Player Matchup

Sun Wukong
Sun Wukong
DavijoPR
Sun Wukong
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 104L
1,437 Elo+
Party 2
Janus
Janus
Life-Giver-PR
Janus
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
187W - 206L
1,322 Elo+
Party 2
Skadi
Skadi
NBF--Riican--PR
Skadi
Level 60
God Stats
27W - 29L
1,445 SR
Queue Stats
217W - 232L
1,480 Elo+
Party 2
Ymir
Ymir
ReaperWolf-PR
Ymir
Level 74
God Stats
9W - 10L
1,529 SR
Queue Stats
390W - 414L
1,464 Elo+
Party 2
Shiva
Shiva
feyojavierpr
Shiva
Level 74
God Stats
4W - 7L
1,513 SR
Queue Stats
505W - 513L
1,447 Elo+
Party 2
Team Averages
Level 50
1,498 SR
1,430 Elo+

VS

Team Averages
Level 70
1,541 SR
1,447 Elo+
Thoth
Thoth
Camathy
Thoth
Level 42
God Stats
15W - 10L
1,631 SR
Queue Stats
120W - 125L
1,412 Elo+
Party 1
Bellona
Bellona
Cl875120
Bellona
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
90W - 75L
1,582 Elo+
Solo
Neith
Neith
Silentspartan144
Neith
Level 77
God Stats
4W - 10L
1,352 SR
Queue Stats
154W - 154L
1,430 Elo+
Party 1
Awilix
Awilix
ayGundo
Awilix
Level 109
God Stats
4W - 5L
1,500 SR
Queue Stats
72W - 66L
1,375 Elo+
Solo
Yemoja
Yemoja
scoopurpuuper
Yemoja
Level 56
God Stats
1W - 1L
1,723 SR
Queue Stats
95W - 104L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DavijoPR
Sun Wukong
13
1 / 4 / 1
7,432
465
5,102
10,733
9,909
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 3 / 2
7,642
478
3,499
5,679
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 3
8,711
544
7,702
8,280
2,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 2 / 1
8,825
552
7,376
10,272
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
3 / 1 / 6
8,561
535
7,558
10,142
8,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Camathy
Thoth
13
2 / 2 / 3
8,109
507
5,674
6,575
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Cl875120
Bellona
15
4 / 2 / 2
9,341
584
8,215
14,144
13,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 4 / 0
6,916
432
5,171
9,729
3,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
ayGundo
Awilix
14
3 / 5 / 3
8,406
525
8,358
12,727
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
1 / 0 / 1
7,512
470
1,873
4,835
4,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
13
Kills
11
11
Deaths
13
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
Camathy
Thoth
2
2
3
1.75
L
Bellona
Cl875120
Bellona
4
2
2
2.5
W
Sun Wukong
DavijoPR
Sun Wukong
1
4
1
0.38
W
3
3
2
1.33
W
2
1
3
3.5
W
4
2
1
2.25
L
1
4
0
0.25
L
Awilix
ayGundo
Awilix
3
5
3
0.9
W
3
1
6
6
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,237
Damage
29,291
45,106
Taken
48,010
26,743
Mitigated
29,103
11,342
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Camathy
Thoth
5,674
129
0
2,222
6,575
1,934
234
2,605
3,970
50,369
0
L
Bellona
Cl875120
Bellona
8,215
3,539
0
6,026
14,144
13,935
114
3,657
10,487
0
65,689
W
Sun Wukong
DavijoPR
Sun Wukong
5,102
1,020
0
1,912
10,733
9,909
591
225
10,508
0
42,247
W
3,499
695
0
627
5,679
1,457
189
2,590
3,089
37,464
0
W
7,702
4,278
97
3,679
8,280
2,173
0
1,056
7,224
0
59,407
W
7,376
1,715
0
1,009
10,272
4,618
0
1,559
8,713
62,645
0
L
5,171
1,748
0
1,521
9,729
3,930
0
64
9,665
0
43,991
L
Awilix
ayGundo
Awilix
8,358
2,682
0
3,814
12,727
4,484
306
4,489
8,238
0
49,682
W
7,558
1,488
474
3,544
10,142
8,586
548
2,117
8,025
0
36,273
L
1,873
280
1,322
1,191
4,835
4,820
0
60
4,775
18,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,171
Gold Earned
40,284
420
Minions Killed
453
0
Camps Cleared
0
1,576,233
Distance Traveled
1,472,104
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,109
507
93
6
0
287,219
2
L
Bellona
9,341
584
136
9
0
308,977
2
W
Sun Wukong
7,432
465
79
5
0
285,193
1
W
Janus
7,642
478
72
5
0
330,824
3
W
Skadi
8,711
544
107
7
0
317,283
2
W
Ymir
8,825
552
105
7
0
337,760
5
L
Neith
6,916
432
81
5
0
268,070
2
L
Awilix
8,406
525
101
6
0
325,650
1
W
Shiva
8,561
535
57
4
0
305,173
4
L
Yemoja
7,512
470
42
3
0
282,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role