Player Matchup

Cerberus
Cerberus
Creswell_77
Cerberus
Level 26
God Stats
2W - 1L
1,871 SR
Queue Stats
11W - 10L
1,562 Elo+
Party 2
Sylvanus
Sylvanus
MrFrench7377
Sylvanus
Level 140
God Stats
14W - 8L
1,661 SR
Queue Stats
252W - 254L
1,507 Elo+
Party 2
Horus
Horus
SwampyMARK9427
Horus
Level 140
God Stats
10W - 7L
1,780 SR
Queue Stats
402W - 355L
1,562 Elo+
Party 1
Cabrakan
Cabrakan
griffin_5_
Cabrakan
Level 77
God Stats
2W - 0L
1,835 SR
Queue Stats
77W - 66L
1,618 Elo+
Party 2
Izanami
Izanami
noodleBEAR72
Izanami
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 8L
1,662 Elo+
Party 1
Team Averages
Level 84
1,730 SR
1,582 Elo+

VS

Team Averages
Level 52
1,442 SR
1,535 Elo+
Cerberus
Cerberus
BigBadAlbino210
Cerberus
Level 8
God Stats
0W - 1L
1,189 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Izanami
Izanami
DallySalad
Izanami
Level 116
God Stats
0W - 1L
1,607 SR
Queue Stats
12W - 12L
1,581 Elo+
Party 3
Nike
Nike
LanDONG8531
Nike
Level 29
God Stats
0W - 1L
1,582 SR
Queue Stats
3W - 10L
1,534 Elo+
Party 3
Sol
Sol
MT Hotchey
Sol
Level 21
God Stats
0W - 1L
1,329 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Awilix
Awilix
hippidy hopp
Awilix
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Creswell_77
Cerberus
12
2 / 5 / 14
8,095
476
4,413
15,895
16,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
MrFrench7377
Sylvanus
16
8 / 1 / 9
9,923
584
10,189
12,297
7,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
7 / 1 / 6
9,811
577
14,077
14,870
15,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
griffin_5_
Cabrakan
16
3 / 1 / 9
9,111
536
10,522
12,198
8,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
noodleBEAR72
Izanami
15
5 / 2 / 4
8,654
509
7,754
10,706
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 3 / 6
7,470
439
3,182
14,811
13,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
DallySalad
Izanami
11
4 / 5 / 3
7,648
450
16,224
10,722
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 1
7,063
415
3,910
11,390
6,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 6 / 3
7,847
462
5,822
9,501
1,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
14
3 / 7 / 1
8,429
496
6,521
14,028
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
25
Kills
10
10
Deaths
25
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
3
6
1.33
W
Cerberus
Creswell_77
Cerberus
2
5
14
1.8
L
Izanami
DallySalad
Izanami
4
5
3
1.1
L
0
4
1
0.13
L
2
6
3
0.58
W
Sylvanus
MrFrench7377
Sylvanus
8
1
9
12.5
W
7
1
6
10
W
Cabrakan
griffin_5_
Cabrakan
3
1
9
7.5
L
Awilix
3
7
1
0.5
W
Izanami
noodleBEAR72
Izanami
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,955
Damage
35,659
65,966
Taken
60,452
52,277
Mitigated
27,239
25,205
Healing
9,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
3,182
372
0
2,593
14,811
13,082
251
5,240
9,316
13,001
0
W
Cerberus
Creswell_77
Cerberus
4,413
533
0
1,336
15,895
16,213
0
3,320
12,537
9,938
5,744
L
Izanami
DallySalad
Izanami
16,224
11,090
0
1,914
10,722
1,727
337
2,784
7,808
0
55,396
L
3,910
464
252
547
11,390
6,522
0
2,838
8,151
3,472
29,825
L
5,822
1,598
0
1,098
9,501
1,922
0
5,934
3,524
27,374
0
W
Sylvanus
MrFrench7377
Sylvanus
10,189
2,512
4,187
7,296
12,297
7,682
0
2,536
9,761
52,633
12,636
W
14,077
4,830
1,367
6,255
14,870
15,567
491
1,252
13,200
0
63,762
W
Cabrakan
griffin_5_
Cabrakan
10,522
986
0
653
12,198
8,920
0
1,942
10,221
67,761
0
L
Awilix
6,521
3,104
0
3,303
14,028
3,986
0
7,163
6,742
0
46,093
W
Izanami
noodleBEAR72
Izanami
7,754
5,362
206
3,905
10,706
3,895
582
749
9,919
0
60,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,594
Gold Earned
38,457
457
Minions Killed
311
0
Camps Cleared
0
1,539,560
Distance Traveled
1,596,518
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,470
439
24
1
0
334,214
0
W
Cerberus
8,095
476
22
1
0
271,697
0
L
Izanami
7,648
450
91
5
0
305,283
3
L
Nike
7,063
415
75
4
0
333,405
0
L
Sol
7,847
462
42
2
0
301,552
0
W
Sylvanus
9,923
584
117
7
0
293,629
5
W
Horus
9,811
577
100
6
0
334,759
4
W
Cabrakan
9,111
536
122
7
0
326,877
5
L
Awilix
8,429
496
79
5
0
322,064
2
W
Izanami
8,654
509
96
6
0
312,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role