Player Matchup

Guan Yu
Guan Yu
DorkaOrca
Guan Yu
Level 129
God Stats
5W - 4L
1,638 SR
Queue Stats
72W - 70L
1,525 Elo+
Party 1
Odin
Odin
KingofHearts203
Odin
Level 151
God Stats
1W - 0L
1,753 SR
Queue Stats
7W - 4L
1,282 Elo+
Party 1
Ares
Ares
LittleFudgee
Ares
Level 142
God Stats
1W - 0L
1,291 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
boataholicinatx
Zeus
Level 143
God Stats
3W - 2L
1,678 SR
Queue Stats
44W - 35L
1,506 Elo+
Party 1
Ganesha
Ganesha
reddragonman87
Ganesha
Level 159
God Stats
18W - 14L
1,705 SR
Queue Stats
85W - 77L
1,492 Elo+
Party 1
Team Averages
Level 145
1,613 SR
1,461 Elo+

VS

Team Averages
Level 79
1,420 SR
1,492 Elo+
Ares
Ares
Arednintendo926
Ares
Level 26
God Stats
0W - 1L
1,713 SR
Queue Stats
30W - 21L
1,610 Elo+
Party 3
Ra
Ra
Danielanator1
Ra
Level 127
God Stats
0W - 3L
1,465 SR
Queue Stats
53W - 34L
1,583 Elo+
Party 3
Susano
Susano
Johnny123XD
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,361 Elo+
Party 2
Bellona
Bellona
Zael191
Bellona
Level 104
God Stats
0W - 3L
1,201 SR
Queue Stats
50W - 37L
1,560 Elo+
Party 3
Sol
Sol
megatrueboy
Sol
Level 109
God Stats
2W - 3L
1,220 SR
Queue Stats
37W - 44L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DorkaOrca
Guan Yu
17
8 / 4 / 19
11,539
1,154
14,258
14,568
11,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 1 / 23
11,073
1,107
13,014
12,716
12,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
8 / 0 / 22
11,230
1,123
8,669
8,901
12,293
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 2 / 19
11,573
1,157
30,716
9,091
4,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 0 / 30
10,327
1,033
13,748
10,264
6,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

256

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 6
9,866
987
6,376
22,490
24,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 5 / 6
9,362
936
14,641
10,152
3,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
15
0 / 8 / 5
9,306
931
6,557
14,439
4,434
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Zael191
Bellona
15
7 / 6 / 0
11,349
1,135
14,795
23,532
21,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
0 / 6 / 5
9,826
983
8,222
14,658
6,584
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
29
31
Kills
7
7
Deaths
31
113
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
L
0
5
6
0.6
W
Guan Yu
DorkaOrca
Guan Yu
8
4
19
4.38
L
Susano
0
8
5
0.31
W
7
1
23
18.5
W
8
0
22
19
L
Bellona
Zael191
Bellona
7
6
0
1.17
W
8
2
19
8.75
L
0
6
5
0.42
W
0
0
30
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,405
Damage
50,591
55,540
Taken
85,271
46,620
Mitigated
61,374
15,633
Healing
7,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,376
480
0
756
22,490
24,960
0
12,615
9,230
10,758
0
L
14,641
771
2,528
925
10,152
3,902
0
5,847
4,225
44,364
0
W
Guan Yu
DorkaOrca
Guan Yu
14,258
1,818
4,800
3,754
14,568
11,301
0
9,130
5,438
0
30,719
L
Susano
6,557
184
71
436
14,439
4,434
0
9,541
4,612
0
19,981
W
13,014
3,232
773
2,637
12,716
12,354
0
8,359
4,357
388
16,752
W
8,669
544
0
0
8,901
12,293
0
5,517
3,384
12,762
0
L
Bellona
Zael191
Bellona
14,795
3,129
245
578
23,532
21,494
0
15,802
7,080
6,498
19,254
W
30,716
2,603
0
2,299
9,091
4,575
0
4,004
5,087
53,029
0
L
8,222
2,741
0
1,983
14,658
6,584
0
8,653
5,814
32,546
0
W
13,748
1,082
827
543
10,264
6,097
0
5,131
5,133
34,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,742
Gold Earned
49,709
174
Minions Killed
175
6
Camps Cleared
6
974,114
Distance Traveled
942,601
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,866
987
1
0
1
188,526
0
L
Ra
9,362
936
80
8
0
193,860
0
W
Guan Yu
11,539
1,154
52
5
2
190,587
0
L
Susano
9,306
931
21
2
3
186,553
0
W
Odin
11,073
1,107
27
3
0
209,639
0
W
Ares
11,230
1,123
16
2
0
190,074
0
L
Bellona
11,349
1,135
10
1
0
207,121
1
W
Zeus
11,573
1,157
76
8
4
174,588
2
L
Sol
9,826
983
63
6
2
166,541
0
W
Ganesha
10,327
1,033
3
0
0
209,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role