Player Matchup

Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Na6ato
Sol
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,884 Elo+
Party 2
Hou Yi
Hou Yi
XxD0MOxX
Hou Yi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,638 Elo+
Party 2
Team Averages
Level 73
1,500 SR
1,674 Elo+

VS

Team Averages
Level 101
1,552 SR
1,299 Elo+
Neith
Neith
ISMELLLIKEKEEF
Neith
Level 128
God Stats
47W - 60L
1,466 SR
Queue Stats
108W - 159L
1,342 Elo+
Solo
Ymir
Ymir
MarauderStinger
Ymir
Level 92
God Stats
11W - 10L
1,433 SR
Queue Stats
92W - 247L
1,248 Elo+
Party 1
Chang'e
Chang'e
Rageful_Jaguar
Chang'e
Level 82
God Stats
1W - 0L
1,756 SR
Queue Stats
49W - 106L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 3 / 3
6,283
628
3,752
6,045
2,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
Na6ato
Sol
12
2 / 5 / 1
7,189
719
8,610
7,301
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hou Yi
XxD0MOxX
Hou Yi
11
1 / 4 / 3
6,736
674
6,952
9,720
3,482
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 3
8,901
890
9,186
6,101
2,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
3 / 2 / 8
8,358
836
5,615
12,632
12,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 2 / 8
7,094
709
3,348
9,006
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
12
12
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
3
0.83
W
9
0
3
10.5
W
3
2
8
3.5
L
Sol
Na6ato
Sol
2
5
1
0.5
W
0
2
8
2
L
Hou Yi
XxD0MOxX
Hou Yi
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,314
Damage
18,149
23,066
Taken
27,739
8,180
Mitigated
18,942
4,206
Healing
8,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,752
570
0
410
6,045
2,127
0
1,905
4,140
0
13,404
W
9,186
1,661
0
1,309
6,101
2,339
1,379
1,705
4,396
0
33,091
W
5,615
899
0
706
12,632
12,099
259
3,267
9,365
17,228
0
L
Sol
Na6ato
Sol
8,610
3,179
358
2,236
7,301
2,571
0
2,500
4,801
23,405
2,539
W
3,348
519
2,423
3,719
9,006
4,504
697
2,926
6,080
17,789
0
L
Hou Yi
XxD0MOxX
Hou Yi
6,952
2,774
0
1,202
9,720
3,482
0
5,023
4,697
0
24,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,208
Gold Earned
24,353
83
Minions Killed
103
4
Camps Cleared
6
446,966
Distance Traveled
538,132
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,283
628
14
1
2
153,852
2
W
Neith
8,901
890
61
6
2
185,639
3
W
Ymir
8,358
836
14
1
2
175,243
1
L
Sol
7,189
719
36
4
1
129,726
2
W
Chang'e
7,094
709
28
3
2
177,250
2
L
Hou Yi
6,736
674
33
3
1
163,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role