Player Matchup

Loki
Loki
Gs DarkEagle
Loki
Level 25
God Stats
6W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Cerberus
Cerberus
LeaD Sunkset
Cerberus
Level 61
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 16L
1,380 Elo+
Party 1
Raijin
Raijin
Xmont Maluma627
Raijin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,579 Elo+
Party 1
Heimdallr
Heimdallr
iNightfa1l
Heimdallr
Level 83
God Stats
6W - 3L
1,500 SR
Queue Stats
296W - 301L
1,401 Elo+
Party 2
Ares
Ares
zenacu lunai
Ares
Level 116
God Stats
18W - 7L
1,620 SR
Queue Stats
284W - 324L
1,457 Elo+
Party 2
Team Averages
Level 74
1,524 SR
1,463 Elo+

VS

Team Averages
Level 91
1,521 SR
1,408 Elo+
Horus
Horus
ACM99
Horus
Level 77
God Stats
30W - 28L
1,564 SR
Queue Stats
118W - 158L
1,374 Elo+
Solo
Neith
Neith
ItsEnTruDeR
Neith
Level 123
God Stats
5W - 8L
1,464 SR
Queue Stats
211W - 235L
1,396 Elo+
Solo
Apollo
Apollo
NICKEDOUT
Apollo
Level 115
God Stats
0W - 4L
1,500 SR
Queue Stats
148W - 167L
1,500 Elo+
Solo
Hun Batz
Hun Batz
PillCosbyzZz
Hun Batz
Level 68
God Stats
1W - 8L
1,500 SR
Queue Stats
440W - 469L
1,382 Elo+
Solo
Chang'e
Chang'e
jd2playya
Chang'e
Level 70
God Stats
6W - 5L
1,575 SR
Queue Stats
72W - 78L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 6
8,698
512
6,283
9,192
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
LeaD Sunkset
Cerberus
16
3 / 3 / 6
9,022
531
6,888
12,803
8,801
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 5 / 7
8,503
500
8,264
10,189
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
iNightfa1l
Heimdallr
13
4 / 5 / 9
8,539
502
15,395
11,437
4,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 2 / 5
9,381
552
11,556
10,663
9,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ACM99
Horus
11
2 / 2 / 5
7,640
449
5,696
16,303
9,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 4 / 2
8,824
519
6,106
9,388
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
NICKEDOUT
Apollo
14
3 / 4 / 3
8,253
485
6,578
12,866
4,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
PillCosbyzZz
Hun Batz
13
4 / 6 / 5
8,144
479
7,461
13,714
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
jd2playya
Chang'e
13
2 / 4 / 3
8,140
479
11,807
13,193
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
20
Kills
16
16
Deaths
20
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
ACM99
Horus
2
2
5
2.25
W
3
1
6
6
L
5
4
2
1.5
W
Cerberus
LeaD Sunkset
Cerberus
3
3
6
2
L
Apollo
NICKEDOUT
Apollo
3
4
3
1.13
L
Hun Batz
PillCosbyzZz
Hun Batz
4
6
5
1.08
W
4
5
7
1.5
W
Heimdallr
iNightfa1l
Heimdallr
4
5
9
1.7
L
Chang'e
jd2playya
Chang'e
2
4
3
0.88
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,386
Damage
37,648
54,284
Taken
65,464
29,810
Mitigated
24,186
15,890
Healing
20,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
ACM99
Horus
5,696
3,327
1,330
5,327
16,303
9,046
340
4,583
11,720
0
22,926
W
6,283
1,756
0
4,377
9,192
3,251
0
1,866
7,326
0
49,928
L
6,106
2,544
0
2,231
9,388
2,976
216
4,163
5,225
0
47,562
W
Cerberus
LeaD Sunkset
Cerberus
6,888
560
0
4,200
12,803
8,801
0
7,001
5,802
54,949
0
L
Apollo
NICKEDOUT
Apollo
6,578
4,730
0
4,263
12,866
4,064
796
5,191
7,675
0
55,966
L
Hun Batz
PillCosbyzZz
Hun Batz
7,461
1,662
0
2,720
13,714
4,495
752
5,565
8,149
0
38,787
W
8,264
356
0
1,066
10,189
3,552
497
1,838
8,351
43,100
0
W
Heimdallr
iNightfa1l
Heimdallr
15,395
8,763
0
2,428
11,437
4,871
47
879
10,558
0
52,539
L
Chang'e
jd2playya
Chang'e
11,807
1,167
316
4,497
13,193
3,605
188
7,206
5,987
49,173
0
W
11,556
291
1,741
2,078
10,663
9,335
0
223
10,440
29,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,143
Gold Earned
41,001
401
Minions Killed
394
0
Camps Cleared
0
1,621,441
Distance Traveled
1,527,899
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,640
449
41
2
0
341,568
0
W
Loki
8,698
512
89
5
0
336,219
0
L
Neith
8,824
519
93
5
0
276,716
2
W
Cerberus
9,022
531
125
7
0
314,622
1
L
Apollo
8,253
485
99
6
0
310,793
2
L
Hun Batz
8,144
479
71
4
0
327,936
4
W
Raijin
8,503
500
79
5
0
328,450
0
W
Heimdallr
8,539
502
73
4
0
286,527
1
L
Chang'e
8,140
479
90
5
0
270,886
3
W
Ares
9,381
552
35
2
0
355,623
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role