Player Matchup

Thor
Thor
Jonny Karate233
Thor
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,205 Elo+
Party 3
Anubis
Anubis
Mexalf Gaming
Anubis
Level 138
God Stats
5W - 5L
1,198 SR
Queue Stats
24W - 29L
1,258 Elo+
Party 3
Jormungandr
Jormungandr
MrD-iIdoBaggins
Jormungandr
Level 115
God Stats
2W - 2L
1,134 SR
Queue Stats
176W - 153L
1,494 Elo+
Party 2
Bellona
Bellona
TimmyTwoShots07
Bellona
Level 147
God Stats
4W - 3L
1,331 SR
Queue Stats
208W - 183L
1,510 Elo+
Party 3
Ullr
Ullr
ratsnrop26
Ullr
Level 122
God Stats
2W - 2L
1,404 SR
Queue Stats
189W - 193L
1,474 Elo+
Party 2
Team Averages
Level 127
1,313 SR
1,388 Elo+

VS

Team Averages
Level 113
1,604 SR
1,478 Elo+
Cerberus
Cerberus
KillerHills94
Cerberus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,526 Elo+
Solo
Arachne
Arachne
NDMourning
Arachne
Level 127
God Stats
2W - 2L
1,775 SR
Queue Stats
104W - 118L
1,491 Elo+
Solo
Merlin
Merlin
NiteCreeperr
Merlin
Level 138
God Stats
9W - 6L
1,689 SR
Queue Stats
198W - 181L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
V-Twin-HD
Sun Wukong
Level 106
God Stats
2W - 5L
1,267 SR
Queue Stats
366W - 342L
1,462 Elo+
Party 1
Charybdis
Charybdis
granite_boyz
Charybdis
Level 108
God Stats
4W - 6L
1,788 SR
Queue Stats
287W - 280L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 1
6,039
604
1,560
5,381
1,735
Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
4 / 1 / 3
5,678
568
4,490
3,896
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
MrD-iIdoBaggins
Jormungandr
9
2 / 0 / 8
5,687
569
4,308
3,812
2,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 1
5,980
598
3,679
6,765
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 1 / 3
5,089
509
4,034
4,414
1,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KillerHills94
Cerberus
7
0 / 2 / 2
4,662
466
1,386
6,261
2,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
NDMourning
Arachne
7
0 / 3 / 0
4,486
449
1,695
6,404
1,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Merlin
11
3 / 3 / 0
6,231
623
3,143
4,700
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
V-Twin-HD
Sun Wukong
10
1 / 1 / 1
5,841
584
3,921
7,219
3,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
granite_boyz
Charybdis
9
1 / 3 / 1
4,943
494
1,962
6,918
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
12
Kills
5
5
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
L
Cerberus
KillerHills94
Cerberus
0
2
2
0.5
W
4
1
3
5.5
W
Jormungandr
MrD-iIdoBaggins
Jormungandr
2
0
8
6
L
Arachne
NDMourning
Arachne
0
3
0
0
L
Merlin
3
3
0
1
W
1
1
1
1.5
L
Sun Wukong
V-Twin-HD
Sun Wukong
1
1
1
1.5
L
Charybdis
granite_boyz
Charybdis
1
3
1
0.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,071
Damage
12,107
24,268
Taken
31,502
12,937
Mitigated
11,189
5,627
Healing
9,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,560
221
0
0
5,381
1,735
0
1,113
4,268
0
19,639
L
Cerberus
KillerHills94
Cerberus
1,386
122
0
2,006
6,261
2,986
0
3,149
2,986
9,740
0
W
4,490
241
0
1,301
3,896
1,720
54
1,382
2,514
26,506
0
W
Jormungandr
MrD-iIdoBaggins
Jormungandr
4,308
1,657
0
827
3,812
2,669
48
762
3,050
22,186
0
L
Arachne
NDMourning
Arachne
1,695
1,093
0
939
6,404
1,482
0
1,371
4,739
0
22,253
L
Merlin
3,143
48
0
778
4,700
1,064
0
1,922
2,636
35,116
0
W
3,679
2,016
0
2,800
6,765
5,636
110
729
6,036
0
35,383
L
Sun Wukong
V-Twin-HD
Sun Wukong
3,921
1,245
0
2,545
7,219
3,985
99
575
6,644
0
32,995
L
Charybdis
granite_boyz
Charybdis
1,962
1,022
0
3,059
6,918
1,672
0
1,471
5,447
0
24,733
W
4,034
1,128
0
699
4,414
1,177
0
543
3,871
0
27,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,473
Gold Earned
26,163
266
Minions Killed
257
0
Camps Cleared
0
984,863
Distance Traveled
901,853
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,039
604
41
4
0
217,629
1
L
Cerberus
4,662
466
18
2
0
179,284
1
W
Anubis
5,678
568
50
5
0
184,818
3
W
Jormungandr
5,687
569
33
3
0
194,005
2
L
Arachne
4,486
449
42
4
0
164,406
1
L
Merlin
6,231
623
70
7
0
180,457
1
W
Bellona
5,980
598
96
10
0
214,302
2
L
Sun Wukong
5,841
584
74
7
0
203,027
2
L
Charybdis
4,943
494
53
5
0
174,679
1
W
Ullr
5,089
509
46
5
0
174,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role