Player Matchup

The Morrigan
The Morrigan
Jamota
The Morrigan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,139 Elo+
Party 1
Anhur
Anhur
UncleDrew434
Anhur
Level 127
God Stats
1W - 3L
1,368 SR
Queue Stats
282W - 220L
1,641 Elo+
Solo
Yemoja
Yemoja
XxOpFrOgErZz
Yemoja
Level 125
God Stats
5W - 5L
1,733 SR
Queue Stats
37W - 51L
1,207 Elo+
Party 1
Team Averages
Level 125
1,534 SR
1,329 Elo+

VS

Team Averages
Level 87
1,574 SR
1,505 Elo+
Gilgamesh
Gilgamesh
TTVChantakeyHD
Gilgamesh
Level 110
God Stats
4W - 2L
1,720 SR
Queue Stats
15W - 19L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
Tallburger
Baron Samedi
Level 65
God Stats
21W - 26L
1,551 SR
Queue Stats
104W - 124L
1,511 Elo+
Solo
Set
Set
honeybur
Set
Level 85
God Stats
2W - 3L
1,450 SR
Queue Stats
23W - 20L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Jamota
The Morrigan
13
1 / 9 / 7
9,078
648
7,407
11,900
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 5 / 4
10,444
746
14,571
17,213
8,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
14
3 / 6 / 6
10,798
771
8,983
19,830
22,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TTVChantakeyHD
Gilgamesh
15
3 / 2 / 17
10,597
757
15,212
17,815
16,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Tallburger
Baron Samedi
16
5 / 3 / 14
10,819
773
14,879
17,602
9,065
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
12 / 4 / 4
11,454
818
15,245
16,123
14,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
9
Kills
20
20
Deaths
9
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Jamota
The Morrigan
1
9
7
0.5
W
Gilgamesh
TTVChantakeyHD
Gilgamesh
3
2
17
5.75
W
Baron Samedi
Tallburger
Baron Samedi
5
3
14
4
L
5
5
4
1.4
L
Yemoja
3
6
6
1
W
12
4
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,961
Damage
45,336
48,943
Taken
51,540
35,872
Mitigated
41,001
10,681
Healing
23,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Jamota
The Morrigan
7,407
1,261
78
809
11,900
4,736
152
3,309
8,054
22,164
0
W
Gilgamesh
TTVChantakeyHD
Gilgamesh
15,212
2,117
715
4,592
17,815
16,975
487
5,141
12,674
0
30,391
W
Baron Samedi
Tallburger
Baron Samedi
14,879
1,254
5,121
9,275
17,602
9,065
713
5,472
12,130
53,003
0
L
14,571
7,301
0
2,966
17,213
8,264
204
5,402
11,148
0
43,452
L
Yemoja
8,983
2,112
2,526
4,302
19,830
22,872
0
6,245
12,858
17,947
0
W
15,245
4,915
0
4,193
16,123
14,961
1,489
6,239
9,884
264
40,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,320
Gold Earned
32,870
114
Minions Killed
147
3
Camps Cleared
6
619,868
Distance Traveled
799,383
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,078
648
23
2
1
199,844
1
W
Gilgamesh
10,597
757
29
2
1
308,471
2
W
Baron Samedi
10,819
773
62
4
2
248,347
2
L
Anhur
10,444
746
76
5
2
212,182
4
L
Yemoja
10,798
771
15
1
0
207,842
1
W
Set
11,454
818
56
4
3
242,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role