Player Matchup

Sol
Sol
Aveitt
Sol
Level 25
God Stats
0W - 3L
1,109 SR
Queue Stats
4W - 8L
1,235 Elo+
Party 1
Kali
Kali
Mithrilp3bble
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fafnir
Fafnir
NecrossGaming
Fafnir
Level 119
God Stats
0W - 2L
1,276 SR
Queue Stats
32W - 42L
1,385 Elo+
Party 1
Team Averages
Level 54
1,295 SR
1,373 Elo+

VS

Team Averages
Level 101
1,595 SR
1,386 Elo+
Chiron
Chiron
Plex1z
Chiron
Level 119
God Stats
14W - 6L
1,644 SR
Queue Stats
194W - 268L
1,430 Elo+
Solo
Chaac
Chaac
tidebashur16
Chaac
Level 69
God Stats
4W - 5L
1,500 SR
Queue Stats
110W - 167L
1,262 Elo+
Solo
Ra
Ra
zQuak3
Ra
Level 116
God Stats
10W - 9L
1,640 SR
Queue Stats
214W - 262L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aveitt
Sol
11
1 / 7 / 0
6,714
610
6,479
11,571
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 8 / 0
6,088
553
4,361
12,203
4,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 4 / 0
6,389
581
3,408
11,475
8,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Plex1z
Chiron
14
11 / 0 / 7
9,288
844
12,901
8,778
3,704
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 1 / 13
8,548
777
7,454
9,304
5,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
13
5 / 0 / 11
8,541
776
10,121
4,392
1,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
50
1
Kills
19
19
Deaths
1
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sol
Aveitt
Sol
1
7
0
0.14
L
0
8
0
0
L
0
4
0
0
W
Chiron
Plex1z
Chiron
11
0
7
14.5
W
3
1
13
9.5
W
Ra
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,248
Damage
30,476
35,249
Taken
22,474
16,078
Mitigated
10,906
4,852
Healing
10,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Aveitt
Sol
6,479
1,978
0
1,882
11,571
2,326
0
3,705
7,866
29,383
0
L
4,361
2,313
0
846
12,203
4,866
0
4,161
8,042
0
9,581
L
3,408
421
381
1,743
11,475
8,886
0
2,625
8,850
14,319
0
W
Chiron
Plex1z
Chiron
12,901
7,274
958
3,518
8,778
3,704
1,842
3,631
5,147
0
35,012
W
7,454
685
0
2,983
9,304
5,563
148
4,012
5,292
0
21,895
W
Ra
10,121
833
1,481
1,339
4,392
1,639
755
2,706
1,686
28,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,191
Gold Earned
26,377
86
Minions Killed
132
2
Camps Cleared
7
463,950
Distance Traveled
591,982
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,714
610
54
5
1
170,048
1
L
Kali
6,088
553
17
2
0
117,940
0
L
Fafnir
6,389
581
15
1
1
175,962
3
W
Chiron
9,288
844
49
4
3
185,476
0
W
Chaac
8,548
777
32
3
4
189,313
0
W
Ra
8,541
776
51
5
0
217,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role