Player Matchup

Janus
Janus
 
Janus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
dietmason
Apollo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,542 Elo+
Party 2
Thanatos
Thanatos
gottabejoe
Thanatos
Level 99
God Stats
1W - 2L
1,478 SR
Queue Stats
56W - 51L
1,558 Elo+
Solo
Rama
Rama
wizmarkee
Rama
Level 145
God Stats
3W - 3L
1,215 SR
Queue Stats
191W - 200L
1,515 Elo+
Solo
Khepri
Khepri
zfang360
Khepri
Level 114
God Stats
3W - 2L
1,401 SR
Queue Stats
77W - 67L
1,595 Elo+
Party 2
Team Averages
Level 109
1,419 SR
1,542 Elo+

VS

Team Averages
Level 119
1,465 SR
1,536 Elo+
Charybdis
Charybdis
Dakzta
Charybdis
Level 81
God Stats
1W - 1L
1,744 SR
Queue Stats
12W - 17L
1,493 Elo+
Solo
Freya
Freya
FloatenDeadFish
Freya
Level 144
God Stats
1W - 6L
1,160 SR
Queue Stats
157W - 166L
1,569 Elo+
Party 1
Kukulkan
Kukulkan
MemeBeanSupreme
Kukulkan
Level 124
God Stats
1W - 2L
1,480 SR
Queue Stats
131W - 135L
1,581 Elo+
Party 1
Sobek
Sobek
SlimeDaddy
Sobek
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 25L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
SlyrDragneel
Nu Wa
Level 139
God Stats
2W - 3L
1,443 SR
Queue Stats
116W - 118L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
9 / 1 / 9
9,508
951
12,929
8,786
4,038
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
dietmason
Apollo
14
2 / 0 / 12
8,132
813
5,359
5,398
2,870
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
gottabejoe
Thanatos
10
4 / 3 / 8
7,805
781
7,971
7,755
4,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
16
4 / 0 / 14
8,966
897
7,208
6,174
3,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
zfang360
Khepri
15
1 / 1 / 15
8,958
896
3,948
10,507
10,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dakzta
Charybdis
13
1 / 2 / 2
7,188
719
5,479
5,570
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 6 / 3
6,692
669
5,326
8,548
3,168
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
12
0 / 4 / 3
6,889
689
6,530
8,152
2,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sobek
11
1 / 4 / 1
7,032
703
4,621
11,099
11,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 4 / 2
7,026
703
7,006
7,169
2,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
20
Kills
3
5
Deaths
20
58
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
1
9
13.5
L
Charybdis
Dakzta
Charybdis
1
2
2
1
L
0
6
3
0.25
L
Kukulkan
0
4
3
0.38
L
Sobek
1
4
1
0.38
L
1
4
2
0.5
W
Apollo
dietmason
Apollo
2
0
12
8
W
Thanatos
gottabejoe
Thanatos
4
3
8
2.67
W
Rama
4
0
14
11
W
Khepri
zfang360
Khepri
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,415
Damage
28,962
38,620
Taken
40,538
25,316
Mitigated
21,897
24,791
Healing
11,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,929
572
3,960
4,514
8,786
4,038
108
4,211
4,415
31,206
0
L
Charybdis
Dakzta
Charybdis
5,479
2,342
1,014
1,335
5,570
2,086
204
2,308
3,162
0
14,436
L
5,326
1,533
367
1,368
8,548
3,168
0
3,926
4,498
11,343
637
L
Kukulkan
6,530
213
466
2,402
8,152
2,941
125
3,706
4,344
18,428
0
L
Sobek
4,621
0
75
2,048
11,099
11,345
0
3,716
7,221
6,826
0
L
7,006
1,128
728
1,536
7,169
2,357
162
3,221
3,885
17,585
0
W
Apollo
dietmason
Apollo
5,359
2,374
1,208
2,128
5,398
2,870
1,570
4,369
771
0
14,403
W
Thanatos
gottabejoe
Thanatos
7,971
968
1,068
3,905
7,755
4,336
229
5,095
2,450
0
9,337
W
Rama
7,208
3,329
857
1,689
6,174
3,447
1,881
5,051
931
0
22,238
W
Khepri
zfang360
Khepri
3,948
112
2,144
3,318
10,507
10,625
526
3,343
7,038
13,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,369
Gold Earned
34,827
118
Minions Killed
101
0
Camps Cleared
0
1,007,373
Distance Traveled
865,759
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,508
951
42
4
0
220,269
3
L
Charybdis
7,188
719
28
3
0
176,932
3
L
Freya
6,692
669
13
1
0
161,367
0
L
Kukulkan
6,889
689
32
3
0
179,986
1
L
Sobek
7,032
703
2
0
0
186,310
0
L
Nu Wa
7,026
703
26
3
0
161,164
0
W
Apollo
8,132
813
20
2
0
213,063
1
W
Thanatos
7,805
781
2
0
0
186,441
0
W
Rama
8,966
897
39
4
0
181,169
2
W
Khepri
8,958
896
15
2
0
206,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role