Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
THORando2fino
Horus
Level 103
God Stats
5W - 0L
1,877 SR
Queue Stats
138W - 69L
1,659 Elo+
Solo
Team Averages
Level 108
1,626 SR
1,553 Elo+

VS

Team Averages
Level 25
1,137 SR
976 Elo+
Nike
Nike
Diego Samuka
Nike
Level 7
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 7L
1,033 Elo+
Party 1
Sun Wukong
Sun Wukong
NaturalCoyote67
Sun Wukong
Level 27
God Stats
0W - 2L
1,176 SR
Queue Stats
0W - 8L
994 Elo+
Party 1
Ares
Ares
iStalkerzz7
Ares
Level 42
God Stats
0W - 6L
969 SR
Queue Stats
0W - 14L
901 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
11 / 1 / 7
11,970
855
18,560
11,047
6,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
 
Jormungandr
14
1 / 0 / 15
9,723
695
6,313
8,315
9,105
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
6 / 3 / 11
10,501
750
13,997
17,897
12,333
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 3
8,691
621
4,678
14,011
12,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
NaturalCoyote67
Sun Wukong
12
1 / 5 / 1
8,244
589
8,807
16,855
8,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 0
9,143
653
5,923
16,676
13,431
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
18
Kills
3
4
Deaths
18
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
11
1
7
14.5
W
Jormungandr
 
Jormungandr
1
0
15
8.5
L
0
9
3
0.17
L
Sun Wukong
NaturalCoyote67
Sun Wukong
1
5
1
0.3
W
6
3
11
3.83
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,870
Damage
19,408
37,259
Taken
47,542
27,603
Mitigated
35,340
10,447
Healing
5,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
18,560
9,820
2,382
3,731
11,047
6,165
1,266
2,528
8,450
63,058
0
W
Jormungandr
 
Jormungandr
6,313
1,528
0
0
8,315
9,105
345
1,710
6,470
22,280
0
L
4,678
226
93
881
14,011
12,971
0
6,619
7,392
0
27,539
L
Sun Wukong
NaturalCoyote67
Sun Wukong
8,807
680
0
2,044
16,855
8,938
101
8,236
8,619
0
27,178
W
13,997
6,724
1,419
2,915
17,897
12,333
534
2,161
14,526
0
31,127
L
5,923
548
0
2,768
16,676
13,431
0
10,368
6,308
19,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,194
Gold Earned
26,078
156
Minions Killed
100
11
Camps Cleared
2
794,064
Distance Traveled
724,657
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,970
855
81
6
5
282,288
2
W
Jormungandr
9,723
695
26
2
2
261,560
2
L
Nike
8,691
621
45
3
0
225,217
1
L
Sun Wukong
8,244
589
28
2
1
247,834
2
W
Horus
10,501
750
49
4
4
250,216
4
L
Ares
9,143
653
27
2
1
251,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role