Player Matchup

Geb
Geb
 
Geb
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Evaxz1990
Bellona
Level 144
God Stats
14W - 9L
1,523 SR
Queue Stats
202W - 198L
1,334 Elo+
Party 1
Ravana
Ravana
HellReepor
Ravana
Level 152
God Stats
7W - 6L
1,534 SR
Queue Stats
99W - 85L
1,575 Elo+
Party 1
Hachiman
Hachiman
TylerSnapcast
Hachiman
Level 126
God Stats
13W - 4L
1,558 SR
Queue Stats
101W - 80L
1,594 Elo+
Party 1
Baron Samedi
Baron Samedi
WillieMammoth
Baron Samedi
Level 127
God Stats
5W - 2L
1,729 SR
Queue Stats
136W - 131L
1,518 Elo+
Party 1
Team Averages
Level 126
1,569 SR
1,504 Elo+

VS

Team Averages
Level 86
1,626 SR
1,547 Elo+
Loki
Loki
Bfatwa
Loki
Level 105
God Stats
2W - 3L
1,714 SR
Queue Stats
104W - 95L
1,563 Elo+
Party 3
Rama
Rama
Hiro2121
Rama
Level 127
God Stats
8W - 2L
1,993 SR
Queue Stats
191W - 162L
1,600 Elo+
Party 2
Ymir
Ymir
Ohhmaaarrr
Ymir
Level 66
God Stats
8W - 12L
1,493 SR
Queue Stats
48W - 59L
1,551 Elo+
Party 3
Bellona
Bellona
SharkBaitLS
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Ra
Ra
Yair19283746
Ra
Level 129
God Stats
12W - 14L
1,432 SR
Queue Stats
181W - 164L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 0 / 7
7,112
593
4,565
4,877
4,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
Evaxz1990
Bellona
12
1 / 0 / 0
7,352
613
1,609
5,312
4,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
HellReepor
Ravana
14
4 / 0 / 4
8,280
690
5,542
4,088
1,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
TylerSnapcast
Hachiman
13
4 / 1 / 4
7,391
616
6,547
7,607
2,347
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
WillieMammoth
Baron Samedi
13
4 / 1 / 4
8,039
670
4,525
5,562
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bfatwa
Loki
11
1 / 3 / 0
6,337
528
2,444
7,366
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
11
1 / 1 / 1
6,588
549
4,458
7,174
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 5 / 0
5,118
427
1,367
10,724
5,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
SharkBaitLS
Bellona
9
0 / 1 / 0
4,884
407
317
2,255
1,523
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 3 / 1
6,643
554
2,794
6,079
1,971
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
13
Kills
2
2
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
7
3.5
L
Loki
Bfatwa
Loki
1
3
0
0.33
W
Bellona
Evaxz1990
Bellona
1
0
0
1
W
Ravana
HellReepor
Ravana
4
0
4
6
L
Rama
1
1
1
1.5
L
0
5
0
0
L
Bellona
SharkBaitLS
Bellona
0
1
0
0
W
Hachiman
TylerSnapcast
Hachiman
4
1
4
6
W
Baron Samedi
WillieMammoth
Baron Samedi
4
1
4
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,788
Damage
11,380
27,446
Taken
33,598
15,231
Mitigated
13,455
11,998
Healing
9,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,565
343
0
1,793
4,877
4,522
0
604
4,273
19,028
0
L
Loki
Bfatwa
Loki
2,444
569
0
2,876
7,366
2,043
0
773
6,469
0
33,025
W
Bellona
Evaxz1990
Bellona
1,609
378
0
2,463
5,312
4,482
671
0
5,312
0
38,829
W
Ravana
HellReepor
Ravana
5,542
1,443
0
1,123
4,088
1,398
189
499
3,589
0
61,312
L
Rama
4,458
3,402
0
3,603
7,174
1,926
0
2,109
5,029
0
43,093
L
1,367
244
0
894
10,724
5,992
0
3,536
7,070
9,828
0
L
Bellona
SharkBaitLS
Bellona
317
54
0
38
2,255
1,523
46
0
2,255
0
11,570
W
Hachiman
TylerSnapcast
Hachiman
6,547
3,309
0
4,738
7,607
2,347
405
927
6,680
0
57,402
W
Baron Samedi
WillieMammoth
Baron Samedi
4,525
310
304
1,577
5,562
2,482
62
2,131
3,431
46,046
0
L
2,794
80
33
1,759
6,079
1,971
0
2,230
3,685
43,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,174
Gold Earned
29,570
422
Minions Killed
315
0
Camps Cleared
0
1,274,656
Distance Traveled
1,150,375
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,112
593
28
2
0
259,066
0
L
Loki
6,337
528
78
7
0
257,945
2
W
Bellona
7,352
613
90
8
0
252,622
3
W
Ravana
8,280
690
104
9
0
306,057
3
L
Rama
6,588
549
92
8
0
221,298
4
L
Ymir
5,118
427
22
2
0
222,203
7
L
Bellona
4,884
407
25
2
0
211,633
1
W
Hachiman
7,391
616
109
9
0
206,144
3
W
Baron Samedi
8,039
670
91
8
0
250,767
4
L
Ra
6,643
554
98
8
0
237,296
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role