Player Matchup

Ra
Ra
Bloodiamondz
Ra
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 61L
1,443 Elo+
Solo
Tyr
Tyr
Hashiridasu
Tyr
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 81L
1,450 Elo+
Party 3
Khepri
Khepri
Hexxod
Khepri
Level 122
God Stats
10W - 6L
1,790 SR
Queue Stats
55W - 66L
1,352 Elo+
Party 3
Pele
Pele
Inkaza
Pele
Level 76
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 55L
1,432 Elo+
Party 3
Apollo
Apollo
TheMoom
Apollo
Level 56
God Stats
15W - 16L
1,498 SR
Queue Stats
377W - 376L
1,503 Elo+
Solo
Team Averages
Level 101
1,557 SR
1,436 Elo+

VS

Team Averages
Level 112
1,579 SR
1,454 Elo+
Ne Zha
Ne Zha
FearDaSpearr
Ne Zha
Level 89
God Stats
1W - 0L
1,615 SR
Queue Stats
3W - 0L
1,644 Elo+
Party 2
Ullr
Ullr
IitzChezzI
Ullr
Level 102
God Stats
85W - 92L
1,452 SR
Queue Stats
109W - 109L
1,461 Elo+
Solo
Cthulhu
Cthulhu
TheNorsePig
Cthulhu
Level 107
God Stats
2W - 0L
1,716 SR
Queue Stats
7W - 7L
1,353 Elo+
Party 2
Gilgamesh
Gilgamesh
micronaldo
Gilgamesh
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 174L
1,388 Elo+
Party 1
Hades
Hades
x-Giafrak
Hades
Level 120
God Stats
10W - 5L
1,612 SR
Queue Stats
228W - 248L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 7
11,520
411
11,460
17,431
6,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 4 / 6
12,059
431
20,182
32,870
36,905
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
Hexxod
Khepri
15
2 / 6 / 9
11,416
408
6,165
19,475
24,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
Inkaza
Pele
16
3 / 12 / 4
11,113
397
9,984
25,284
8,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
TheMoom
Apollo
20
11 / 7 / 3
14,545
519
22,990
26,015
11,979
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
5 / 5 / 8
14,057
502
20,316
24,572
10,723
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 4 / 9
15,145
541
15,546
25,484
11,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
TheNorsePig
Cthulhu
18
5 / 6 / 17
13,602
486
11,690
29,600
36,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
micronaldo
Gilgamesh
20
12 / 1 / 13
15,893
568
21,953
22,781
16,242
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
x-Giafrak
Hades
20
13 / 1 / 16
15,994
571
26,430
20,860
15,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
100
17
Kills
37
38
Deaths
17
29
Assists
63
Player
Kills
Deaths
Assists
KDA
L
0
9
7
0.39
W
Ne Zha
5
5
8
1.8
L
1
4
6
1
L
Khepri
Hexxod
Khepri
2
6
9
1.08
W
2
4
9
1.63
L
Pele
Inkaza
Pele
3
12
4
0.42
L
Apollo
TheMoom
Apollo
11
7
3
1.79
W
Cthulhu
TheNorsePig
Cthulhu
5
6
17
2.25
W
Gilgamesh
micronaldo
Gilgamesh
12
1
13
18.5
W
Hades
x-Giafrak
Hades
13
1
16
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,781
Damage
95,935
121,075
Taken
123,297
88,155
Mitigated
90,888
26,047
Healing
42,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,460
489
3,833
3,682
17,431
6,736
0
6,758
10,673
93,235
0
W
Ne Zha
20,316
5,809
0
9,753
24,572
10,723
3,673
4,431
20,141
0
99,977
L
20,182
1,356
0
7,036
32,870
36,905
525
8,579
24,211
10,969
69,305
L
Khepri
Hexxod
Khepri
6,165
270
982
1,578
19,475
24,348
0
4,916
13,830
23,755
0
W
15,546
8,898
368
7,439
25,484
11,701
2,195
2,708
22,776
0
134,807
L
Pele
Inkaza
Pele
9,984
2,711
0
4,817
25,284
8,187
13
10,504
14,780
0
75,394
L
Apollo
TheMoom
Apollo
22,990
12,427
0
4,119
26,015
11,979
332
7,329
18,686
0
107,697
W
Cthulhu
TheNorsePig
Cthulhu
11,690
930
832
2,537
29,600
36,864
58
5,691
23,909
40,831
2,821
W
Gilgamesh
micronaldo
Gilgamesh
21,953
7,452
0
10,400
22,781
16,242
3,132
7,407
15,374
0
111,576
W
Hades
x-Giafrak
Hades
26,430
388
383
10,291
20,860
15,358
1,756
4,396
16,464
101,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,653
Gold Earned
74,691
562
Minions Killed
661
0
Camps Cleared
0
2,586,861
Distance Traveled
2,674,316
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,520
411
146
5
0
534,734
8
W
Ne Zha
14,057
502
103
4
0
535,085
3
L
Tyr
12,059
431
134
5
0
525,168
4
L
Khepri
11,416
408
26
1
0
537,551
9
W
Ullr
15,145
541
188
7
0
494,301
1
L
Pele
11,113
397
93
3
0
505,130
2
L
Apollo
14,545
519
163
6
0
484,278
4
W
Cthulhu
13,602
486
74
3
0
507,998
12
W
Gilgamesh
15,893
568
136
5
0
591,965
1
W
Hades
15,994
571
160
6
0
544,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role