Player Matchup

Athena
Athena
BenObo
Athena
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,485 Elo+
Party 1
Nemesis
Nemesis
JamesPebble
Nemesis
Level 109
God Stats
3W - 3L
1,530 SR
Queue Stats
16W - 15L
1,411 Elo+
Party 1
Neith
Neith
Saanro
Neith
Level 26
God Stats
3W - 0L
1,621 SR
Queue Stats
9W - 7L
1,411 Elo+
Party 1
Chronos
Chronos
Tako1651
Chronos
Level 68
God Stats
9W - 6L
1,621 SR
Queue Stats
294W - 329L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
derpaurus1
Gilgamesh
Level 43
God Stats
3W - 0L
1,616 SR
Queue Stats
11W - 3L
1,529 Elo+
Party 1
Team Averages
Level 52
1,578 SR
1,443 Elo+

VS

Team Averages
Level 88
1,622 SR
1,414 Elo+
Guan Yu
Guan Yu
BeRUCKUS
Guan Yu
Level 67
God Stats
4W - 3L
1,719 SR
Queue Stats
157W - 192L
1,429 Elo+
Party 3
Freya
Freya
Cheeekydarky
Freya
Level 28
God Stats
7W - 4L
1,568 SR
Queue Stats
110W - 145L
1,353 Elo+
Party 3
Xing Tian
Xing Tian
ItZFluffy1187
Xing Tian
Level 128
God Stats
5W - 6L
1,839 SR
Queue Stats
515W - 523L
1,429 Elo+
Party 2
Danzaburou
Danzaburou
Macfatie
Danzaburou
Level 88
God Stats
27W - 28L
1,575 SR
Queue Stats
280W - 288L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
X830XFleshBound
Baron Samedi
Level 127
God Stats
36W - 25L
1,409 SR
Queue Stats
146W - 150L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BenObo
Athena
11
1 / 3 / 4
7,261
454
2,844
11,793
9,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
JamesPebble
Nemesis
15
7 / 0 / 7
9,476
592
9,568
11,357
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Saanro
Neith
14
3 / 0 / 6
8,455
528
9,891
5,714
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Tako1651
Chronos
14
6 / 3 / 3
8,839
552
7,254
11,406
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
derpaurus1
Gilgamesh
14
3 / 3 / 2
8,585
537
9,312
11,061
6,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BeRUCKUS
Guan Yu
12
2 / 3 / 3
7,615
476
3,722
12,187
10,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 3 / 2
7,453
466
6,347
12,563
4,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
ItZFluffy1187
Xing Tian
13
3 / 3 / 0
7,898
494
7,271
12,089
5,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Macfatie
Danzaburou
12
0 / 5 / 2
7,026
439
6,437
10,013
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
X830XFleshBound
Baron Samedi
12
2 / 6 / 0
7,615
476
8,301
11,103
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
20
Kills
9
9
Deaths
20
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BeRUCKUS
Guan Yu
2
3
3
1.17
W
Athena
BenObo
Athena
1
3
4
1
L
2
3
2
1
L
Xing Tian
ItZFluffy1187
Xing Tian
3
3
0
1
W
Nemesis
JamesPebble
Nemesis
7
0
7
10.5
L
Danzaburou
Macfatie
Danzaburou
0
5
2
0.2
W
Neith
Saanro
Neith
3
0
6
6
W
Chronos
Tako1651
Chronos
6
3
3
2.5
L
Baron Samedi
X830XFleshBound
Baron Samedi
2
6
0
0.33
W
Gilgamesh
derpaurus1
Gilgamesh
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,869
Damage
32,078
51,331
Taken
57,955
25,567
Mitigated
27,589
11,746
Healing
17,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BeRUCKUS
Guan Yu
3,722
371
922
4,218
12,187
10,113
0
2,426
9,761
0
28,516
W
Athena
BenObo
Athena
2,844
930
0
876
11,793
9,109
184
1,543
10,250
15,496
0
L
6,347
2,151
0
2,648
12,563
4,158
19
2,223
10,263
40,164
3,784
L
Xing Tian
ItZFluffy1187
Xing Tian
7,271
1,187
0
3,238
12,089
5,720
0
0
11,523
43,300
0
W
Nemesis
JamesPebble
Nemesis
9,568
4,522
0
3,460
11,357
3,679
1,100
3,375
7,982
0
62,775
L
Danzaburou
Macfatie
Danzaburou
6,437
1,959
0
2,372
10,013
3,273
0
2,511
7,502
0
41,687
W
Neith
Saanro
Neith
9,891
4,891
0
2,282
5,714
2,528
650
1,510
4,204
0
56,616
W
Chronos
Tako1651
Chronos
7,254
2,426
0
3,840
11,406
4,150
1,406
7,928
3,478
47,525
0
L
Baron Samedi
X830XFleshBound
Baron Samedi
8,301
853
427
3,715
11,103
4,325
628
2,938
8,165
42,767
0
W
Gilgamesh
derpaurus1
Gilgamesh
9,312
3,132
0
1,288
11,061
6,101
445
7,141
3,920
0
41,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,616
Gold Earned
37,607
400
Minions Killed
344
0
Camps Cleared
0
1,605,512
Distance Traveled
1,387,536
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,615
476
58
4
0
334,248
7
W
Athena
7,261
454
16
1
0
311,024
1
L
Freya
7,453
466
77
5
0
274,584
4
L
Xing Tian
7,898
494
89
6
0
292,411
0
W
Nemesis
9,476
592
94
6
0
379,681
0
L
Danzaburou
7,026
439
59
4
0
255,212
2
W
Neith
8,455
528
117
7
0
321,679
0
W
Chronos
8,839
552
87
5
0
300,573
5
L
Baron Samedi
7,615
476
61
4
0
231,081
4
W
Gilgamesh
8,585
537
86
5
0
292,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role