Player Matchup

Jormungandr
Jormungandr
ForgedEngima
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Thoth
Thoth
Soggy Unit
Thoth
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Bacchus
Bacchus
Strokey
Bacchus
Level 138
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 4L
1,241 Elo+
Party 3
Neith
Neith
rawrxc
Neith
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
xTrashPandax94
Yu Huang
Level 129
God Stats
3W - 7L
1,520 SR
Queue Stats
15W - 18L
1,459 Elo+
Party 2
Team Averages
Level 59
1,463 SR
1,440 Elo+

VS

Team Averages
Level 76
1,574 SR
1,459 Elo+
Anubis
Anubis
Amaruq
Anubis
Level 30
God Stats
2W - 3L
1,847 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
JezenEukrintock
Ne Zha
Level 31
God Stats
2W - 3L
1,165 SR
Queue Stats
56W - 87L
1,216 Elo+
Party 4
Bellona
Bellona
Kylar123
Bellona
Level 94
God Stats
5W - 2L
1,686 SR
Queue Stats
29W - 32L
1,437 Elo+
Party 1
Merlin
Merlin
dkleoo
Merlin
Level 122
God Stats
4W - 3L
1,672 SR
Queue Stats
132W - 137L
1,526 Elo+
Solo
Danzaburou
Danzaburou
xGENERICxGAMING
Danzaburou
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ForgedEngima
Jormungandr
17
3 / 9 / 8
11,481
1,148
8,118
17,888
19,658
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
15
1 / 15 / 4
9,538
954
5,984
17,196
5,220
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Strokey
Bacchus
16
4 / 7 / 7
10,764
1,076
8,046
15,954
20,333
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
rawrxc
Neith
16
2 / 7 / 6
10,301
1,030
8,454
10,767
3,887
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
16
4 / 4 / 5
10,966
1,097
15,611
10,514
5,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Amaruq
Anubis
18
7 / 2 / 16
12,196
1,220
14,965
9,355
4,417
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 5 / 13
10,523
1,052
7,761
10,659
5,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Kylar123
Bellona
18
10 / 3 / 15
13,378
1,338
12,987
13,959
11,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
dkleoo
Merlin
18
6 / 2 / 16
12,492
1,249
13,774
8,419
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
xGENERICxGAMING
Danzaburou
18
16 / 2 / 13
14,153
1,415
16,100
8,977
3,025
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
115
14
Kills
42
42
Deaths
14
30
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Anubis
Amaruq
Anubis
7
2
16
7.5
L
Jormungandr
ForgedEngima
Jormungandr
3
9
8
0.78
W
3
5
13
1.9
W
Bellona
Kylar123
Bellona
10
3
15
5.83
L
Thoth
1
15
4
0.2
L
Bacchus
Strokey
Bacchus
4
7
7
1.07
W
Merlin
dkleoo
Merlin
6
2
16
7
L
Neith
rawrxc
Neith
2
7
6
0.71
W
Danzaburou
xGENERICxGAMING
Danzaburou
16
2
13
11.25
L
Yu Huang
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,213
Damage
65,587
72,319
Taken
51,369
54,275
Mitigated
27,473
1,284
Healing
10,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Amaruq
Anubis
14,965
1,198
0
3,722
9,355
4,417
0
7,402
1,953
29,517
0
L
Jormungandr
ForgedEngima
Jormungandr
8,118
3,796
0
0
17,888
19,658
0
8,775
9,009
25,545
0
W
7,761
2,910
34
1,404
10,659
5,317
0
7,453
3,206
0
13,817
W
Bellona
Kylar123
Bellona
12,987
4,955
1,204
1,728
13,959
11,797
0
9,718
4,241
3,416
26,380
L
Thoth
5,984
1,636
0
0
17,196
5,220
0
6,547
10,453
7,481
0
L
Bacchus
Strokey
Bacchus
8,046
1,451
0
0
15,954
20,333
0
5,544
10,308
15,506
0
W
Merlin
dkleoo
Merlin
13,774
1,315
181
529
8,419
2,917
0
6,362
2,057
49,350
0
L
Neith
rawrxc
Neith
8,454
2,957
0
685
10,767
3,887
0
3,813
6,890
0
18,747
W
Danzaburou
xGENERICxGAMING
Danzaburou
16,100
8,630
0
1,697
8,977
3,025
0
6,824
2,153
0
22,338
L
Yu Huang
15,611
1,425
0
599
10,514
5,177
0
4,676
5,660
27,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,050
Gold Earned
62,742
124
Minions Killed
171
3
Camps Cleared
13
835,639
Distance Traveled
863,360
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,196
1,220
30
3
1
158,940
0
L
Jormungandr
11,481
1,148
48
5
0
147,242
0
W
Ne Zha
10,523
1,052
10
1
0
184,510
0
W
Bellona
13,378
1,338
25
3
9
166,718
0
L
Thoth
9,538
954
6
1
0
150,602
1
L
Bacchus
10,764
1,076
22
2
0
208,737
0
W
Merlin
12,492
1,249
90
9
1
173,215
0
L
Neith
10,301
1,030
25
3
1
141,189
0
W
Danzaburou
14,153
1,415
16
2
2
179,977
0
L
Yu Huang
10,966
1,097
23
2
2
187,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role