Player Matchup

Yu Huang
Yu Huang
BacanoBatista
Yu Huang
Level 144
God Stats
1W - 2L
1,816 SR
Queue Stats
20W - 20L
1,532 Elo+
Party 3
Gilgamesh
Gilgamesh
MR CHE3KS
Gilgamesh
Level 129
God Stats
3W - 1L
1,701 SR
Queue Stats
12W - 18L
1,570 Elo+
Party 3
Hou Yi
Hou Yi
MagnumMangoBABY
Hou Yi
Level 109
God Stats
4W - 6L
1,580 SR
Queue Stats
8W - 9L
1,690 Elo+
Party 3
Susano
Susano
Wholelottahough
Susano
Level 47
God Stats
4W - 4L
1,526 SR
Queue Stats
86W - 107L
1,485 Elo+
Solo
Cerberus
Cerberus
joedrumss
Cerberus
Level 131
God Stats
0W - 2L
1,702 SR
Queue Stats
18W - 30L
1,472 Elo+
Party 3
Team Averages
Level 112
1,665 SR
1,550 Elo+

VS

Team Averages
Level 93
1,513 SR
1,607 Elo+
Nox
Nox
 
Nox
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
JDIESEL
Camazotz
Level 69
God Stats
1W - 1L
1,076 SR
Queue Stats
194W - 163L
1,643 Elo+
Party 1
Tyr
Tyr
Khamaleon
Tyr
Level 160
God Stats
2W - 1L
1,644 SR
Queue Stats
10W - 8L
1,525 Elo+
Party 2
Chiron
Chiron
NOIMGARY
Chiron
Level 24
God Stats
19W - 4L
1,760 SR
Queue Stats
21W - 7L
1,727 Elo+
Party 1
Ra
Ra
xJell
Ra
Level 69
God Stats
4W - 0L
1,586 SR
Queue Stats
225W - 160L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BacanoBatista
Yu Huang
20
5 / 4 / 2
12,563
698
18,475
15,764
7,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
MR CHE3KS
Gilgamesh
18
2 / 5 / 9
11,733
652
17,351
24,551
24,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
1 / 8 / 4
10,823
601
8,377
16,944
6,664
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 4 / 7
12,893
716
12,775
16,532
9,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
joedrumss
Cerberus
17
0 / 3 / 4
11,354
631
7,633
20,267
21,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
3 / 2 / 12
13,177
732
15,529
13,302
4,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
JDIESEL
Camazotz
20
6 / 4 / 11
13,319
740
15,995
24,159
18,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 3 / 9
12,608
700
12,744
24,617
17,975
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
NOIMGARY
Chiron
20
6 / 2 / 5
14,364
798
17,042
11,164
3,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ra
20
5 / 2 / 9
13,571
754
13,281
10,078
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
70
13
Kills
24
24
Deaths
13
26
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
2
12
4.5
L
Yu Huang
BacanoBatista
Yu Huang
5
4
2
1.5
W
Camazotz
JDIESEL
Camazotz
6
4
11
2.88
W
4
3
9
2.83
L
Gilgamesh
MR CHE3KS
Gilgamesh
2
5
9
1.3
L
1
8
4
0.38
W
Chiron
NOIMGARY
Chiron
6
2
5
4.25
L
5
4
7
2.13
L
Cerberus
joedrumss
Cerberus
0
3
4
0.67
W
Ra
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,611
Damage
74,591
94,058
Taken
83,320
70,366
Mitigated
48,862
9,641
Healing
25,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
15,529
821
0
835
13,302
4,698
2,477
4,913
8,273
66,039
0
L
Yu Huang
BacanoBatista
Yu Huang
18,475
538
0
440
15,764
7,865
0
3,688
11,900
53,589
0
W
Camazotz
JDIESEL
Camazotz
15,995
2,541
0
10,228
24,159
18,777
187
6,113
17,750
0
38,250
W
12,744
987
0
2,237
24,617
17,975
1,329
8,281
15,657
0
26,311
L
Gilgamesh
MR CHE3KS
Gilgamesh
17,351
4,749
0
1,414
24,551
24,875
36
8,743
15,521
0
42,032
L
8,377
2,137
0
1,530
16,944
6,664
526
5,763
10,940
0
36,375
W
Chiron
NOIMGARY
Chiron
17,042
5,152
2,164
2,700
11,164
3,773
1,991
2,745
8,299
0
69,324
L
12,775
2,618
0
1,363
16,532
9,689
0
4,196
12,032
0
52,639
L
Cerberus
joedrumss
Cerberus
7,633
285
0
4,894
20,267
21,273
0
6,420
13,426
24,166
0
W
Ra
13,281
818
4,630
2,834
10,078
3,639
3,873
3,000
6,930
55,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,366
Gold Earned
67,039
315
Minions Killed
362
0
Camps Cleared
0
1,814,177
Distance Traveled
2,021,291
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,177
732
73
4
0
411,958
0
L
Yu Huang
12,563
698
95
5
0
349,381
3
W
Camazotz
13,319
740
48
3
0
403,532
2
W
Tyr
12,608
700
28
2
0
414,148
0
L
Gilgamesh
11,733
652
47
3
0
367,895
1
L
Hou Yi
10,823
601
51
3
0
328,012
0
W
Chiron
14,364
798
110
6
0
384,379
4
L
Susano
12,893
716
79
4
0
393,313
2
L
Cerberus
11,354
631
43
2
0
375,576
1
W
Ra
13,571
754
103
6
0
407,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role