Player Matchup

Ymir
Ymir
BallsInYahMouf
Ymir
Level 61
God Stats
6W - 3L
1,758 SR
Queue Stats
145W - 51L
1,785 Elo+
Party 2
Chaac
Chaac
Caderaider343
Chaac
Level 121
God Stats
24W - 5L
1,994 SR
Queue Stats
123W - 42L
1,811 Elo+
Party 2
Rama
Rama
MixerMan
Rama
Level 61
God Stats
3W - 4L
1,542 SR
Queue Stats
142W - 49L
1,797 Elo+
Party 2
Anubis
Anubis
QuinnMoment
Anubis
Level 49
God Stats
12W - 2L
1,969 SR
Queue Stats
107W - 29L
1,823 Elo+
Party 2
Poseidon
Poseidon
RoofVertibird
Poseidon
Level 106
God Stats
14W - 7L
1,734 SR
Queue Stats
132W - 47L
1,778 Elo+
Party 2
Team Averages
Level 80
1,799 SR
1,799 Elo+

VS

Team Averages
Level 91
1,610 SR
1,661 Elo+
Serqet
Serqet
DNA0402
Serqet
Level 102
God Stats
1W - 2L
1,285 SR
Queue Stats
149W - 125L
1,706 Elo+
Party 1
Yemoja
Yemoja
Leslord
Yemoja
Level 145
God Stats
13W - 5L
1,687 SR
Queue Stats
276W - 220L
1,708 Elo+
Party 1
Shiva
Shiva
LessLeaves
Shiva
Level 129
God Stats
2W - 2L
1,935 SR
Queue Stats
38W - 36L
1,685 Elo+
Party 1
Medusa
Medusa
isiahfatnutz69
Medusa
Level 33
God Stats
3W - 2L
1,667 SR
Queue Stats
102W - 51L
1,770 Elo+
Party 1
Yu Huang
Yu Huang
moto0ga
Yu Huang
Level 47
God Stats
7W - 10L
1,478 SR
Queue Stats
253W - 300L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 25
12,625
526
8,415
22,719
24,289
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 1 / 12
12,336
514
10,083
24,150
19,558
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Rama
20
9 / 2 / 6
15,206
634
18,036
13,493
5,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
19
14 / 5 / 9
13,266
553
26,971
17,455
7,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
RoofVertibird
Poseidon
19
7 / 4 / 9
12,862
536
13,765
10,169
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DNA0402
Serqet
17
4 / 9 / 6
11,283
470
8,719
22,445
7,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Leslord
Yemoja
14
1 / 7 / 10
10,011
417
6,793
18,539
14,532
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shiva
19
4 / 3 / 5
12,443
518
17,080
21,828
25,731
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 4 / 5
11,119
463
13,093
14,826
5,097
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
moto0ga
Yu Huang
14
2 / 13 / 6
9,722
405
8,548
20,171
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
47
35
Kills
15
16
Deaths
36
61
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
4
25
3.63
W
3
1
12
9
L
Serqet
DNA0402
Serqet
4
9
6
0.78
L
Yemoja
Leslord
Yemoja
1
7
10
0.86
L
Shiva
4
3
5
2.17
W
Rama
9
2
6
6
W
Anubis
14
5
9
3.7
W
Poseidon
RoofVertibird
Poseidon
7
4
9
2.88
L
4
4
5
1.63
L
Yu Huang
moto0ga
Yu Huang
2
13
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,270
Damage
54,233
87,986
Taken
97,809
60,971
Mitigated
57,702
28,675
Healing
15,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,415
2,134
3,190
3,204
22,719
24,289
296
4,025
17,512
20,034
0
W
10,083
1,073
0
7,023
24,150
19,558
604
2,776
18,933
0
72,685
L
Serqet
DNA0402
Serqet
8,719
1,096
0
776
22,445
7,967
0
10,305
12,140
0
66,410
L
Yemoja
Leslord
Yemoja
6,793
1,157
3,625
2,369
18,539
14,532
0
9,876
8,455
20,616
180
L
Shiva
17,080
3,686
801
5,406
21,828
25,731
906
8,892
12,936
0
87,450
W
Rama
18,036
12,220
0
7,146
13,493
5,601
8,081
1,857
11,366
0
136,377
W
Anubis
26,971
1,290
0
6,616
17,455
7,804
1,395
4,002
12,838
89,517
0
W
Poseidon
RoofVertibird
Poseidon
13,765
1,426
0
1,496
10,169
3,719
570
2,501
7,438
90,383
0
L
13,093
5,740
0
1,690
14,826
5,097
0
6,284
8,542
0
77,090
L
Yu Huang
moto0ga
Yu Huang
8,548
352
0
500
20,171
4,375
0
13,794
6,377
36,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,295
Gold Earned
54,578
633
Minions Killed
494
0
Camps Cleared
0
2,329,747
Distance Traveled
2,207,663
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,625
526
13
1
0
466,884
3
W
Chaac
12,336
514
143
6
0
506,997
1
L
Serqet
11,283
470
114
5
0
463,206
4
L
Yemoja
10,011
417
30
1
0
447,977
3
L
Shiva
12,443
518
169
7
0
464,582
5
W
Rama
15,206
634
223
9
0
408,420
10
W
Anubis
13,266
553
106
4
0
438,767
8
W
Poseidon
12,862
536
148
6
0
508,679
11
L
Medusa
11,119
463
119
5
0
478,677
8
L
Yu Huang
9,722
405
62
3
0
353,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role