Player Matchup

Fenrir
Fenrir
OROCHIPC
Fenrir
Level 61
God Stats
1W - 2L
1,230 SR
Queue Stats
292W - 452L
1,314 Elo+
Solo
Yu Huang
Yu Huang
SvenWednesday
Yu Huang
Level 44
God Stats
20W - 17L
1,466 SR
Queue Stats
84W - 107L
1,262 Elo+
Party 1
Kumbhakarna
Kumbhakarna
lifessouleater
Kumbhakarna
Level 94
God Stats
9W - 11L
1,445 SR
Queue Stats
102W - 134L
1,299 Elo+
Party 1
Team Averages
Level 66
1,381 SR
1,292 Elo+

VS

Team Averages
Level 58
1,433 SR
1,320 Elo+
Neith
Neith
ExtremelySharky
Neith
Level 116
God Stats
9W - 11L
1,192 SR
Queue Stats
56W - 61L
1,319 Elo+
Party 2
Ganesha
Ganesha
Mute Revenge
Ganesha
Level 41
God Stats
2W - 2L
1,647 SR
Queue Stats
25W - 36L
1,322 Elo+
Solo
Hera
Hera
PortaPower20
Hera
Level 18
God Stats
4W - 5L
1,461 SR
Queue Stats
45W - 51L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OROCHIPC
Fenrir
16
13 / 0 / 2
11,216
863
12,337
12,752
6,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
SvenWednesday
Yu Huang
13
2 / 0 / 11
9,265
713
3,902
6,354
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
lifessouleater
Kumbhakarna
13
2 / 1 / 11
9,759
751
3,836
14,889
13,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
7,908
608
10,083
10,258
3,005
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
Mute Revenge
Ganesha
6
0 / 2 / 0
6,754
520
435
3,046
1,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 8 / 1
7,605
585
6,792
11,458
2,896
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
17
Kills
0
1
Deaths
17
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Ganesha
Mute Revenge
Ganesha
0
2
0
0
W
Fenrir
OROCHIPC
Fenrir
13
0
2
14
L
0
8
1
0.06
W
Yu Huang
SvenWednesday
Yu Huang
2
0
11
7.5
W
Kumbhakarna
lifessouleater
Kumbhakarna
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,075
Damage
17,310
33,995
Taken
24,762
21,700
Mitigated
7,411
12,296
Healing
2,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,083
1,581
49
1,051
10,258
3,005
245
2,889
6,994
0
38,965
L
Ganesha
Mute Revenge
Ganesha
435
120
0
692
3,046
1,510
0
1,217
1,611
1,632
0
W
Fenrir
OROCHIPC
Fenrir
12,337
3,132
0
4,601
12,752
6,579
1,340
2,693
10,059
0
31,483
L
6,792
2,439
138
982
11,458
2,896
168
3,080
7,911
23,479
0
W
Yu Huang
SvenWednesday
Yu Huang
3,902
568
0
1,979
6,354
1,937
1,335
1,283
5,071
28,413
0
W
Kumbhakarna
lifessouleater
Kumbhakarna
3,836
754
509
5,207
14,889
13,184
260
4,729
10,160
24,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,240
Gold Earned
22,267
114
Minions Killed
99
9
Camps Cleared
0
714,325
Distance Traveled
417,953
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,908
608
66
5
0
186,159
2
L
Ganesha
6,754
520
0
0
0
47,351
0
W
Fenrir
11,216
863
41
3
3
234,139
1
L
Hera
7,605
585
33
3
0
184,443
2
W
Yu Huang
9,265
713
47
4
4
241,936
1
W
Kumbhakarna
9,759
751
26
2
2
238,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role