Player Matchup

Xing Tian
Xing Tian
DamnaSean
Xing Tian
Level 142
God Stats
5W - 7L
1,283 SR
Queue Stats
301W - 275L
1,606 Elo+
Party 2
Xbalanque
Xbalanque
Jinxツ
Xbalanque
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,578 Elo+
Party 1
Susano
Susano
JustRun176
Susano
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 133L
1,597 Elo+
Party 1
Shiva
Shiva
The Love Jones
Shiva
Level 157
God Stats
13W - 7L
1,547 SR
Queue Stats
385W - 361L
1,613 Elo+
Party 2
Tiamat
Tiamat
chris418k
Tiamat
Level 67
God Stats
1W - 1L
1,203 SR
Queue Stats
5W - 15L
1,318 Elo+
Party 1
Team Averages
Level 117
1,406 SR
1,543 Elo+

VS

Team Averages
Level 128
1,546 SR
1,524 Elo+
Ganesha
Ganesha
LordLepard
Ganesha
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 150L
1,664 Elo+
Solo
Xbalanque
Xbalanque
ThePalestineEmir
Xbalanque
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,270 Elo+
Party 3
Tiamat
Tiamat
VexSquirt
Tiamat
Level 102
God Stats
2W - 3L
1,280 SR
Queue Stats
264W - 264L
1,600 Elo+
Solo
Scylla
Scylla
moodycheats
Scylla
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,521 Elo+
Party 3
Baron Samedi
Baron Samedi
squiED
Baron Samedi
Level 125
God Stats
1W - 0L
1,949 SR
Queue Stats
34W - 20L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DamnaSean
Xing Tian
20
3 / 4 / 16
12,951
682
13,814
22,345
30,492
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Jinxツ
Xbalanque
20
6 / 9 / 8
13,200
695
22,152
23,043
9,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
JustRun176
Susano
20
7 / 4 / 10
12,882
678
18,562
15,327
10,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 6 / 12
11,212
590
15,727
21,669
25,834
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
chris418k
Tiamat
20
5 / 7 / 12
12,954
682
19,582
17,198
12,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LordLepard
Ganesha
20
0 / 6 / 27
13,184
694
9,289
26,300
33,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
20
11 / 8 / 15
14,558
766
33,133
23,987
12,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
VexSquirt
Tiamat
20
5 / 3 / 15
13,727
722
11,392
16,217
11,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
20
7 / 3 / 19
15,191
800
17,694
14,861
6,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
squiED
Baron Samedi
19
7 / 5 / 12
12,725
670
16,847
20,982
19,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
118
23
Kills
30
30
Deaths
25
58
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DamnaSean
Xing Tian
3
4
16
2.75
L
Xbalanque
Jinxツ
Xbalanque
6
9
8
1.11
L
Susano
JustRun176
Susano
7
4
10
3
W
Ganesha
LordLepard
Ganesha
0
6
27
2.25
L
2
6
12
1.33
W
Xbalanque
11
8
15
2.31
W
Tiamat
VexSquirt
Tiamat
5
3
15
4.17
L
Tiamat
chris418k
Tiamat
5
7
12
1.57
W
Scylla
7
3
19
5.5
W
Baron Samedi
squiED
Baron Samedi
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,837
Damage
88,355
99,582
Taken
102,347
88,535
Mitigated
81,733
31,132
Healing
37,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DamnaSean
Xing Tian
13,814
337
1,029
5,408
22,345
30,492
300
11,894
10,451
23,428
0
L
Xbalanque
Jinxツ
Xbalanque
22,152
8,278
744
5,636
23,043
9,496
2,025
13,870
9,173
0
53,771
L
Susano
JustRun176
Susano
18,562
2,624
2,226
3,295
15,327
10,063
1,107
10,083
5,244
0
34,696
W
Ganesha
LordLepard
Ganesha
9,289
255
957
4,637
26,300
33,252
365
10,783
14,701
22,776
0
L
15,727
1,074
3,272
4,497
21,669
25,834
321
8,882
12,787
0
23,045
W
Xbalanque
33,133
13,060
1,309
4,684
23,987
12,084
3,459
5,494
18,120
0
53,186
W
Tiamat
VexSquirt
Tiamat
11,392
1,534
2,740
5,308
16,217
11,170
963
5,759
10,063
29,824
0
L
Tiamat
chris418k
Tiamat
19,582
2,078
965
4,060
17,198
12,650
473
10,493
6,705
42,006
0
W
Scylla
17,694
1,220
203
3,769
14,861
6,179
907
3,652
10,983
57,064
0
W
Baron Samedi
squiED
Baron Samedi
16,847
638
7,275
6,233
20,982
19,048
649
6,379
13,907
33,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,199
Gold Earned
69,385
208
Minions Killed
240
0
Camps Cleared
0
1,743,762
Distance Traveled
1,737,339
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,951
682
19
1
0
380,798
1
L
Xbalanque
13,200
695
68
4
0
295,659
0
L
Susano
12,882
678
53
3
0
375,218
0
W
Ganesha
13,184
694
0
0
0
328,350
0
L
Shiva
11,212
590
17
1
0
335,538
0
W
Xbalanque
14,558
766
37
2
0
312,937
0
W
Tiamat
13,727
722
54
3
0
346,255
1
L
Tiamat
12,954
682
51
3
0
356,549
5
W
Scylla
15,191
800
99
5
0
404,696
6
W
Baron Samedi
12,725
670
50
3
0
345,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role