Player Matchup

Neith
Neith
DrTwelvePack
Neith
Level 48
God Stats
35W - 52L
1,447 SR
Queue Stats
186W - 270L
1,354 Elo+
Party 1
Persephone
Persephone
Hawkeyez34
Persephone
Level 160
God Stats
10W - 4L
1,613 SR
Queue Stats
277W - 131L
1,668 Elo+
Party 2
Da Ji
Da Ji
Th3Psychologist
Da Ji
Level 57
God Stats
77W - 93L
1,501 SR
Queue Stats
371W - 476L
1,417 Elo+
Party 1
Cabrakan
Cabrakan
cheapstake01
Cabrakan
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
225W - 85L
1,686 Elo+
Party 2
Bellona
Bellona
thirstycocroach
Bellona
Level 29
God Stats
36W - 34L
1,493 SR
Queue Stats
138W - 233L
1,355 Elo+
Party 1
Team Averages
Level 64
1,511 SR
1,496 Elo+

VS

Team Averages
Level 52
1,477 SR
1,557 Elo+
Medusa
Medusa
CoDsmurf5688
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,750 Elo+
Party 3
Rama
Rama
CounterSouls
Rama
Level 89
God Stats
2W - 2L
1,602 SR
Queue Stats
76W - 79L
1,555 Elo+
Party 4
Guan Yu
Guan Yu
TwiceAsNice5410
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,542 Elo+
Party 3
Janus
Janus
bince69
Janus
Level 92
God Stats
3W - 3L
1,380 SR
Queue Stats
184W - 195L
1,445 Elo+
Solo
Bacchus
Bacchus
xSimple
Bacchus
Level 45
God Stats
7W - 8L
1,401 SR
Queue Stats
36W - 43L
1,492 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 5
11,091
739
8,810
12,375
4,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Hawkeyez34
Persephone
20
12 / 5 / 13
13,598
907
34,435
17,581
5,300
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
11 / 4 / 5
12,249
817
13,976
13,130
5,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
cheapstake01
Cabrakan
18
5 / 7 / 9
11,045
736
7,715
19,944
26,853
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
4 / 5 / 9
11,213
748
8,665
17,615
18,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
4 / 9 / 6
11,492
766
12,455
21,192
7,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
10 / 5 / 4
13,028
869
13,826
14,334
5,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 8 / 8
10,585
706
9,252
21,982
18,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
bince69
Janus
17
1 / 8 / 13
10,961
731
9,384
15,294
4,800
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
xSimple
Bacchus
19
8 / 6 / 10
11,884
792
17,226
13,552
11,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
66
36
Kills
25
25
Deaths
36
41
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
9
6
0.78
L
10
5
4
2.4
W
4
4
5
1.63
W
Persephone
Hawkeyez34
Persephone
12
5
13
3.7
W
11
4
5
3.38
L
2
8
8
0.75
L
Janus
bince69
Janus
1
8
13
0.94
W
Cabrakan
cheapstake01
Cabrakan
5
7
9
1.36
W
4
5
9
1.7
L
Bacchus
xSimple
Bacchus
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,601
Damage
62,143
80,645
Taken
86,354
61,392
Mitigated
47,499
12,349
Healing
15,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,455
5,334
0
4,089
21,192
7,570
528
10,458
10,603
0
43,146
L
13,826
9,548
0
2,764
14,334
5,478
1,010
8,010
6,300
0
49,337
W
8,810
2,002
0
3,384
12,375
4,982
2,460
4,052
7,933
0
44,469
W
Persephone
Hawkeyez34
Persephone
34,435
2,397
0
3,414
17,581
5,300
125
5,672
11,340
64,789
0
W
13,976
3,289
0
345
13,130
5,882
1,623
2,898
9,962
0
24,894
L
9,252
817
385
5,710
21,982
18,011
0
11,347
10,422
0
24,978
L
Janus
bince69
Janus
9,384
1,849
279
1,328
15,294
4,800
1,121
6,452
8,616
31,009
0
W
Cabrakan
cheapstake01
Cabrakan
7,715
1,050
0
742
19,944
26,853
190
5,423
13,983
27,398
0
W
8,665
1,865
435
4,029
17,615
18,375
3,678
7,202
9,991
0
19,183
L
Bacchus
xSimple
Bacchus
17,226
1,304
0
449
13,552
11,640
0
5,883
7,555
29,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,196
Gold Earned
57,950
242
Minions Killed
251
0
Camps Cleared
0
1,448,278
Distance Traveled
1,412,879
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,492
766
75
5
0
248,295
1
L
Rama
13,028
869
74
5
0
286,775
1
W
Neith
11,091
739
76
5
0
254,309
0
W
Persephone
13,598
907
68
5
0
298,503
0
W
Da Ji
12,249
817
27
2
0
297,689
1
L
Guan Yu
10,585
706
25
2
0
304,164
2
L
Janus
10,961
731
49
3
0
266,194
1
W
Cabrakan
11,045
736
47
3
0
279,598
3
W
Bellona
11,213
748
24
2
0
318,179
0
L
Bacchus
11,884
792
28
2
0
307,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role