Player Matchup

Gilgamesh
Gilgamesh
Silver I
FathomARK
Gilgamesh
Silver I
Level 135
God Stats
5W - 1L
1,500 SR
Queue Stats
43W - 30L
1,406 MMR
Solo
Persephone
Persephone
Silver II
HyperzUS
Persephone
Silver II
Level 151
God Stats
3W - 5L
1,639 SR
Queue Stats
105W - 97L
1,424 MMR
Solo
Medusa
Medusa
Gold IV
MatTheCat55
Medusa
Gold IV
Level 68
God Stats
19W - 17L
1,625 SR
Queue Stats
239W - 242L
1,442 MMR
Party 1
Ares
Ares
Gold IV
frannynation8816
Ares
Gold IV
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
257W - 262L
1,395 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
idii_nasheee
Sun Wukong
Bronze III
Level 48
God Stats
3W - 0L
1,753 SR
Queue Stats
8W - 9L
1,423 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,603 SR
1,418 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,480 SR
1,418 MMR
Poseidon
Poseidon
Bronze V
Itzitop
Poseidon
Bronze V
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,454 MMR
Solo
Hachiman
Hachiman
Silver I
Killer-Steve98
Hachiman
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 87L
1,187 MMR
Party 2
Bastet
Bastet
Bronze III
SsouJa
Bastet
Bronze III
Level 65
God Stats
0W - 1L
1,538 SR
Queue Stats
64W - 72L
1,416 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
teakjoe
Erlang Shen
Gold IV
Level 145
God Stats
2W - 2L
1,682 SR
Queue Stats
385W - 388L
1,412 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
tucutukalel
Baron Samedi
Gold II
Level 57
God Stats
0W - 4L
1,182 SR
Queue Stats
56W - 56L
1,621 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FathomARK
Gilgamesh
15
5 / 1 / 12
9,547
562
10,482
13,076
9,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
HyperzUS
Persephone
16
6 / 1 / 7
10,606
624
11,426
7,754
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
15
2 / 1 / 4
8,868
522
4,159
7,161
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 3 / 7
8,605
506
4,993
13,494
12,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sun Wukong
idii_nasheee
Sun Wukong
16
6 / 1 / 4
10,076
593
11,370
15,924
13,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
FenrirArachneAtlas

VS

Bans
EsetGebShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Itzitop
Poseidon
10
0 / 5 / 1
6,484
381
2,918
6,996
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
14
3 / 2 / 1
8,224
484
6,178
9,330
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
SsouJa
Bastet
13
2 / 4 / 1
7,886
464
7,550
12,253
4,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
teakjoe
Erlang Shen
13
1 / 8 / 0
8,089
476
11,207
18,401
14,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
tucutukalel
Baron Samedi
11
1 / 3 / 4
7,962
468
4,602
12,217
10,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
21
Kills
7
7
Deaths
22
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FathomARK
Gilgamesh
5
1
12
11
W
Persephone
HyperzUS
Persephone
6
1
7
9.5
L
Poseidon
Itzitop
Poseidon
0
5
1
0.1
L
Hachiman
3
2
1
1.75
W
Medusa
2
1
4
4
L
Bastet
SsouJa
Bastet
2
4
1
0.63
W
2
3
7
1.83
W
Sun Wukong
idii_nasheee
Sun Wukong
6
1
4
8
L
Erlang Shen
teakjoe
Erlang Shen
1
8
0
0.13
L
Baron Samedi
tucutukalel
Baron Samedi
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,430
Damage
32,455
57,409
Taken
59,197
39,701
Mitigated
34,912
18,182
Healing
19,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FathomARK
Gilgamesh
10,482
4,558
0
2,146
13,076
9,083
261
2,383
10,693
0
65,720
W
Persephone
HyperzUS
Persephone
11,426
352
346
2,964
7,754
2,669
133
924
6,829
73,164
0
L
Poseidon
Itzitop
Poseidon
2,918
396
0
685
6,996
1,912
0
2,699
4,297
28,688
0
L
Hachiman
6,178
3,404
0
3,402
9,330
3,071
55
3,382
5,948
0
57,668
W
Medusa
4,159
1,545
0
2,786
7,161
2,354
688
706
6,455
0
64,517
L
Bastet
SsouJa
Bastet
7,550
2,180
0
4,616
12,253
4,145
0
2,905
9,348
0
42,150
W
4,993
299
510
2,360
13,494
12,296
16
2,535
10,716
20,095
8,197
W
Sun Wukong
idii_nasheee
Sun Wukong
11,370
3,680
0
7,070
15,924
13,299
24
972
14,952
0
59,803
L
Erlang Shen
teakjoe
Erlang Shen
11,207
7,089
0
6,135
18,401
14,795
0
2,212
16,189
0
51,854
L
Baron Samedi
tucutukalel
Baron Samedi
4,602
655
1,861
2,814
12,217
10,989
0
4,751
7,466
23,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,702
Gold Earned
38,645
480
Minions Killed
360
0
Camps Cleared
0
1,673,998
Distance Traveled
1,562,628
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,547
562
98
6
0
368,516
11
W
Persephone
10,606
624
130
8
0
323,075
2
L
Poseidon
6,484
381
60
4
0
301,351
1
L
Hachiman
8,224
484
98
6
0
304,114
5
W
Medusa
8,868
522
105
6
0
328,842
1
L
Bastet
7,886
464
67
4
0
356,679
2
W
Ares
8,605
506
37
2
0
317,065
3
W
Sun Wukong
10,076
593
110
6
0
336,500
2
L
Erlang Shen
8,089
476
101
6
0
286,047
3
L
Baron Samedi
7,962
468
34
2
0
314,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role