Player Matchup

Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold II
Chaacson24
Cu Chulainn
Gold II
Level 128
God Stats
10W - 4L
1,554 SR
Queue Stats
131W - 128L
1,589 MMR
Solo
Ares
Ares
Gold I
JaRELL-TG
Ares
Gold I
Level 146
God Stats
9W - 9L
1,603 SR
Queue Stats
291W - 284L
1,360 MMR
Party 1
Zeus
Zeus
Platinum I
Samtheham22
Zeus
Platinum I
Level 160
God Stats
5W - 0L
1,799 SR
Queue Stats
71W - 53L
1,820 MMR
Party 1
Izanami
Izanami
Silver I
Sin6665
Izanami
Silver I
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,545 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,591 SR
1,563 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,537 SR
1,580 MMR
Xbalanque
Xbalanque
Gold III
LemonFiji
Xbalanque
Gold III
Level 67
God Stats
12W - 20L
1,422 SR
Queue Stats
494W - 496L
1,573 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
MurkinUP
Sun Wukong
Gold I
Level 158
God Stats
159W - 125L
1,654 SR
Queue Stats
224W - 211L
1,558 MMR
Party 2
Loki
Loki
Gold III
Poor_Frenchy-_-
Loki
Gold III
Level 98
God Stats
13W - 13L
1,384 SR
Queue Stats
700W - 713L
1,563 MMR
Solo
Cthulhu
Cthulhu
Gold III
Wabi sahbi
Cthulhu
Gold III
Level 159
God Stats
2W - 2L
1,564 SR
Queue Stats
321W - 341L
1,601 MMR
Solo
Persephone
Persephone
Platinum V
redraiderdude35
Persephone
Platinum V
Level 160
God Stats
2W - 4L
1,662 SR
Queue Stats
226W - 206L
1,604 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
11 / 4 / 12
11,964
544
11,938
17,568
7,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
Chaacson24
Cu Chulainn
18
5 / 2 / 12
11,710
532
18,757
25,653
30,438
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ares
17
5 / 0 / 15
11,234
511
7,999
17,018
20,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
15 / 6 / 8
13,092
595
21,622
17,019
6,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Sin6665
Izanami
18
2 / 4 / 9
11,865
539
17,575
18,189
6,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ShivaErlang ShenCliodhna

VS

Bans
AtlasBastetBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LemonFiji
Xbalanque
16
3 / 7 / 1
10,441
475
14,435
19,065
6,529
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
MurkinUP
Sun Wukong
16
1 / 8 / 2
10,414
473
14,274
22,748
23,907
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 12 / 2
10,847
493
8,839
19,543
5,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Wabi sahbi
Cthulhu
15
5 / 5 / 2
10,647
484
15,316
21,052
23,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
redraiderdude35
Persephone
17
4 / 6 / 3
11,906
541
12,172
13,964
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
26
38
Kills
16
16
Deaths
38
56
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
11
4
12
4.25
W
Cu Chulainn
Chaacson24
Cu Chulainn
5
2
12
5.5
W
Ares
5
0
15
12.5
L
Xbalanque
LemonFiji
Xbalanque
3
7
1
0.5
L
Sun Wukong
MurkinUP
Sun Wukong
1
8
2
0.25
L
3
12
2
0.33
W
15
6
8
3.17
W
Izanami
Sin6665
Izanami
2
4
9
1.63
L
Cthulhu
Wabi sahbi
Cthulhu
5
5
2
1.2
L
Persephone
redraiderdude35
Persephone
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,891
Damage
65,036
95,447
Taken
96,372
71,279
Mitigated
63,769
21,609
Healing
21,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,938
5,353
0
2,559
17,568
7,493
1,338
3,776
13,792
0
72,406
W
Cu Chulainn
Chaacson24
Cu Chulainn
18,757
3,599
0
4,497
25,653
30,438
238
4,047
21,606
0
79,757
W
Ares
7,999
635
0
2,522
17,018
20,940
223
7,080
9,938
25,278
0
L
Xbalanque
LemonFiji
Xbalanque
14,435
5,501
0
3,184
19,065
6,529
307
2,566
16,499
0
77,104
L
Sun Wukong
MurkinUP
Sun Wukong
14,274
2,318
0
3,354
22,748
23,907
0
3,123
19,625
312
63,781
L
8,839
1,454
0
4,339
19,543
5,708
0
6,681
12,862
0
67,730
W
21,622
3,553
0
3,353
17,019
6,297
215
7,814
9,205
90,024
0
W
Izanami
Sin6665
Izanami
17,575
11,821
0
8,678
18,189
6,111
4,401
5,083
13,106
0
101,302
L
Cthulhu
Wabi sahbi
Cthulhu
15,316
1,818
776
7,001
21,052
23,746
0
8,419
12,633
45,844
0
L
Persephone
redraiderdude35
Persephone
12,172
883
0
2,994
13,964
3,879
0
8,827
5,131
81,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,865
Gold Earned
54,255
580
Minions Killed
581
0
Camps Cleared
0
2,125,768
Distance Traveled
1,994,691
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,964
544
99
5
0
471,322
0
W
Cu Chulainn
11,710
532
135
6
0
403,638
5
W
Ares
11,234
511
23
1
0
454,654
4
L
Xbalanque
10,441
475
128
6
0
363,439
6
L
Sun Wukong
10,414
473
131
6
0
417,424
4
L
Loki
10,847
493
105
5
0
395,064
4
W
Zeus
13,092
595
134
6
0
407,689
5
W
Izanami
11,865
539
189
9
0
388,465
4
L
Cthulhu
10,647
484
61
3
0
425,080
7
L
Persephone
11,906
541
156
7
0
393,684
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role