Player Matchup

Pele
Pele
 
Pele
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
BinxtheJinx
Nike
Level 22
God Stats
5W - 3L
1,878 SR
Queue Stats
14W - 18L
1,398 Elo+
Party 1
Anubis
Anubis
Jontrollvolta
Anubis
Level 67
God Stats
2W - 3L
1,739 SR
Queue Stats
13W - 19L
1,371 Elo+
Party 1
Team Averages
Level 58
1,706 SR
1,423 Elo+

VS

Team Averages
Level 103
1,622 SR
1,466 Elo+
Neith
Neith
Boostang2000
Neith
Level 25
God Stats
104W - 75L
1,633 SR
Queue Stats
193W - 184L
1,489 Elo+
Party 2
Xing Tian
Xing Tian
O0 Joe
Xing Tian
Level 158
God Stats
3W - 2L
1,853 SR
Queue Stats
580W - 535L
1,453 Elo+
Party 2
Zeus
Zeus
Renkis13
Zeus
Level 126
God Stats
4W - 8L
1,381 SR
Queue Stats
406W - 378L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
4 / 4 / 3
9,248
771
6,370
10,478
5,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 3 / 4
8,708
726
3,403
12,342
10,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 10 / 4
8,355
696
6,911
11,941
6,163
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 9
9,863
822
9,007
7,441
2,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
O0 Joe
Xing Tian
15
3 / 2 / 13
9,903
825
7,122
13,607
11,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
15
9 / 3 / 6
10,462
872
15,195
7,119
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
9
Kills
17
17
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
4
3
1.38
L
2
3
4
1.33
W
5
4
9
2.38
L
3
10
4
0.5
W
Xing Tian
O0 Joe
Xing Tian
3
2
13
4.75
W
Zeus
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,684
Damage
31,324
34,761
Taken
28,167
22,389
Mitigated
15,888
3,175
Healing
6,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,370
663
0
1,346
10,478
5,506
0
6,437
4,041
0
28,052
L
3,403
129
0
316
12,342
10,720
0
6,946
5,396
0
9,845
W
9,007
3,621
0
1,864
7,441
2,111
1,024
2,577
4,550
0
33,128
L
6,911
0
130
1,383
11,941
6,163
0
8,934
3,007
22,045
0
W
Xing Tian
O0 Joe
Xing Tian
7,122
187
0
3,172
13,607
11,533
280
4,856
8,260
32,165
0
W
Zeus
15,195
849
0
1,263
7,119
2,244
1,463
908
5,893
43,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,311
Gold Earned
30,228
114
Minions Killed
146
1
Camps Cleared
10
599,483
Distance Traveled
664,133
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,248
771
46
4
0
220,048
0
L
Nike
8,708
726
22
2
0
231,042
0
W
Neith
9,863
822
54
5
1
216,717
0
L
Anubis
8,355
696
46
4
1
148,393
0
W
Xing Tian
9,903
825
39
3
4
232,560
0
W
Zeus
10,462
872
53
4
5
214,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role