Player Matchup

Izanami
Izanami
HammerOfDeath83
Izanami
Level 43
God Stats
8W - 4L
1,495 SR
Queue Stats
179W - 225L
1,311 Elo+
Solo
Yu Huang
Yu Huang
Jxllyyy
Yu Huang
Level 67
God Stats
2W - 3L
1,453 SR
Queue Stats
72W - 75L
1,477 Elo+
Party 3
Bacchus
Bacchus
MarsBars51
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,565 Elo+
Party 3
Fenrir
Fenrir
Mayanakakingu
Fenrir
Level 41
God Stats
3W - 6L
1,507 SR
Queue Stats
77W - 82L
1,394 Elo+
Solo
Vulcan
Vulcan
iiLag_x
Vulcan
Level 109
God Stats
2W - 1L
1,924 SR
Queue Stats
71W - 70L
1,481 Elo+
Party 3
Team Averages
Level 58
1,576 SR
1,446 Elo+

VS

Team Averages
Level 73
1,372 SR
1,299 Elo+
Olorun
Olorun
Darrius
Olorun
Level 6
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 4L
1,140 Elo+
Party 1
Ymir
Ymir
Exphyxa
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,140 Elo+
Party 1
Charybdis
Charybdis
Girozkun
Charybdis
Level 37
God Stats
29W - 35L
1,411 SR
Queue Stats
59W - 79L
1,360 Elo+
Party 2
Scylla
Scylla
MadamX
Scylla
Level 159
God Stats
1W - 3L
1,490 SR
Queue Stats
45W - 69L
1,355 Elo+
Party 2
Nike
Nike
RUDEBOYPAB
Nike
Level 159
God Stats
0W - 1L
1,186 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 10
9,726
748
6,809
8,619
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
Jxllyyy
Yu Huang
17
1 / 0 / 8
10,410
801
11,393
4,751
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
MarsBars51
Bacchus
15
1 / 0 / 12
9,720
748
5,599
8,987
12,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
10 / 0 / 6
11,109
855
9,911
10,183
8,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
iiLag_x
Vulcan
17
5 / 0 / 10
10,265
790
15,523
5,879
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Darrius
Olorun
13
0 / 8 / 0
7,710
593
3,495
14,253
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Exphyxa
Ymir
13
0 / 3 / 0
7,975
613
3,963
11,168
8,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charybdis
Girozkun
Charybdis
14
1 / 4 / 0
8,212
632
6,785
11,254
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
MadamX
Scylla
13
0 / 3 / 0
7,812
601
1,825
7,451
1,835
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 1
7,862
605
6,184
13,129
9,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
2
21
Kills
1
1
Deaths
22
46
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
Darrius
Olorun
0
8
0
0
L
Ymir
Exphyxa
Ymir
0
3
0
0
L
Charybdis
Girozkun
Charybdis
1
4
0
0.25
W
4
1
10
9
W
Yu Huang
Jxllyyy
Yu Huang
1
0
8
5
L
Scylla
MadamX
Scylla
0
3
0
0
W
Bacchus
MarsBars51
Bacchus
1
0
12
7
W
10
0
6
13
L
0
4
1
0.13
W
Vulcan
iiLag_x
Vulcan
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,235
Damage
22,252
38,419
Taken
57,255
29,764
Mitigated
27,195
7,541
Healing
6,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Darrius
Olorun
3,495
2,005
27
902
14,253
4,060
85
6,469
7,538
16,873
0
L
Ymir
Exphyxa
Ymir
3,963
1,017
390
949
11,168
8,008
0
6,613
4,197
13,158
0
L
Charybdis
Girozkun
Charybdis
6,785
2,913
0
897
11,254
3,651
881
6,272
4,624
0
24,857
W
6,809
4,415
0
2,782
8,619
4,272
3,930
2,213
6,203
0
25,168
W
Yu Huang
Jxllyyy
Yu Huang
11,393
404
0
500
4,751
2,040
3,738
1,041
3,684
45,679
0
L
Scylla
MadamX
Scylla
1,825
289
0
460
7,451
1,835
0
4,324
2,840
16,105
0
W
Bacchus
MarsBars51
Bacchus
5,599
1,684
474
2,068
8,987
12,266
263
3,586
5,236
13,021
0
W
9,911
1,799
0
558
10,183
8,145
1,659
2,218
7,826
0
39,648
L
6,184
267
123
3,136
13,129
9,641
0
7,096
5,541
0
17,338
W
Vulcan
iiLag_x
Vulcan
15,523
3,879
135
1,024
5,879
3,041
1,671
225
5,587
40,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,230
Gold Earned
39,571
256
Minions Killed
150
0
Camps Cleared
0
1,361,945
Distance Traveled
1,038,266
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,710
593
25
2
0
201,106
0
L
Ymir
7,975
613
16
1
0
216,577
0
L
Charybdis
8,212
632
49
4
0
244,727
0
W
Izanami
9,726
748
35
3
0
244,830
2
W
Yu Huang
10,410
801
98
8
0
270,287
3
L
Scylla
7,812
601
32
2
0
142,960
1
W
Bacchus
9,720
748
15
1
0
253,087
1
W
Fenrir
11,109
855
50
4
0
295,783
3
L
Nike
7,862
605
28
2
0
232,896
1
W
Vulcan
10,265
790
58
4
0
297,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role