Player Matchup

He Bo
He Bo
Camio78
He Bo
Level 47
God Stats
3W - 7L
1,366 SR
Queue Stats
51W - 73L
1,368 Elo+
Solo
Thor
Thor
NuttofJustice
Thor
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 191L
1,447 Elo+
Party 1
Sylvanus
Sylvanus
Summ N00B
Sylvanus
Level 121
God Stats
11W - 13L
1,765 SR
Queue Stats
129W - 151L
1,386 Elo+
Party 1
Team Averages
Level 102
1,544 SR
1,400 Elo+

VS

Team Averages
Level 31
1,366 SR
1,186 Elo+
Fenrir
Fenrir
LBC_SK
Fenrir
Level 64
God Stats
3W - 9L
1,238 SR
Queue Stats
183W - 337L
1,220 Elo+
Party 2
Merlin
Merlin
Todosoki
Merlin
Level 20
God Stats
8W - 27L
1,359 SR
Queue Stats
99W - 199L
1,259 Elo+
Party 2
Osiris
Osiris
cainemark2
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 24L
1,078 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Camio78
He Bo
19
7 / 4 / 13
14,182
788
17,208
14,975
7,498
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
12 / 5 / 10
13,978
777
16,822
17,247
9,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Summ N00B
Sylvanus
19
6 / 2 / 15
14,100
783
10,855
20,065
27,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LBC_SK
Fenrir
16
9 / 10 / 1
12,231
680
16,833
21,047
8,527
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Todosoki
Merlin
16
1 / 10 / 7
11,318
629
12,621
15,174
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Osiris
cainemark2
Osiris
15
1 / 5 / 6
10,974
610
8,489
16,703
15,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
25
Kills
11
11
Deaths
25
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
He Bo
Camio78
He Bo
7
4
13
3.38
L
Fenrir
LBC_SK
Fenrir
9
10
1
0.95
W
12
5
10
3.4
W
Sylvanus
Summ N00B
Sylvanus
6
2
15
6.75
L
Merlin
Todosoki
Merlin
1
10
7
0.45
L
Osiris
cainemark2
Osiris
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,885
Damage
37,943
52,287
Taken
52,924
44,197
Mitigated
28,900
22,721
Healing
5,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Camio78
He Bo
17,208
631
105
5,136
14,975
7,498
751
4,891
9,626
60,220
0
L
Fenrir
LBC_SK
Fenrir
16,833
5,293
0
2,793
21,047
8,527
0
11,224
9,823
0
39,929
W
16,822
5,497
0
2,295
17,247
9,482
1,562
2,755
13,987
0
56,276
W
Sylvanus
Summ N00B
Sylvanus
10,855
2,166
4,562
10,623
20,065
27,217
711
5,648
14,070
29,757
0
L
Merlin
Todosoki
Merlin
12,621
804
0
746
15,174
4,760
155
7,750
7,424
48,005
0
L
Osiris
cainemark2
Osiris
8,489
3,463
0
1,636
16,703
15,613
0
9,465
7,238
0
20,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,260
Gold Earned
34,523
190
Minions Killed
153
7
Camps Cleared
6
928,072
Distance Traveled
743,740
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,182
788
99
6
5
305,261
2
L
Fenrir
12,231
680
50
3
5
261,816
3
W
Thor
13,978
777
59
3
2
321,016
2
W
Sylvanus
14,100
783
32
2
0
301,795
1
L
Merlin
11,318
629
77
4
0
251,349
1
L
Osiris
10,974
610
26
1
1
230,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role