Player Matchup

Loki
Loki
 
Loki
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
OkamiAkira
Chernobog
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 266L
1,437 Elo+
Party 1
Anubis
Anubis
Rickchop
Anubis
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,349 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hourlyhotnayib
Morgan Le Fay
Level 88
God Stats
13W - 12L
1,549 SR
Queue Stats
76W - 89L
1,442 Elo+
Party 3
Medusa
Medusa
kAntion7
Medusa
Level 99
God Stats
10W - 4L
1,613 SR
Queue Stats
58W - 81L
1,465 Elo+
Party 3
Team Averages
Level 91
1,532 SR
1,439 Elo+

VS

Team Averages
Level 91
1,569 SR
1,476 Elo+
Sylvanus
Sylvanus
BroadJoey519702
Sylvanus
Level 130
God Stats
52W - 56L
1,551 SR
Queue Stats
673W - 684L
1,532 Elo+
Party 2
Gilgamesh
Gilgamesh
Fuhricane
Gilgamesh
Level 52
God Stats
1W - 1L
1,708 SR
Queue Stats
35W - 43L
1,492 Elo+
Solo
Sol
Sol
Owls Over All
Sol
Level 143
God Stats
12W - 11L
1,625 SR
Queue Stats
163W - 152L
1,487 Elo+
Party 2
Terra
Terra
RULOXD55
Terra
Level 61
God Stats
89W - 102L
1,483 SR
Queue Stats
182W - 214L
1,400 Elo+
Party 2
Arachne
Arachne
rodryenaru
Arachne
Level 68
God Stats
25W - 33L
1,479 SR
Queue Stats
202W - 211L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 1 / 5
8,679
620
4,616
5,755
2,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
OkamiAkira
Chernobog
13
2 / 0 / 4
7,854
561
5,446
9,141
3,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Rickchop
Anubis
14
7 / 2 / 8
8,142
582
10,253
9,742
4,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
hourlyhotnayib
Morgan Le Fay
15
8 / 2 / 7
9,180
656
15,175
6,324
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
kAntion7
Medusa
13
0 / 1 / 1
7,159
511
3,085
5,520
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 1 / 0
8,124
580
3,748
8,333
3,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Fuhricane
Gilgamesh
12
2 / 2 / 0
7,411
529
5,002
11,237
4,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 5 / 2
7,086
506
5,486
8,036
2,018
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
RULOXD55
Terra
10
1 / 6 / 2
6,973
498
2,840
17,091
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
rodryenaru
Arachne
11
0 / 6 / 5
6,767
483
4,617
11,722
4,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
20
Kills
6
6
Deaths
20
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
5
5.5
L
Sylvanus
1
1
0
1
L
Gilgamesh
Fuhricane
Gilgamesh
2
2
0
1
W
Chernobog
OkamiAkira
Chernobog
2
0
4
4
L
2
5
2
0.6
L
Terra
RULOXD55
Terra
1
6
2
0.33
W
Anubis
Rickchop
Anubis
7
2
8
5.5
W
Morgan Le Fay
hourlyhotnayib
Morgan Le Fay
8
2
7
5.75
W
Medusa
kAntion7
Medusa
0
1
1
0.5
L
Arachne
rodryenaru
Arachne
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,575
Damage
21,693
36,482
Taken
56,419
14,225
Mitigated
24,778
14,286
Healing
14,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,616
758
0
546
5,755
2,789
0
290
5,465
0
59,931
L
Sylvanus
3,748
1,034
0
2,709
8,333
3,981
86
446
7,887
49,148
13,954
L
Gilgamesh
Fuhricane
Gilgamesh
5,002
1,525
0
2,790
11,237
4,856
0
3,739
7,498
0
41,031
W
Chernobog
OkamiAkira
Chernobog
5,446
2,604
0
5,536
9,141
3,080
0
2,356
6,785
0
55,644
L
5,486
1,438
254
1,386
8,036
2,018
1,100
5,726
2,310
30,514
0
L
Terra
RULOXD55
Terra
2,840
287
891
4,142
17,091
9,594
100
11,799
5,292
18,804
3,591
W
Anubis
Rickchop
Anubis
10,253
453
344
4,786
9,742
4,404
217
4,148
5,594
39,100
0
W
Morgan Le Fay
hourlyhotnayib
Morgan Le Fay
15,175
921
0
1,042
6,324
2,281
0
3,405
2,919
51,372
0
W
Medusa
kAntion7
Medusa
3,085
1,302
0
2,032
5,520
1,671
117
1,287
4,233
0
45,270
L
Arachne
rodryenaru
Arachne
4,617
3,069
0
2,739
11,722
4,329
0
3,718
8,004
0
38,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,014
Gold Earned
36,361
495
Minions Killed
356
0
Camps Cleared
0
1,397,624
Distance Traveled
1,378,277
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,679
620
129
9
0
297,107
7
L
Sylvanus
8,124
580
117
8
0
259,040
5
L
Gilgamesh
7,411
529
88
6
0
275,234
7
W
Chernobog
7,854
561
104
7
0
324,278
5
L
Sol
7,086
506
48
3
0
255,916
2
L
Terra
6,973
498
38
3
0
267,897
4
W
Anubis
8,142
582
71
5
0
232,869
4
W
Morgan Le Fay
9,180
656
93
7
0
276,448
5
W
Medusa
7,159
511
98
7
0
266,922
8
L
Arachne
6,767
483
65
5
0
320,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role