Player Matchup

Thor
Thor
 
Thor
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Arthdal
Morgan Le Fay
Level 140
God Stats
8W - 22L
1,339 SR
Queue Stats
515W - 492L
1,664 Elo+
Party 4
Cupid
Cupid
SENTEYITA
Cupid
Level 30
God Stats
0W - 2L
1,667 SR
Queue Stats
132W - 95L
1,463 Elo+
Party 1
Fenrir
Fenrir
ScrubPotatoKing
Fenrir
Level 100
God Stats
8W - 8L
1,906 SR
Queue Stats
773W - 725L
1,516 Elo+
Party 1
Bellona
Bellona
iCamiikase
Bellona
Level 29
God Stats
7W - 10L
1,486 SR
Queue Stats
320W - 297L
1,503 Elo+
Party 4
Team Averages
Level 69
1,580 SR
1,529 Elo+

VS

Team Averages
Level 50
1,529 SR
1,586 Elo+
Ymir
Ymir
AzBigUnit
Ymir
Level 24
God Stats
25W - 15L
1,660 SR
Queue Stats
53W - 51L
1,567 Elo+
Party 2
Nu Wa
Nu Wa
DrollCheetah594
Nu Wa
Level 42
God Stats
10W - 9L
1,371 SR
Queue Stats
71W - 95L
1,445 Elo+
Solo
Bakasura
Bakasura
TheNoodler
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,679 Elo+
Party 3
Bellona
Bellona
Zukashia
Bellona
Level 87
God Stats
38W - 22L
1,651 SR
Queue Stats
183W - 159L
1,618 Elo+
Party 2
Loki
Loki
justapickle
Loki
Level 90
God Stats
16W - 8L
1,462 SR
Queue Stats
52W - 28L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
5
0 / 3 / 0
3,484
581
623
4,241
1,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Arthdal
Morgan Le Fay
8
1 / 1 / 0
4,198
700
2,897
2,925
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
SENTEYITA
Cupid
6
0 / 1 / 0
3,461
577
1,514
2,562
399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 2 / 0
3,715
619
872
4,044
1,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
iCamiikase
Bellona
7
0 / 1 / 0
3,604
601
1,719
5,254
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 0 / 3
4,380
730
1,088
2,372
1,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 1 / 1
4,158
693
1,563
4,350
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
TheNoodler
Bakasura
8
4 / 0 / 0
4,729
788
3,793
3,544
1,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Zukashia
Bellona
8
2 / 0 / 1
4,837
806
4,036
3,451
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 0 / 3
4,474
746
1,596
4,028
1,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
8
8
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
0
0
L
Morgan Le Fay
Arthdal
Morgan Le Fay
1
1
0
1
W
Ymir
0
0
3
1.5
W
1
1
1
1.5
L
Cupid
SENTEYITA
Cupid
0
1
0
0
L
0
2
0
0
W
Bakasura
TheNoodler
Bakasura
4
0
0
4
W
Bellona
Zukashia
Bellona
2
0
1
2.5
L
Bellona
iCamiikase
Bellona
0
1
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,625
Damage
12,076
19,026
Taken
17,745
6,750
Mitigated
7,412
6,782
Healing
7,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
623
430
0
1,349
4,241
1,092
0
432
3,809
0
10,153
L
Morgan Le Fay
Arthdal
Morgan Le Fay
2,897
151
0
704
2,925
653
0
773
2,152
24,429
0
W
Ymir
1,088
294
0
428
2,372
1,034
0
0
2,372
9,268
0
W
1,563
521
0
1,407
4,350
1,121
0
1,736
2,614
18,013
0
L
Cupid
SENTEYITA
Cupid
1,514
605
136
1,310
2,562
399
0
695
1,826
0
15,392
L
872
271
0
1,052
4,044
1,665
0
663
3,321
0
7,818
W
Bakasura
TheNoodler
Bakasura
3,793
2,822
0
1,799
3,544
1,407
0
401
3,143
0
20,244
W
Bellona
Zukashia
Bellona
4,036
1,583
0
2,195
3,451
2,808
0
0
3,451
0
24,317
L
Bellona
iCamiikase
Bellona
1,719
593
0
2,231
5,254
2,941
0
88
5,166
0
13,326
W
1,596
549
0
2,090
4,028
1,042
0
760
3,268
0
21,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,462
Gold Earned
22,578
167
Minions Killed
205
0
Camps Cleared
0
617,023
Distance Traveled
736,146
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,484
581
32
5
0
90,037
1
L
Morgan Le Fay
4,198
700
51
9
0
126,766
3
W
Ymir
4,380
730
18
3
0
142,243
2
W
Nu Wa
4,158
693
29
5
0
120,891
1
L
Cupid
3,461
577
37
6
0
121,884
0
L
Fenrir
3,715
619
16
3
0
137,794
2
W
Bakasura
4,729
788
53
9
0
157,128
2
W
Bellona
4,837
806
56
9
0
149,797
3
L
Bellona
3,604
601
31
5
0
140,542
0
W
Loki
4,474
746
49
8
0
166,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role