Player Matchup

Freya
Freya
 
Freya
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
CardiacSupress
Tyr
Level 120
God Stats
8W - 6L
1,668 SR
Queue Stats
313W - 291L
1,538 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ForSakenGreed
Tsukuyomi
Level 41
God Stats
53W - 32L
1,620 SR
Queue Stats
588W - 519L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
Moosie
Cthulhu
Level 82
God Stats
2W - 3L
1,554 SR
Queue Stats
153W - 136L
1,548 Elo+
Party 1
Rama
Rama
TheXMeta
Rama
Level 120
God Stats
7W - 5L
1,892 SR
Queue Stats
170W - 122L
1,657 Elo+
Party 2
Team Averages
Level 82
1,647 SR
1,558 Elo+

VS

Team Averages
Level 31
1,283 SR
1,219 Elo+
Cliodhna
Cliodhna
Baajabbuss
Cliodhna
Level 28
God Stats
1W - 6L
1,244 SR
Queue Stats
17W - 41L
1,208 Elo+
Party 3
Bellona
Bellona
Hamst3rNutz
Bellona
Level 6
God Stats
2W - 9L
1,244 SR
Queue Stats
2W - 12L
1,179 Elo+
Party 3
Skadi
Skadi
PotnPan
Skadi
Level 8
God Stats
1W - 7L
1,183 SR
Queue Stats
2W - 13L
1,140 Elo+
Party 3
Yemoja
Yemoja
ShmokeDenShleep
Yemoja
Level 6
God Stats
1W - 3L
1,244 SR
Queue Stats
1W - 3L
1,179 Elo+
Party 3
Zhong Kui
Zhong Kui
TheWardenGod
Zhong Kui
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 71L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
12 / 7 / 11
11,699
532
11,420
18,168
8,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
14 / 3 / 13
12,507
569
24,210
24,476
28,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
ForSakenGreed
Tsukuyomi
18
11 / 4 / 13
11,951
543
20,457
21,356
9,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Moosie
Cthulhu
15
3 / 0 / 11
10,668
485
3,484
16,265
21,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rama
16
6 / 8 / 8
10,940
497
16,075
18,628
7,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Baajabbuss
Cliodhna
15
4 / 13 / 6
10,224
465
11,040
24,192
8,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Hamst3rNutz
Bellona
13
1 / 9 / 8
8,878
404
8,513
17,978
14,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
PotnPan
Skadi
13
3 / 8 / 3
8,801
400
5,428
12,723
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 7 / 2
6,713
305
1,615
10,605
4,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
TheWardenGod
Zhong Kui
16
10 / 9 / 4
11,968
544
29,269
27,661
12,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
41
46
Kills
18
22
Deaths
46
56
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
12
7
11
2.5
W
Cliodhna
Baajabbuss
Cliodhna
4
13
6
0.54
L
14
3
13
6.83
L
Tsukuyomi
ForSakenGreed
Tsukuyomi
11
4
13
4.38
W
Bellona
Hamst3rNutz
Bellona
1
9
8
0.56
L
Cthulhu
Moosie
Cthulhu
3
0
11
8.5
W
Skadi
PotnPan
Skadi
3
8
3
0.56
W
0
7
2
0.14
W
Zhong Kui
TheWardenGod
Zhong Kui
10
9
4
1.33
L
Rama
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,646
Damage
55,865
98,893
Taken
93,159
75,868
Mitigated
44,663
31,953
Healing
18,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
11,420
4,170
0
5,254
18,168
8,193
1,445
4,545
13,623
52,994
0
W
Cliodhna
Baajabbuss
Cliodhna
11,040
1,604
0
3,717
24,192
8,468
0
3,179
21,013
0
47,632
L
24,210
3,078
0
12,079
24,476
28,719
444
10,927
13,549
0
73,824
L
Tsukuyomi
ForSakenGreed
Tsukuyomi
20,457
4,737
0
6,536
21,356
9,898
1,091
6,959
14,397
0
88,174
W
Bellona
Hamst3rNutz
Bellona
8,513
1,569
0
2,346
17,978
14,714
0
2,038
15,940
0
33,407
L
Cthulhu
Moosie
Cthulhu
3,484
274
82
3,713
16,265
21,562
124
3,163
13,102
28,535
0
W
Skadi
PotnPan
Skadi
5,428
1,910
0
813
12,723
4,000
0
3,412
9,311
0
24,866
W
1,615
589
93
326
10,605
4,982
0
2,478
8,127
5,059
0
W
Zhong Kui
TheWardenGod
Zhong Kui
29,269
2,628
100
10,849
27,661
12,499
72
3,797
23,864
55,043
0
L
Rama
16,075
12,879
0
4,289
18,628
7,496
5,449
5,290
13,338
0
82,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,765
Gold Earned
46,584
481
Minions Killed
209
0
Camps Cleared
0
1,909,563
Distance Traveled
1,590,744
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,699
532
75
3
0
368,779
1
W
Cliodhna
10,224
465
75
3
0
345,063
3
L
Tyr
12,507
569
104
5
0
429,301
2
L
Tsukuyomi
11,951
543
118
5
0
445,363
2
W
Bellona
8,878
404
46
2
0
422,661
1
L
Cthulhu
10,668
485
69
3
0
354,423
5
W
Skadi
8,801
400
33
2
0
311,717
0
W
Yemoja
6,713
305
5
0
0
161,125
0
W
Zhong Kui
11,968
544
50
2
0
350,178
3
L
Rama
10,940
497
115
5
0
311,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role