Player Matchup

Thanatos
Thanatos
BadLuckMe
Thanatos
Level 88
God Stats
11W - 10L
1,475 SR
Queue Stats
167W - 172L
1,486 Elo+
Solo
Olorun
Olorun
Capt_Sum_Tin_Won
Olorun
Level 128
God Stats
6W - 10L
1,446 SR
Queue Stats
478W - 527L
1,497 Elo+
Solo
Ymir
Ymir
FeatheredSun
Ymir
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
105W - 100L
1,512 Elo+
Solo
Xbalanque
Xbalanque
HollowAura
Xbalanque
Level 140
God Stats
2W - 3L
1,508 SR
Queue Stats
36W - 37L
1,521 Elo+
Solo
Sol
Sol
dinopwer911
Sol
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,424 Elo+
Solo
Team Averages
Level 110
1,486 SR
1,488 Elo+

VS

Team Averages
Level 61
1,572 SR
1,478 Elo+
Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Lulocaust
Hun Batz
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
NakedTeddyBear95
Baron Samedi
Level 22
God Stats
5W - 3L
1,862 SR
Queue Stats
73W - 78L
1,468 Elo+
Party 2
Gilgamesh
Gilgamesh
TwistedRYNO1
Gilgamesh
Level 69
God Stats
3W - 2L
1,413 SR
Queue Stats
18W - 16L
1,441 Elo+
Party 1
Ravana
Ravana
qonfreecss
Ravana
Level 105
God Stats
26W - 19L
1,585 SR
Queue Stats
152W - 122L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BadLuckMe
Thanatos
17
5 / 5 / 6
11,419
1,142
10,978
12,094
3,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 7 / 10
10,043
1,004
7,249
13,794
4,251
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 8 / 10
10,949
1,095
11,745
18,514
13,066
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
HollowAura
Xbalanque
17
7 / 10 / 6
12,211
1,221
25,953
20,026
5,976
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 5 / 11
10,517
1,052
12,743
11,478
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

138

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
3 / 2 / 22
11,145
1,115
11,738
18,871
28,372
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Lulocaust
Hun Batz
17
6 / 5 / 14
11,645
1,165
16,009
14,615
4,701
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
NakedTeddyBear95
Baron Samedi
17
11 / 5 / 18
12,801
1,280
18,846
12,606
5,005
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TwistedRYNO1
Gilgamesh
18
6 / 2 / 19
11,669
1,167
11,750
17,597
15,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
qonfreecss
Ravana
18
9 / 2 / 19
12,701
1,270
13,728
11,476
5,045
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
127
16
Kills
35
35
Deaths
16
43
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
22
7
L
Thanatos
BadLuckMe
Thanatos
5
5
6
1.6
L
0
7
10
0.71
L
3
8
10
1
L
Xbalanque
HollowAura
Xbalanque
7
10
6
1
W
Hun Batz
Lulocaust
Hun Batz
6
5
14
2.6
W
Baron Samedi
NakedTeddyBear95
Baron Samedi
11
5
18
4
W
Gilgamesh
TwistedRYNO1
Gilgamesh
6
2
19
7.75
L
1
5
11
1.3
W
Ravana
qonfreecss
Ravana
9
2
19
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,668
Damage
72,071
75,906
Taken
75,165
29,926
Mitigated
58,300
13,770
Healing
8,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,738
743
0
111
18,871
28,372
0
9,442
9,189
24,905
0
L
Thanatos
BadLuckMe
Thanatos
10,978
3,313
0
5,909
12,094
3,668
0
4,107
7,844
0
23,453
L
7,249
3,394
839
2,200
13,794
4,251
0
6,418
7,338
30,394
0
L
11,745
1,553
328
716
18,514
13,066
0
9,614
8,712
21,773
0
L
Xbalanque
HollowAura
Xbalanque
25,953
14,369
0
946
20,026
5,976
0
6,573
13,293
0
46,956
W
Hun Batz
Lulocaust
Hun Batz
16,009
2,897
0
131
14,615
4,701
0
5,048
9,349
0
34,786
W
Baron Samedi
NakedTeddyBear95
Baron Samedi
18,846
2,924
3,730
1,746
12,606
5,005
0
5,180
7,312
37,240
0
W
Gilgamesh
TwistedRYNO1
Gilgamesh
11,750
2,194
88
2,316
17,597
15,177
0
7,034
10,319
0
23,751
L
12,743
3,677
347
2,485
11,478
2,965
0
3,872
7,451
26,092
0
W
Ravana
qonfreecss
Ravana
13,728
5,343
0
694
11,476
5,045
0
4,037
7,259
0
29,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,139
Gold Earned
59,961
161
Minions Killed
162
7
Camps Cleared
9
895,349
Distance Traveled
997,029
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,145
1,115
16
2
0
228,716
1
L
Thanatos
11,419
1,142
12
1
4
207,498
1
L
Olorun
10,043
1,004
38
4
0
171,872
0
L
Ymir
10,949
1,095
31
3
0
174,257
0
L
Xbalanque
12,211
1,221
42
4
1
175,382
0
W
Hun Batz
11,645
1,165
39
4
5
201,529
0
W
Baron Samedi
12,801
1,280
37
4
2
176,072
0
W
Gilgamesh
11,669
1,167
31
3
1
193,293
0
L
Sol
10,517
1,052
38
4
2
166,340
0
W
Ravana
12,701
1,270
39
4
1
197,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role