Player Matchup

Chaac
Chaac
Blade710
Chaac
Level 107
God Stats
2W - 2L
1,687 SR
Queue Stats
122W - 118L
1,577 Elo+
Party 3
Medusa
Medusa
GuyInABlindfold
Medusa
Level 159
God Stats
5W - 6L
1,755 SR
Queue Stats
321W - 324L
1,523 Elo+
Party 1
Bacchus
Bacchus
GuyInAGhillie
Bacchus
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
325W - 315L
1,527 Elo+
Party 1
Freya
Freya
Melveno1221
Freya
Level 146
God Stats
18W - 9L
1,892 SR
Queue Stats
303W - 283L
1,573 Elo+
Party 1
Erlang Shen
Erlang Shen
SpreadAxis
Erlang Shen
Level 140
God Stats
7W - 6L
1,868 SR
Queue Stats
197W - 187L
1,598 Elo+
Party 3
Team Averages
Level 142
1,740 SR
1,560 Elo+

VS

Team Averages
Level 126
1,585 SR
1,555 Elo+
Vulcan
Vulcan
Black_RoseReaper
Vulcan
Level 121
God Stats
3W - 4L
1,374 SR
Queue Stats
639W - 662L
1,473 Elo+
Solo
Medusa
Medusa
DaiynBlaze
Medusa
Level 101
God Stats
7W - 5L
1,714 SR
Queue Stats
101W - 88L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
PabloMR07
Gilgamesh
Level 159
God Stats
10W - 7L
1,609 SR
Queue Stats
243W - 226L
1,599 Elo+
Party 2
Tyr
Tyr
Saepenumero
Tyr
Level 138
God Stats
7W - 5L
1,500 SR
Queue Stats
134W - 118L
1,578 Elo+
Solo
Sylvanus
Sylvanus
bestia417
Sylvanus
Level 109
God Stats
29W - 14L
1,730 SR
Queue Stats
142W - 123L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Blade710
Chaac
4
1 / 2 / 0
3,336
556
1,452
3,718
1,208
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 1
3,515
586
1,308
3,138
998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bacchus
6
0 / 0 / 1
3,640
607
1,743
3,858
1,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 2 / 0
3,525
588
2,106
3,582
1,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
SpreadAxis
Erlang Shen
5
0 / 4 / 0
3,342
557
1,084
4,076
1,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,624
604
1,614
1,974
477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
DaiynBlaze
Medusa
6
1 / 1 / 1
3,571
595
2,774
3,480
813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
PabloMR07
Gilgamesh
8
5 / 0 / 0
5,101
850
3,637
4,578
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 0 / 0
3,865
644
1,662
3,603
1,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sylvanus
bestia417
Sylvanus
6
1 / 0 / 1
3,577
596
1,248
2,661
1,286
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
8
8
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Chaac
Blade710
Chaac
1
2
0
0.5
W
Medusa
DaiynBlaze
Medusa
1
1
1
1.5
L
0
0
1
0.5
L
Bacchus
0
0
1
0.5
L
1
2
0
0.5
W
Gilgamesh
PabloMR07
Gilgamesh
5
0
0
5
W
1
0
0
1
L
Erlang Shen
SpreadAxis
Erlang Shen
0
4
0
0
W
Sylvanus
bestia417
Sylvanus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,693
Damage
10,935
18,372
Taken
16,296
6,732
Mitigated
6,532
6,050
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,614
495
0
690
1,974
477
0
0
1,974
11,894
0
L
Chaac
Blade710
Chaac
1,452
462
0
1,164
3,718
1,208
0
882
2,778
0
10,276
W
Medusa
DaiynBlaze
Medusa
2,774
1,372
0
1,502
3,480
813
0
2,143
1,337
0
14,874
L
1,308
660
0
998
3,138
998
0
560
2,464
0
13,849
L
Bacchus
1,743
616
0
1,764
3,858
1,950
0
619
3,239
10,399
0
L
2,106
722
0
1,285
3,582
1,007
0
629
2,953
11,978
2,454
W
Gilgamesh
PabloMR07
Gilgamesh
3,637
1,501
0
2,079
4,578
2,915
0
0
4,578
0
23,848
W
1,662
379
0
2,125
3,603
1,041
0
0
3,603
0
15,837
L
Erlang Shen
SpreadAxis
Erlang Shen
1,084
580
0
839
4,076
1,569
0
0
4,076
0
10,164
W
Sylvanus
bestia417
Sylvanus
1,248
466
789
1,764
2,661
1,286
0
1,374
1,287
8,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,358
Gold Earned
19,738
127
Minions Killed
169
0
Camps Cleared
0
528,891
Distance Traveled
591,361
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
3,624
604
22
4
0
119,290
3
L
Chaac
3,336
556
21
4
0
88,890
0
W
Medusa
3,571
595
26
4
0
107,771
1
L
Medusa
3,515
586
33
6
0
126,201
0
L
Bacchus
3,640
607
12
2
0
126,781
3
L
Freya
3,525
588
37
6
0
105,107
1
W
Gilgamesh
5,101
850
53
9
0
123,883
0
W
Tyr
3,865
644
47
8
0
129,685
0
L
Erlang Shen
3,342
557
24
4
0
81,912
1
W
Sylvanus
3,577
596
21
4
0
110,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role