Player Matchup

Achilles
Achilles
DecentDude
Achilles
Level 126
God Stats
1W - 1L
1,771 SR
Queue Stats
43W - 39L
1,514 Elo+
Party 1
Hel
Hel
JetStrmSam
Hel
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 22L
1,307 Elo+
Party 1
Izanami
Izanami
PeacefulNPC
Izanami
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 36L
1,307 Elo+
Party 1
Chronos
Chronos
PerfectStone
Chronos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,214 Elo+
Party 1
Ares
Ares
kalbayoumi
Ares
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 100L
1,488 Elo+
Solo
Team Averages
Level 44
1,554 SR
1,366 Elo+

VS

Team Averages
Level 41
1,500 SR
1,488 Elo+
Geb
Geb
Imnotdog007
Geb
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,751 Elo+
Party 2
Hun Batz
Hun Batz
LlamaSquatch69
Hun Batz
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 24L
1,412 Elo+
Party 3
Amaterasu
Amaterasu
TheLastIceberg
Amaterasu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 35L
1,328 Elo+
Party 3
Khepri
Khepri
Xjux Gn
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,449 Elo+
Party 2
Hel
Hel
vMercsGD
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DecentDude
Achilles
20
16 / 4 / 10
11,633
895
17,650
16,209
20,505
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 2 / 19
9,613
739
8,015
10,350
5,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
PeacefulNPC
Izanami
16
1 / 4 / 21
9,577
737
11,653
7,412
3,323
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
PerfectStone
Chronos
17
5 / 3 / 10
9,883
760
11,937
7,470
3,781
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 4 / 19
11,187
861
9,428
16,956
20,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 5
7,782
599
9,145
15,582
6,431
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
19
7 / 4 / 10
11,745
903
17,176
15,837
6,894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amaterasu
TheLastIceberg
Amaterasu
16
4 / 4 / 7
9,659
743
10,552
14,730
9,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Xjux Gn
Khepri
17
3 / 5 / 10
10,088
776
4,764
12,711
10,741
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 6 / 9
9,350
719
7,439
9,792
3,623
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
58
30
Kills
17
17
Deaths
30
79
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Achilles
DecentDude
Achilles
16
4
10
5.25
L
0
11
5
0.23
W
2
2
19
5.75
L
Hun Batz
7
4
10
3
W
Izanami
PeacefulNPC
Izanami
1
4
21
2.88
W
Chronos
PerfectStone
Chronos
5
3
10
3.33
L
Amaterasu
TheLastIceberg
Amaterasu
4
4
7
1.88
L
Khepri
Xjux Gn
Khepri
3
5
10
1.6
W
6
4
19
3.88
L
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,683
Damage
49,076
58,397
Taken
68,652
53,513
Mitigated
37,386
20,476
Healing
18,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DecentDude
Achilles
17,650
6,396
1,343
2,472
16,209
20,505
1,029
6,712
9,121
0
24,955
L
9,145
1,167
0
232
15,582
6,431
0
6,608
8,974
12,804
0
W
8,015
2,078
5,675
4,760
10,350
5,645
343
3,405
6,907
19,201
0
L
Hun Batz
17,176
2,057
1,714
6,460
15,837
6,894
715
8,259
7,578
0
50,915
W
Izanami
PeacefulNPC
Izanami
11,653
6,396
182
136
7,412
3,323
1,712
3,047
4,330
0
23,080
W
Chronos
PerfectStone
Chronos
11,937
6,436
284
1,580
7,470
3,781
1,554
2,052
5,375
24,508
0
L
Amaterasu
TheLastIceberg
Amaterasu
10,552
2,238
896
4,313
14,730
9,697
264
5,254
9,476
0
13,293
L
Khepri
Xjux Gn
Khepri
4,764
447
1,076
954
12,711
10,741
201
4,650
8,061
10,350
0
W
9,428
477
189
3,855
16,956
20,259
834
6,132
10,544
23,885
0
L
7,439
346
1,207
1,869
9,792
3,623
200
4,609
5,183
13,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,893
Gold Earned
48,624
109
Minions Killed
109
0
Camps Cleared
0
1,134,843
Distance Traveled
1,139,003
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,633
895
8
1
0
219,170
0
L
Geb
7,782
599
6
0
0
204,601
0
W
Hel
9,613
739
18
1
0
225,437
0
L
Hun Batz
11,745
903
67
5
0
270,509
1
W
Izanami
9,577
737
29
2
0
238,727
0
W
Chronos
9,883
760
29
2
0
200,955
0
L
Amaterasu
9,659
743
8
1
0
249,680
2
L
Khepri
10,088
776
16
1
0
230,026
2
W
Ares
11,187
861
25
2
0
250,554
4
L
Hel
9,350
719
12
1
0
184,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role