Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
HelixElixir
Sylvanus
Level 66
God Stats
7W - 10L
1,390 SR
Queue Stats
80W - 112L
1,455 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KentaTheGod
Tsukuyomi
Level 97
God Stats
19W - 8L
1,816 SR
Queue Stats
228W - 249L
1,509 Elo+
Party 1
Yu Huang
Yu Huang
Lethal_-_Lotus
Yu Huang
Level 136
God Stats
20W - 20L
1,488 SR
Queue Stats
94W - 91L
1,514 Elo+
Party 1
Serqet
Serqet
Thunderoller
Serqet
Level 107
God Stats
4W - 16L
1,373 SR
Queue Stats
241W - 284L
1,488 Elo+
Party 1
Team Averages
Level 87
1,513 SR
1,493 Elo+

VS

Team Averages
Level 78
1,601 SR
1,501 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
CrypticWix
Bakasura
Level 100
God Stats
12W - 16L
1,348 SR
Queue Stats
304W - 284L
1,527 Elo+
Party 3
Tiamat
Tiamat
Tsukuonii
Tiamat
Level 27
God Stats
8W - 6L
1,438 SR
Queue Stats
119W - 111L
1,425 Elo+
Party 2
Jing Wei
Jing Wei
Yurikigai
Jing Wei
Level 137
God Stats
11W - 3L
1,834 SR
Queue Stats
182W - 155L
1,582 Elo+
Party 2
Discordia
Discordia
gunnarsk
Discordia
Level 28
God Stats
4W - 0L
1,884 SR
Queue Stats
41W - 42L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 5 / 4
9,656
439
9,139
18,106
6,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
HelixElixir
Sylvanus
13
1 / 8 / 3
8,778
399
9,077
26,711
27,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
KentaTheGod
Tsukuyomi
14
3 / 9 / 3
9,707
441
16,149
23,161
13,882
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yu Huang
17
7 / 5 / 3
11,169
508
17,814
12,406
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
15
6 / 9 / 7
10,600
482
12,153
18,596
7,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
5 / 1 / 16
11,775
535
11,281
17,659
18,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
CrypticWix
Bakasura
20
9 / 3 / 4
13,144
597
15,194
20,313
12,359
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Tsukuonii
Tiamat
18
6 / 6 / 9
11,604
527
12,350
19,501
13,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Yurikigai
Jing Wei
20
11 / 1 / 8
13,672
621
28,595
21,407
9,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
gunnarsk
Discordia
17
3 / 8 / 10
11,180
508
12,846
11,496
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
19
Kills
34
36
Deaths
19
20
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
5
4
0.8
W
Cthulhu
 
Cthulhu
5
1
16
13
W
Bakasura
CrypticWix
Bakasura
9
3
4
3.67
L
Sylvanus
HelixElixir
Sylvanus
1
8
3
0.31
L
Tsukuyomi
KentaTheGod
Tsukuyomi
3
9
3
0.5
L
Yu Huang
7
5
3
1.7
L
Serqet
6
9
7
1.06
W
Tiamat
Tsukuonii
Tiamat
6
6
9
1.75
W
Jing Wei
Yurikigai
Jing Wei
11
1
8
15
W
Discordia
gunnarsk
Discordia
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,332
Damage
80,266
98,980
Taken
90,376
60,451
Mitigated
57,707
22,992
Healing
25,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,139
3,847
0
6,162
18,106
6,360
340
7,256
10,850
0
65,829
W
Cthulhu
 
Cthulhu
11,281
672
757
1,531
17,659
18,673
314
4,811
11,246
34,693
4,496
W
Bakasura
CrypticWix
Bakasura
15,194
10,575
0
8,698
20,313
12,359
2,245
6,220
13,661
0
73,434
L
Sylvanus
HelixElixir
Sylvanus
9,077
1,466
2,525
7,031
26,711
27,691
750
11,202
15,299
20,671
0
L
Tsukuyomi
KentaTheGod
Tsukuyomi
16,149
3,352
0
931
23,161
13,882
869
7,898
14,268
0
67,862
L
Yu Huang
17,814
773
43
2,480
12,406
5,242
1,563
4,271
7,925
68,359
0
L
Serqet
12,153
2,531
0
3,820
18,596
7,276
0
5,251
12,547
0
41,760
W
Tiamat
Tsukuonii
Tiamat
12,350
1,682
0
2,987
19,501
13,273
353
4,725
14,044
68,502
0
W
Jing Wei
Yurikigai
Jing Wei
28,595
25,233
0
10,872
21,407
9,448
6,025
5,831
14,892
0
121,784
W
Discordia
gunnarsk
Discordia
12,846
1,679
0
250
11,496
3,954
1,101
5,304
5,972
56,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,910
Gold Earned
61,375
450
Minions Killed
616
0
Camps Cleared
0
1,898,597
Distance Traveled
2,175,698
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,656
439
120
5
0
385,082
3
W
Cthulhu
11,775
535
50
2
0
470,607
6
W
Bakasura
13,144
597
173
8
0
452,655
4
L
Sylvanus
8,778
399
38
2
0
349,116
2
L
Tsukuyomi
9,707
441
106
5
0
353,393
4
L
Yu Huang
11,169
508
121
6
0
373,456
0
L
Serqet
10,600
482
65
3
0
437,550
3
W
Tiamat
11,604
527
115
5
0
440,970
6
W
Jing Wei
13,672
621
185
8
0
448,104
6
W
Discordia
11,180
508
93
4
0
363,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role