Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Antibabychrist
Bellona
Level 108
God Stats
0W - 3L
1,184 SR
Queue Stats
46W - 52L
1,449 Elo+
Solo
Sylvanus
Sylvanus
Brutus20XX
Sylvanus
Level 149
God Stats
4W - 3L
1,839 SR
Queue Stats
288W - 326L
1,473 Elo+
Party 1
Zhong Kui
Zhong Kui
SgtKnubz
Zhong Kui
Level 125
God Stats
3W - 2L
1,592 SR
Queue Stats
177W - 172L
1,510 Elo+
Solo
Poseidon
Poseidon
SovereignSynth
Poseidon
Level 63
God Stats
0W - 1L
1,240 SR
Queue Stats
6W - 5L
1,592 Elo+
Solo
Team Averages
Level 121
1,471 SR
1,505 Elo+

VS

Team Averages
Level 78
1,614 SR
1,512 Elo+
Sylvanus
Sylvanus
Arpatronn
Sylvanus
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 36L
1,499 Elo+
Party 2
Mulan
Mulan
Chalin_1414
Mulan
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,601 Elo+
Party 3
Chernobog
Chernobog
Scooobyy_
Chernobog
Level 81
God Stats
4W - 0L
1,924 SR
Queue Stats
70W - 65L
1,463 Elo+
Party 2
Cerberus
Cerberus
Spetsnazkiller15
Cerberus
Level 89
God Stats
1W - 0L
1,648 SR
Queue Stats
130W - 95L
1,571 Elo+
Party 3
Anubis
Anubis
anepolL
Anubis
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
174W - 183L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
3 / 8 / 5
8,848
681
8,832
18,397
15,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 5 / 4
8,945
688
9,344
15,964
23,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Brutus20XX
Sylvanus
16
2 / 6 / 4
8,685
668
7,355
17,215
18,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
SgtKnubz
Zhong Kui
13
2 / 8 / 5
8,304
639
15,309
15,051
12,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
14
0 / 5 / 8
8,016
617
8,661
8,261
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arpatronn
Sylvanus
17
1 / 2 / 21
10,367
797
5,887
11,000
11,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
9 / 1 / 16
10,623
817
13,151
12,740
13,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Scooobyy_
Chernobog
19
12 / 2 / 12
11,148
858
20,869
14,584
7,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 5 / 17
10,274
790
8,213
17,297
15,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
anepolL
Anubis
18
6 / 1 / 19
10,834
833
17,318
9,088
6,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
117
9
Kills
32
32
Deaths
11
26
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
8
5
0.69
L
2
5
4
0.8
W
Sylvanus
Arpatronn
Sylvanus
1
2
21
5.75
L
Sylvanus
Brutus20XX
Sylvanus
2
6
4
0.67
W
9
1
16
17
W
Chernobog
Scooobyy_
Chernobog
12
2
12
9
L
Zhong Kui
SgtKnubz
Zhong Kui
2
8
5
0.56
L
Poseidon
0
5
8
0.8
W
4
5
17
2.5
W
Anubis
anepolL
Anubis
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,501
Damage
65,438
74,888
Taken
64,709
72,521
Mitigated
55,111
17,992
Healing
38,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
8,832
4,190
168
3,340
18,397
15,520
0
6,748
11,409
0
15,158
L
9,344
1,430
482
2,146
15,964
23,608
0
6,039
9,762
0
17,800
W
Sylvanus
Arpatronn
Sylvanus
5,887
2,355
7,530
5,032
11,000
11,282
563
6,611
4,389
11,463
0
L
Sylvanus
Brutus20XX
Sylvanus
7,355
1,052
5,204
5,226
17,215
18,643
30
7,543
9,325
14,139
0
W
13,151
1,894
776
2,467
12,740
13,922
569
6,619
6,121
0
21,847
W
Chernobog
Scooobyy_
Chernobog
20,869
13,199
2,113
4,311
14,584
7,979
1,368
4,631
9,953
0
36,587
L
Zhong Kui
SgtKnubz
Zhong Kui
15,309
4,183
235
925
15,051
12,342
0
7,247
7,673
24,421
2,488
L
Poseidon
8,661
1,856
0
266
8,261
2,408
0
3,841
4,356
20,247
0
W
8,213
747
2,649
6,374
17,297
15,254
215
6,951
10,346
19,215
0
W
Anubis
anepolL
Anubis
17,318
1,784
2,368
4,427
9,088
6,674
630
5,193
3,895
36,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,798
Gold Earned
53,246
110
Minions Killed
148
0
Camps Cleared
0
977,158
Distance Traveled
1,113,676
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,848
681
12
1
0
198,478
0
L
Bellona
8,945
688
25
2
0
231,835
2
W
Sylvanus
10,367
797
9
1
0
214,215
2
L
Sylvanus
8,685
668
18
1
0
189,582
2
W
Mulan
10,623
817
20
2
0
252,667
0
W
Chernobog
11,148
858
37
3
0
221,669
2
L
Zhong Kui
8,304
639
29
2
0
170,240
1
L
Poseidon
8,016
617
26
2
0
187,023
0
W
Cerberus
10,274
790
33
3
0
218,751
5
W
Anubis
10,834
833
49
4
0
206,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role