Player Matchup

Janus
Janus
Da_BongLord_420
Janus
Level 158
God Stats
2W - 2L
1,383 SR
Queue Stats
164W - 161L
1,517 Elo+
Party 2
Ganesha
Ganesha
SOUL_ADRIFT
Ganesha
Level 158
God Stats
36W - 32L
1,560 SR
Queue Stats
178W - 157L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
XxOG_Elite_420xX
Gilgamesh
Level 159
God Stats
1W - 1L
1,173 SR
Queue Stats
396W - 364L
1,546 Elo+
Party 2
Team Averages
Level 158
1,372 SR
1,521 Elo+

VS

Team Averages
Level 50
1,475 SR
1,342 Elo+
Sobek
Sobek
KenchKun
Sobek
Level 68
God Stats
9W - 9L
1,543 SR
Queue Stats
50W - 82L
1,351 Elo+
Party 1
Discordia
Discordia
Scrappy_Co-Co_
Discordia
Level 30
God Stats
11W - 13L
1,470 SR
Queue Stats
96W - 125L
1,360 Elo+
Party 1
Heimdallr
Heimdallr
xACCURSED_ANGELx
Heimdallr
Level 52
God Stats
13W - 21L
1,412 SR
Queue Stats
143W - 212L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 9
8,943
894
11,313
4,863
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
SOUL_ADRIFT
Ganesha
11
1 / 0 / 12
7,681
768
3,264
8,516
7,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
13
9 / 2 / 7
8,958
896
9,249
10,406
9,013
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KenchKun
Sobek
8
1 / 5 / 2
6,072
607
3,076
11,523
7,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
Scrappy_Co-Co_
Discordia
9
0 / 7 / 3
6,154
615
5,814
7,291
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
9
2 / 7 / 1
6,211
621
7,023
9,568
2,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
19
Kills
3
3
Deaths
19
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
L
Sobek
KenchKun
Sobek
1
5
2
0.4
W
Ganesha
SOUL_ADRIFT
Ganesha
1
0
12
7
L
Discordia
Scrappy_Co-Co_
Discordia
0
7
3
0.21
W
Gilgamesh
9
2
7
6.25
L
Heimdallr
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,826
Damage
15,913
23,785
Taken
28,382
18,180
Mitigated
11,952
6,788
Healing
2,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,313
874
0
935
4,863
1,653
107
2,693
2,170
34,437
0
L
Sobek
KenchKun
Sobek
3,076
227
0
1,750
11,523
7,748
84
4,321
7,202
7,179
0
W
Ganesha
SOUL_ADRIFT
Ganesha
3,264
223
0
1,058
8,516
7,514
0
3,199
5,317
14,508
0
L
Discordia
Scrappy_Co-Co_
Discordia
5,814
488
0
250
7,291
1,705
231
4,930
2,361
22,131
0
W
Gilgamesh
9,249
3,343
903
3,892
10,406
9,013
42
3,288
7,118
0
23,912
L
Heimdallr
7,023
2,719
0
306
9,568
2,499
131
5,482
4,086
0
15,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,582
Gold Earned
18,437
114
Minions Killed
60
7
Camps Cleared
2
621,206
Distance Traveled
425,537
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,943
894
74
7
2
186,050
1
L
Sobek
6,072
607
9
1
2
134,800
3
W
Ganesha
7,681
768
6
1
0
224,623
3
L
Discordia
6,154
615
36
4
0
144,547
1
W
Gilgamesh
8,958
896
34
3
5
210,533
3
L
Heimdallr
6,211
621
15
2
0
146,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role