Player Matchup

Neith
Neith
Christh
Neith
Level 103
God Stats
5W - 7L
1,127 SR
Queue Stats
344W - 370L
1,345 Elo+
Solo
Sylvanus
Sylvanus
Ledouxme8
Sylvanus
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 172L
1,327 Elo+
Party 1
Thanatos
Thanatos
PowerHalf
Thanatos
Level 60
God Stats
7W - 12L
1,396 SR
Queue Stats
144W - 164L
1,400 Elo+
Solo
Thoth
Thoth
disdude666
Thoth
Level 46
God Stats
3W - 6L
1,331 SR
Queue Stats
116W - 140L
1,382 Elo+
Solo
Amaterasu
Amaterasu
lewroyjenkins
Amaterasu
Level 46
God Stats
30W - 23L
1,511 SR
Queue Stats
59W - 86L
1,335 Elo+
Party 1
Team Averages
Level 58
1,373 SR
1,358 Elo+

VS

Team Averages
Level 90
1,426 SR
1,492 Elo+
Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Nutellakinesis
Ganesha
Level 68
God Stats
1W - 1L
1,347 SR
Queue Stats
2W - 1L
1,719 Elo+
Solo
Atlas
Atlas
dobesnacks
Atlas
Level 87
God Stats
89W - 102L
1,500 SR
Queue Stats
164W - 228L
1,374 Elo+
Party 2
Poseidon
Poseidon
relaxxxxxx98
Poseidon
Level 126
God Stats
7W - 12L
1,280 SR
Queue Stats
94W - 122L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Christh
Neith
16
10 / 4 / 14
10,441
614
19,388
13,424
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Ledouxme8
Sylvanus
14
5 / 1 / 18
9,865
580
8,380
11,598
14,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
PowerHalf
Thanatos
16
8 / 6 / 4
9,961
586
8,347
15,405
5,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thoth
15
5 / 3 / 8
9,351
550
7,679
7,103
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
lewroyjenkins
Amaterasu
15
4 / 3 / 6
9,599
565
8,040
14,364
13,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 5 / 4
8,438
496
8,659
12,177
2,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
 
Rama
12
3 / 10 / 1
7,883
464
5,105
14,872
3,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 7 / 5
7,263
427
4,987
14,940
11,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
12
2 / 4 / 2
7,627
449
5,957
12,195
8,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
relaxxxxxx98
Poseidon
15
9 / 6 / 2
10,091
594
13,286
10,703
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
32
Kills
17
17
Deaths
32
50
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
5
4
1
L
Rama
 
Rama
3
10
1
0.35
W
Neith
Christh
Neith
10
4
14
4.25
W
Sylvanus
Ledouxme8
Sylvanus
5
1
18
14
L
0
7
5
0.36
W
Thanatos
PowerHalf
Thanatos
8
6
4
1.67
W
Thoth
5
3
8
3
L
Atlas
2
4
2
0.75
W
Amaterasu
lewroyjenkins
Amaterasu
4
3
6
2.33
L
Poseidon
relaxxxxxx98
Poseidon
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,834
Damage
37,994
61,894
Taken
64,887
41,372
Mitigated
29,212
27,360
Healing
8,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,659
2,061
0
523
12,177
2,924
0
1,597
10,580
50,117
0
L
Rama
 
Rama
5,105
4,010
0
2,873
14,872
3,631
0
3,675
11,197
0
28,373
W
Neith
Christh
Neith
19,388
9,324
0
4,357
13,424
5,421
3,688
7,138
6,251
0
77,747
W
Sylvanus
Ledouxme8
Sylvanus
8,380
2,796
2,634
3,454
11,598
14,025
60
7,220
4,300
26,992
0
L
4,987
285
0
889
14,940
11,343
0
4,972
9,968
16,989
0
W
Thanatos
PowerHalf
Thanatos
8,347
1,959
0
9,551
15,405
5,996
0
7,711
7,595
0
59,868
W
Thoth
7,679
234
0
485
7,103
2,308
0
4,521
2,547
44,531
0
L
Atlas
5,957
1,649
0
2,541
12,195
8,617
683
1,998
10,197
27,189
0
W
Amaterasu
lewroyjenkins
Amaterasu
8,040
4,308
0
6,879
14,364
13,622
3,684
5,785
8,312
0
51,165
L
Poseidon
relaxxxxxx98
Poseidon
13,286
1,445
0
1,824
10,703
2,697
0
3,817
6,886
57,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,217
Gold Earned
41,302
441
Minions Killed
290
0
Camps Cleared
0
1,565,009
Distance Traveled
1,470,962
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,438
496
81
5
0
323,045
1
L
Rama
7,883
464
59
3
0
257,290
0
W
Neith
10,441
614
131
8
0
276,811
1
W
Sylvanus
9,865
580
39
2
0
286,726
7
L
Ganesha
7,263
427
7
0
0
273,700
0
W
Thanatos
9,961
586
94
6
0
336,950
2
W
Thoth
9,351
550
82
5
0
330,591
3
L
Atlas
7,627
449
49
3
0
299,286
0
W
Amaterasu
9,599
565
95
6
0
333,931
7
L
Poseidon
10,091
594
94
6
0
317,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role