2,625
9,885
44,354
0
L
7,884
277
206
310
10,663
4,120
0
6,914
3,749
32,311
0
W
Ares
runedas
Ares
12,821
1,570
0
1,391
23,882
36,797
217
4,216
19,666
23,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,630
Gold Earned
33,000
115
Minions Killed
122
4
Camps Cleared
6
804,737
Distance Traveled
817,453
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,983
666
55
4
3
270,948
0
W
Artemis
10,594
706
37
2
3
266,331
2
L
Nemesis
9,582
639
12
1
0
298,004
2
W
Aphrodite
10,453
697
74
5
2
272,000
1
L
Nox
9,065
604
48
3
1
235,785
0
W
Ares
11,953
797
11
1
1
279,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role