Player Matchup

Geb
Geb
Dolan Holdher
Geb
Level 117
God Stats
7W - 4L
1,573 SR
Queue Stats
38W - 38L
1,595 Elo+
Party 2
Anubis
Anubis
Jack Horsley
Anubis
Level 129
God Stats
3W - 3L
1,371 SR
Queue Stats
102W - 75L
1,680 Elo+
Party 2
Cliodhna
Cliodhna
gadfasdfasdfasdf
Cliodhna
Level 106
God Stats
34W - 15L
1,648 SR
Queue Stats
114W - 76L
1,701 Elo+
Party 2
Team Averages
Level 117
1,530 SR
1,659 Elo+

VS

Team Averages
Level 127
1,538 SR
1,516 Elo+
Fenrir
Fenrir
LemonBear19
Fenrir
Level 143
God Stats
0W - 2L
1,654 SR
Queue Stats
274W - 299L
1,596 Elo+
Party 1
Kukulkan
Kukulkan
Sanddman247
Kukulkan
Level 97
God Stats
5W - 5L
1,446 SR
Queue Stats
10W - 15L
1,355 Elo+
Solo
Shiva
Shiva
vetch13
Shiva
Level 142
God Stats
24W - 34L
1,513 SR
Queue Stats
571W - 652L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 8
12,804
640
8,627
19,118
25,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
18
0 / 2 / 8
12,867
643
9,767
7,932
4,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 4 / 0
14,162
708
19,115
12,608
5,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
3 / 3 / 5
12,544
627
8,814
14,316
8,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Sanddman247
Kukulkan
19
3 / 2 / 5
13,532
677
15,101
6,901
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
vetch13
Shiva
18
2 / 3 / 6
12,269
613
10,416
20,141
20,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
8
Kills
8
8
Deaths
8
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
2
8
2
W
Anubis
0
2
8
2
L
Fenrir
3
3
5
1.83
L
Kukulkan
Sanddman247
Kukulkan
3
2
5
2.75
W
8
4
0
2
L
Shiva
vetch13
Shiva
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,509
Damage
34,331
39,658
Taken
41,358
35,356
Mitigated
31,615
8,092
Healing
14,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,627
522
0
2,081
19,118
25,576
0
10,899
8,219
25,324
0
W
Anubis
9,767
112
90
3,362
7,932
4,306
164
1,309
6,623
66,095
0
L
Fenrir
8,814
1,016
461
3,617
14,316
8,799
330
6,960
7,356
0
24,818
L
Kukulkan
Sanddman247
Kukulkan
15,101
944
0
238
6,901
2,690
741
4,206
2,695
79,922
0
W
19,115
1,243
0
2,559
12,608
5,474
28
3,512
9,096
0
57,417
L
Shiva
vetch13
Shiva
10,416
1,297
3,087
7,363
20,141
20,126
69
7,602
12,539
0
45,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,833
Gold Earned
38,345
227
Minions Killed
247
5
Camps Cleared
14
1,145,474
Distance Traveled
1,150,320
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,804
640
19
1
1
400,524
2
W
Anubis
12,867
643
134
7
3
354,620
7
L
Fenrir
12,544
627
42
2
5
366,116
10
L
Kukulkan
13,532
677
149
7
3
381,015
3
W
Cliodhna
14,162
708
74
4
1
390,330
6
L
Shiva
12,269
613
56
3
6
403,189
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role