Player Matchup

Nu Wa
Nu Wa
BlondePuccio
Nu Wa
Level 86
God Stats
58W - 50L
1,544 SR
Queue Stats
347W - 327L
1,515 Elo+
Party 1
Sylvanus
Sylvanus
Froz3nResolve
Sylvanus
Level 154
God Stats
5W - 4L
1,518 SR
Queue Stats
44W - 20L
1,647 Elo+
Party 1
Sun Wukong
Sun Wukong
food_at_home
Sun Wukong
Level 127
God Stats
6W - 3L
1,735 SR
Queue Stats
328W - 298L
1,595 Elo+
Party 4
Rama
Rama
gin_and_subtonic
Rama
Level 115
God Stats
5W - 7L
1,600 SR
Queue Stats
335W - 309L
1,588 Elo+
Party 4
Arachne
Arachne
killerdude254
Arachne
Level 143
God Stats
90W - 71L
1,625 SR
Queue Stats
327W - 302L
1,576 Elo+
Party 1
Team Averages
Level 125
1,604 SR
1,584 Elo+

VS

Team Averages
Level 127
1,589 SR
1,555 Elo+
Medusa
Medusa
Blade710
Medusa
Level 107
God Stats
3W - 3L
1,484 SR
Queue Stats
122W - 118L
1,540 Elo+
Party 3
Ra
Ra
Flowpast
Ra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 138L
1,552 Elo+
Party 2
Osiris
Osiris
SpreadAxis
Osiris
Level 140
God Stats
2W - 3L
1,629 SR
Queue Stats
197W - 187L
1,564 Elo+
Party 3
Cliodhna
Cliodhna
T-o-x-ic_D-u-st
Cliodhna
Level 125
God Stats
18W - 18L
1,535 SR
Queue Stats
198W - 183L
1,572 Elo+
Party 2
Khepri
Khepri
Tscriz33
Khepri
Level 158
God Stats
4W - 2L
1,795 SR
Queue Stats
329W - 304L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 9
6,372
637
3,357
3,686
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Froz3nResolve
Sylvanus
10
0 / 0 / 6
5,415
542
3,510
6,319
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
food_at_home
Sun Wukong
12
4 / 0 / 2
6,880
688
6,177
7,973
4,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
4 / 0 / 2
5,737
574
3,525
3,712
966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
13
9 / 0 / 5
7,596
760
7,298
7,647
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blade710
Medusa
9
0 / 3 / 0
4,767
477
2,949
4,992
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
0 / 4 / 0
5,596
560
1,779
5,672
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
SpreadAxis
Osiris
9
0 / 5 / 0
5,273
527
5,054
7,819
7,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
9
0 / 5 / 0
5,066
507
2,641
8,320
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Tscriz33
Khepri
7
0 / 2 / 0
4,608
461
1,797
6,512
2,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
19
Kills
0
0
Deaths
19
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
Blade710
Medusa
0
3
0
0
W
2
0
9
6.5
L
0
4
0
0
W
Sylvanus
Froz3nResolve
Sylvanus
0
0
6
3
L
Osiris
SpreadAxis
Osiris
0
5
0
0
L
Cliodhna
0
5
0
0
L
Khepri
Tscriz33
Khepri
0
2
0
0
W
Sun Wukong
food_at_home
Sun Wukong
4
0
2
5
W
4
0
2
5
W
Arachne
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,867
Damage
14,220
29,337
Taken
33,315
13,637
Mitigated
15,017
16,386
Healing
6,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Blade710
Medusa
2,949
945
0
1,427
4,992
1,174
0
1,465
3,527
0
28,366
W
3,357
439
0
1,863
3,686
959
617
435
3,251
31,101
0
L
1,779
165
0
1,495
5,672
1,547
0
744
4,928
36,875
0
W
Sylvanus
Froz3nResolve
Sylvanus
3,510
1,437
1,522
2,654
6,319
3,378
160
1,080
5,239
19,062
11,082
L
Osiris
SpreadAxis
Osiris
5,054
2,147
0
1,617
7,819
7,431
0
262
7,557
0
31,421
L
Cliodhna
2,641
322
0
1,264
8,320
2,360
0
1,571
6,749
0
28,297
L
Khepri
Tscriz33
Khepri
1,797
277
0
1,152
6,512
2,505
0
2,226
4,286
13,407
0
W
Sun Wukong
food_at_home
Sun Wukong
6,177
1,717
0
4,415
7,973
4,959
0
0
7,973
0
40,059
W
3,525
2,877
0
1,663
3,712
966
220
903
2,809
0
25,830
W
Arachne
7,298
4,856
0
4,269
7,647
3,375
32
1,158
6,489
0
43,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,000
Gold Earned
25,310
309
Minions Killed
303
0
Camps Cleared
0
1,008,021
Distance Traveled
931,089
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,767
477
58
6
0
202,155
2
W
Nu Wa
6,372
637
57
6
0
200,537
0
L
Ra
5,596
560
92
9
0
181,621
1
W
Sylvanus
5,415
542
43
4
0
176,481
0
L
Osiris
5,273
527
69
7
0
183,883
1
L
Cliodhna
5,066
507
65
7
0
195,235
2
L
Khepri
4,608
461
19
2
0
168,195
1
W
Sun Wukong
6,880
688
76
8
0
203,890
3
W
Rama
5,737
574
51
5
0
172,646
0
W
Arachne
7,596
760
82
8
0
254,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role