Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Kin9snake437
Neith
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,458 Elo+
Party 2
Yu Huang
Yu Huang
Setuk14
Yu Huang
Level 119
God Stats
22W - 20L
1,584 SR
Queue Stats
468W - 496L
1,502 Elo+
Solo
Freya
Freya
TMX I6aax
Freya
Level 100
God Stats
22W - 21L
1,707 SR
Queue Stats
385W - 418L
1,486 Elo+
Solo
Chaac
Chaac
ferrrdy
Chaac
Level 136
God Stats
151W - 129L
1,470 SR
Queue Stats
164W - 170L
1,389 Elo+
Solo
Team Averages
Level 100
1,552 SR
1,467 Elo+

VS

Team Averages
Level 116
1,511 SR
1,440 Elo+
Zeus
Zeus
 
Zeus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Atikatikata
Skadi
Level 124
God Stats
2W - 1L
1,322 SR
Queue Stats
70W - 82L
1,455 Elo+
Solo
Arachne
Arachne
Catabolise
Arachne
Level 159
God Stats
1W - 1L
1,284 SR
Queue Stats
171W - 190L
1,436 Elo+
Solo
Agni
Agni
SoCalVance15
Agni
Level 88
God Stats
2W - 0L
1,737 SR
Queue Stats
12W - 14L
1,439 Elo+
Party 1
Sylvanus
Sylvanus
yung_goku99
Sylvanus
Level 87
God Stats
20W - 20L
1,710 SR
Queue Stats
151W - 254L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
6
0 / 4 / 0
4,313
431
1,462
9,463
2,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 2 / 1
5,410
541
3,583
5,678
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Setuk14
Yu Huang
9
2 / 2 / 1
5,259
526
4,751
4,491
1,528
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
TMX I6aax
Freya
8
1 / 3 / 2
5,107
511
3,064
7,470
2,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
ferrrdy
Chaac
10
1 / 4 / 1
5,546
555
5,026
8,206
6,002
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 1 / 1
6,846
685
4,583
6,390
4,286
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
3 / 0 / 1
5,580
558
5,485
4,844
1,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Catabolise
Arachne
9
5 / 3 / 2
5,592
559
3,767
8,316
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
3 / 0 / 3
5,644
564
4,067
4,742
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
yung_goku99
Sylvanus
9
1 / 1 / 5
5,699
570
2,891
6,795
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
15
15
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
4
0
0
W
Zeus
 
Zeus
3
1
1
3.5
W
3
0
1
3.5
W
Arachne
Catabolise
Arachne
5
3
2
2
L
1
2
1
0.75
L
Yu Huang
Setuk14
Yu Huang
2
2
1
1.25
W
3
0
3
4.5
L
Freya
TMX I6aax
Freya
1
3
2
0.67
L
Chaac
ferrrdy
Chaac
1
4
1
0.38
W
Sylvanus
yung_goku99
Sylvanus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,886
Damage
20,793
35,308
Taken
31,087
13,574
Mitigated
13,903
8,976
Healing
12,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,462
285
701
1,442
9,463
2,651
0
2,262
7,201
9,958
0
W
Zeus
 
Zeus
4,583
1,689
0
2,991
6,390
4,286
0
131
6,259
38,459
0
W
5,485
2,582
0
750
4,844
1,132
0
581
4,263
0
34,977
W
Arachne
Catabolise
Arachne
3,767
2,901
0
3,507
8,316
2,555
998
4,378
3,938
0
15,699
L
3,583
1,473
0
2,607
5,678
1,269
0
576
5,102
0
28,732
L
Yu Huang
Setuk14
Yu Huang
4,751
841
0
1,250
4,491
1,528
58
2,057
2,434
25,542
0
W
4,067
36
0
1,875
4,742
1,433
39
2,672
2,070
28,155
0
L
Freya
TMX I6aax
Freya
3,064
1,333
0
1,047
7,470
2,124
0
2,168
5,302
20,808
0
L
Chaac
ferrrdy
Chaac
5,026
1,420
0
1,929
8,206
6,002
0
4,478
3,728
0
31,034
W
Sylvanus
yung_goku99
Sylvanus
2,891
1,359
721
2,798
6,795
4,497
291
1,515
5,280
14,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,635
Gold Earned
29,361
255
Minions Killed
269
0
Camps Cleared
0
896,959
Distance Traveled
920,942
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,313
431
21
2
0
175,814
0
W
Zeus
6,846
685
93
9
0
161,612
1
W
Skadi
5,580
558
69
7
0
188,136
3
W
Arachne
5,592
559
29
3
0
194,555
0
L
Neith
5,410
541
65
7
0
172,163
4
L
Yu Huang
5,259
526
48
5
0
185,502
1
W
Agni
5,644
564
54
5
0
204,341
1
L
Freya
5,107
511
49
5
0
187,482
1
L
Chaac
5,546
555
72
7
0
175,998
0
W
Sylvanus
5,699
570
24
2
0
172,298
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role