Player Matchup

Chaac
Chaac
 
Chaac
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
CagePred
Sylvanus
Level 160
God Stats
4W - 1L
1,833 SR
Queue Stats
182W - 163L
1,505 Elo+
Party 1
Neith
Neith
Mefunei
Neith
Level 18
God Stats
3W - 0L
1,688 SR
Queue Stats
51W - 36L
1,508 Elo+
Party 1
Yu Huang
Yu Huang
nieshieuchiha
Yu Huang
Level 147
God Stats
10W - 8L
1,527 SR
Queue Stats
339W - 283L
1,487 Elo+
Party 1
Team Averages
Level 102
1,609 SR
1,500 Elo+

VS

Team Averages
Level 96
1,598 SR
1,554 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Berserk420Qc
Ganesha
Level 99
God Stats
4W - 4L
1,561 SR
Queue Stats
35W - 35L
1,592 Elo+
Party 2
Baron Samedi
Baron Samedi
Call Me Spray
Baron Samedi
Level 147
God Stats
0W - 1L
1,948 SR
Queue Stats
19W - 18L
1,654 Elo+
Party 2
Vamana
Vamana
Willy junky
Vamana
Level 44
God Stats
0W - 2L
1,537 SR
Queue Stats
12W - 16L
1,596 Elo+
Party 2
Hachiman
Hachiman
ktownsfinest865
Hachiman
Level 43
God Stats
6W - 7L
1,447 SR
Queue Stats
733W - 796L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 0 / 1
6,273
627
3,889
4,534
3,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
 
Loki
11
4 / 0 / 1
6,264
626
3,093
4,798
1,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
CagePred
Sylvanus
8
0 / 0 / 7
5,612
561
4,433
7,986
4,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Mefunei
Neith
9
5 / 0 / 2
5,899
590
5,383
3,200
1,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
nieshieuchiha
Yu Huang
12
2 / 0 / 2
6,718
672
3,271
2,986
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 0 / 0
5,111
511
596
4,645
1,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
Berserk420Qc
Ganesha
7
0 / 3 / 0
4,703
470
1,823
7,502
3,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Call Me Spray
Baron Samedi
8
0 / 3 / 0
5,022
502
2,251
5,404
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
7
0 / 2 / 0
4,691
469
1,068
6,679
2,268
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
7
0 / 4 / 0
4,748
475
4,680
6,342
1,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
12
Kills
0
0
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
1
1.5
W
Loki
 
Loki
4
0
1
4.5
L
Ne Zha
 
Ne Zha
0
0
0
0
L
Ganesha
Berserk420Qc
Ganesha
0
3
0
0
W
Sylvanus
CagePred
Sylvanus
0
0
7
3.5
L
Baron Samedi
Call Me Spray
Baron Samedi
0
3
0
0
W
Neith
Mefunei
Neith
5
0
2
6
L
Vamana
0
2
0
0
L
Hachiman
0
4
0
0
W
Yu Huang
nieshieuchiha
Yu Huang
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,069
Damage
10,418
23,504
Taken
30,572
12,453
Mitigated
10,221
10,114
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,889
378
0
1,615
4,534
3,937
490
668
3,866
0
29,860
W
Loki
 
Loki
3,093
796
0
2,798
4,798
1,365
53
572
4,190
0
34,254
L
Ne Zha
 
Ne Zha
596
190
0
758
4,645
1,211
0
690
3,955
0
28,098
L
Ganesha
Berserk420Qc
Ganesha
1,823
364
116
2,270
7,502
3,117
0
1,492
6,010
12,197
0
W
Sylvanus
CagePred
Sylvanus
4,433
1,204
967
3,094
7,986
4,997
435
1,033
6,902
10,530
0
L
Baron Samedi
Call Me Spray
Baron Samedi
2,251
198
0
1,326
5,404
2,059
0
2,359
3,045
21,985
0
W
Neith
Mefunei
Neith
5,383
2,552
0
685
3,200
1,171
282
786
2,408
0
25,417
L
Vamana
1,068
404
0
536
6,679
2,268
549
532
6,147
0
13,671
L
Hachiman
4,680
2,628
0
1,130
6,342
1,566
0
2,631
3,711
0
22,394
W
Yu Huang
nieshieuchiha
Yu Huang
3,271
243
0
955
2,986
983
0
734
2,064
40,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,766
Gold Earned
24,275
267
Minions Killed
222
0
Camps Cleared
0
1,008,480
Distance Traveled
994,975
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,273
627
58
6
0
187,599
1
W
Loki
6,264
626
66
7
0
234,832
2
L
Ne Zha
5,111
511
58
6
0
220,451
1
L
Ganesha
4,703
470
5
1
0
188,887
2
W
Sylvanus
5,612
561
16
2
0
179,071
2
L
Baron Samedi
5,022
502
63
6
0
199,933
5
W
Neith
5,899
590
44
4
0
200,158
2
L
Vamana
4,691
469
34
3
0
200,720
0
L
Hachiman
4,748
475
62
6
0
184,984
3
W
Yu Huang
6,718
672
83
8
0
206,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role