Player Matchup

Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dav1d_190
Morgan Le Fay
Level 89
God Stats
3W - 1L
1,487 SR
Queue Stats
233W - 214L
1,557 Elo+
Party 2
Poseidon
Poseidon
The_Pidge501
Poseidon
Level 139
God Stats
3W - 5L
1,700 SR
Queue Stats
61W - 57L
1,761 Elo+
Party 1
Ne Zha
Ne Zha
XYZ_Soul-_-
Ne Zha
Level 150
God Stats
22W - 16L
1,524 SR
Queue Stats
166W - 163L
1,586 Elo+
Party 1
Team Averages
Level 126
1,542 SR
1,581 Elo+

VS

Team Averages
Level 135
1,550 SR
1,535 Elo+
Nemesis
Nemesis
AlmightyKingL15
Nemesis
Level 85
God Stats
15W - 15L
1,539 SR
Queue Stats
232W - 237L
1,513 Elo+
Solo
Yu Huang
Yu Huang
DarkrayGhost28
Yu Huang
Level 146
God Stats
1W - 1L
1,740 SR
Queue Stats
87W - 75L
1,621 Elo+
Party 4
Erlang Shen
Erlang Shen
DivineElegy
Erlang Shen
Level 157
God Stats
3W - 5L
1,399 SR
Queue Stats
391W - 377L
1,546 Elo+
Party 3
Baron Samedi
Baron Samedi
Gansito-ML
Baron Samedi
Level 160
God Stats
19W - 10L
1,651 SR
Queue Stats
257W - 281L
1,448 Elo+
Party 4
Artemis
Artemis
Smencil
Artemis
Level 129
God Stats
4W - 7L
1,422 SR
Queue Stats
383W - 371L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
0 / 1 / 4
11,788
561
7,472
13,374
5,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
 
Gilgamesh
16
8 / 2 / 8
10,895
519
7,495
17,622
12,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Dav1d_190
Morgan Le Fay
18
3 / 1 / 7
12,067
575
10,403
8,964
6,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
The_Pidge501
Poseidon
19
7 / 4 / 9
12,598
600
13,743
10,717
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
19
9 / 5 / 9
12,554
598
12,406
17,472
7,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
7,833
373
3,473
8,050
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
16
2 / 6 / 2
10,231
487
9,068
10,559
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
DivineElegy
Erlang Shen
17
5 / 5 / 2
10,475
499
10,227
20,162
17,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Gansito-ML
Baron Samedi
17
2 / 7 / 3
10,959
522
4,226
17,043
5,694
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Smencil
Artemis
17
2 / 5 / 4
10,380
494
9,203
13,770
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
27
Kills
11
13
Deaths
27
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
4
2
W
Gilgamesh
 
Gilgamesh
8
2
8
6
L
0
4
3
0.38
L
Yu Huang
2
6
2
0.5
W
Morgan Le Fay
Dav1d_190
Morgan Le Fay
3
1
7
6.5
L
Erlang Shen
DivineElegy
Erlang Shen
5
5
2
1.2
L
Baron Samedi
Gansito-ML
Baron Samedi
2
7
3
0.5
L
Artemis
Smencil
Artemis
2
5
4
0.8
W
Poseidon
The_Pidge501
Poseidon
7
4
9
2.88
W
Ne Zha
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,519
Damage
36,197
68,149
Taken
69,584
35,769
Mitigated
33,811
14,768
Healing
13,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,472
4,005
0
3,417
13,374
5,047
4,366
1,241
12,133
0
89,572
W
Gilgamesh
 
Gilgamesh
7,495
1,920
0
1,987
17,622
12,660
648
7,608
9,045
0
38,253
L
3,473
1,446
0
1,917
8,050
3,322
0
2,432
5,472
0
35,612
L
Yu Huang
9,068
283
0
1,175
10,559
3,774
0
2,223
8,198
69,150
0
W
Morgan Le Fay
Dav1d_190
Morgan Le Fay
10,403
206
0
1,341
8,964
6,983
836
2,754
6,210
78,029
0
L
Erlang Shen
DivineElegy
Erlang Shen
10,227
4,849
0
4,573
20,162
17,583
0
7,022
13,000
0
53,802
L
Baron Samedi
Gansito-ML
Baron Samedi
4,226
117
0
2,908
17,043
5,694
866
8,972
7,995
59,932
0
L
Artemis
Smencil
Artemis
9,203
2,333
0
2,649
13,770
3,438
0
2,987
10,773
0
56,990
W
Poseidon
The_Pidge501
Poseidon
13,743
2,510
0
1,345
10,717
3,891
2,010
2,240
8,477
98,017
0
W
Ne Zha
12,406
5,757
0
6,678
17,472
7,188
634
3,387
14,085
0
85,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,902
Gold Earned
49,878
619
Minions Killed
482
0
Camps Cleared
0
2,090,675
Distance Traveled
1,807,058
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,788
561
168
8
0
417,609
3
W
Gilgamesh
10,895
519
39
2
0
427,510
4
L
Nemesis
7,833
373
66
3
0
239,636
1
L
Yu Huang
10,231
487
131
6
0
381,936
2
W
Morgan Le Fay
12,067
575
140
7
0
424,427
2
L
Erlang Shen
10,475
499
78
4
0
444,575
3
L
Baron Samedi
10,959
522
120
6
0
332,693
6
L
Artemis
10,380
494
87
4
0
408,218
7
W
Poseidon
12,598
600
151
7
0
402,104
7
W
Ne Zha
12,554
598
121
6
0
419,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role