Player Matchup

Horus
Horus
EatSome101
Horus
Level 89
God Stats
14W - 9L
1,579 SR
Queue Stats
159W - 171L
1,466 Elo+
Party 2
Ullr
Ullr
IAmDiagnosedFat
Ullr
Level 100
God Stats
2W - 5L
1,104 SR
Queue Stats
17W - 21L
1,473 Elo+
Solo
Chronos
Chronos
JulianCOD5
Chronos
Level 99
God Stats
13W - 5L
1,524 SR
Queue Stats
101W - 89L
1,469 Elo+
Party 2
Team Averages
Level 96
1,402 SR
1,469 Elo+

VS

Team Averages
Level 59
1,333 SR
1,398 Elo+
Nox
Nox
Courier Zer0
Nox
Level 67
God Stats
0W - 12L
1,129 SR
Queue Stats
593W - 704L
1,364 Elo+
Party 1
Set
Set
Phoenixgamer03
Set
Level 65
God Stats
5W - 9L
1,299 SR
Queue Stats
720W - 849L
1,371 Elo+
Party 1
Ganesha
Ganesha
patticakes40
Ganesha
Level 46
God Stats
9W - 8L
1,572 SR
Queue Stats
70W - 82L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
3 / 3 / 9
11,263
704
9,242
19,282
11,574
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 4 / 12
10,791
674
11,424
11,866
4,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
JulianCOD5
Chronos
18
11 / 1 / 4
12,899
806
21,996
15,906
5,662
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
10,131
633
10,259
11,075
6,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 5 / 0
10,316
645
13,564
15,222
9,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
patticakes40
Ganesha
15
2 / 4 / 6
11,277
705
12,803
24,313
37,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
15
Kills
8
8
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Horus
3
3
9
2.5
W
1
4
12
1.75
W
Chronos
JulianCOD5
Chronos
11
1
4
13
L
5
5
0
1
L
Ganesha
patticakes40
Ganesha
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,662
Damage
36,626
47,054
Taken
50,610
21,571
Mitigated
53,325
15,432
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,259
1,498
621
1,112
11,075
6,283
0
5,274
5,801
31,041
0
W
Horus
9,242
3,889
2,368
6,832
19,282
11,574
490
9,947
9,335
4,088
25,817
W
11,424
6,420
0
1,610
11,866
4,335
761
5,322
6,544
0
36,231
W
Chronos
JulianCOD5
Chronos
21,996
14,896
0
4,622
15,906
5,662
2,150
8,352
7,554
50,932
0
L
13,564
5,020
676
3,161
15,222
9,322
0
7,984
7,238
0
42,249
L
Ganesha
patticakes40
Ganesha
12,803
974
0
2,940
24,313
37,720
417
10,470
13,843
37,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,953
Gold Earned
31,724
144
Minions Killed
143
6
Camps Cleared
7
823,055
Distance Traveled
758,417
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,131
633
66
4
2
242,838
1
W
Horus
11,263
704
34
2
1
272,265
0
W
Ullr
10,791
674
54
3
2
259,671
1
W
Chronos
12,899
806
56
4
3
291,119
2
L
Set
10,316
645
71
4
5
270,404
2
L
Ganesha
11,277
705
6
0
0
245,175
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role